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    Good Non-d20 systems?

    It's true there's a large contingent of Exalted fans there, but there's also large numbers of fans for all sorts of things. And, of course, it's the place to go for non-D20 discussion. (Note, people, I'm not bashing ENWorld at all.)
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    Good Non-d20 systems?

    Well, the basic Solar exalted game...probably not gritty. Grim is just a matter of tone and is independent of power, so I'd dispute that even for the default kind of play. As for gritty...Heroic Mortals appear in the Exalted Player's Handbook, and a Heroic Mortal game is pretty much the...
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    Good Non-d20 systems?

    For even better response, try RPG.net. That's not tied to D20 as ENWorld is, so you'll find a wide diversity of opinions, tastes, etc, for the "Obscure" roleplaying crowd. I'd be remiss as an Eden Studios fan if I didn't mention Unisystem Lite's up and coming Army of Darkness game. I can also...
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    Good Non-d20 systems?

    Hmm. Fantasy, you say? Well, the current king of non-D20 fantasy has to be Exalted. It uses a variant of the old Storyteller system, and is what you might call an "everything and the kitchen sink" kind of game. It's tough to describe, but it is epic, (mostly) non-Western fantasy. It was...
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    Who should the fifth hero be?

    Ash and the Terminator.
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    When did the wild west stop being cool?

    I watched High Plains Drifter last night. A whole bunch of guys bursts into a saloon, and they empty their guns into thin air, blindly firing forward at the spot where Eastwood's gunslinger was sitting a moment before. Eastwood appears next to them, and says "You done?" Most of them just run...
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    Self-discovery through roleplaying??

    I have deep seated callousness and disregard for human life. My characters tend to be violent, ruthless men. When they aren't they tend to be moral paragons- ones I usually end up running through a fall from grace storyline. It may be that, ultimately, I'm a heartless bastard, and my characters...
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    Vampire The Masquerade D20?

    Actually, I'd argue that tone is the primary difference between them. On the whole they are all "occult/horror" games, but each vary greatly in tone. I'll agree that V:TM started up the whole "modern occult" branch of RPGs (as Call of Cthulhu is really the only 'pure' horror game),but I won't...
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    Vampire The Masquerade D20?

    While I do not dispute that D20 Cthulhu was pretty good, I don't think it succeeded as well as it could have. My primary disgruntlements are in... 1. The feat list is still geared mostly toward combat. There aren't any academic feats- stuff like "Jack of All Tongues" and "Speed Reader" would...
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    Vampire The Masquerade D20?

    I am only familiar with Witchcraft and Unknown Armies (and Kult, but an older edition) and no, they are not A.About "Angst-Ridden Badasses" (this is particularly laughable in the case of Unknown Armies) and B. "Vampire Clones." The others I have no idea about. The first horror RPG was Call of...
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    d20 CoC monsters by chaosium?

    I used to defend Chaosium, but I'd say I'd agree. D20 Cthulhu was deeply flawed but also quite good and it deserved support. Dual-statting the *excellent* Lovecraft Country books was all well and good, but they did not... Dual Stat Dark Ages Cthulhu. The hell? Dual Stat HP Lovecraft's...
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    Firefly d20

    Simon can reasonably be said to have a 16, 17 or 18 Intelligence, depending on where you put Einstein. But River is something more. She's almost supernaturally intelligent- all intelligence really represents is the capacity for learning, and River has superhuman learning ability. I'd disagree...
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    Running a murder mystery adventure

    I generally don't do anything more than sketch out the basics of the mystery. I don't have a pre-set list of clues they have to find or somesuch. Generally speaking, I 'create' clues in the middle of the game depending on PC action. If they look for footprints and roll high, and footprints are...
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    Homebrew – Where did you start?

    I actually start out with the premise of the opening scenario. "You're captured slaves" or "Soldiers in World War 3" and then crap starts happening. From there, they generally explore a world that would be unfamiliar to the PC's- shipwrecked on an unknown continent, postapocalyptic Germany, and...
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    Is D&D good?

    Michael Stackpole wrote a paper defending D&D from various religious accusations, so google for something like "Stackpole D&D" or somesuch. Most of the Anti-D&D stuff stemmed from the Satanism scare of the 80's, and all that's more or less vanished nowadays. I don't know what you mean, exactly...
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    D20 CoC- Academic feats?

    One thing I thought was seriously lacking in D20 Call of Cthulhu were in-genre feats, mostly related to investigation or academia. Stuff like knowing insane numbers of languages, having contacts all over the world, and so forth. Is there anyplace I could find such feats? Lovecraftian flaws...
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    I hate alignment

    Eh. Alignment works fine for some types of games. It isn't suited to many, though, which makes its presence as a default assumption for D&D somewhat annoying. In any event, it is only a problem if it is in a campaign and shouldn't be, for whatever reasons.
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    Longinius and the spear of destiny

    People have already covered most of the important bits. The most recent appearance of the Lance of the Hapsburgs was in Hellboy- the BPRD had it in a case.
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    I Just Don't Know What to Do. . .

    12th level seems like a pretty good stopping point to me, especially if the campaign has reached a climax. High-level games are tough.
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    Is Railroading ever a good tactic?

    To a certain degree, yes, they are- no module can really railroad, since railroading is something that can only happen in-play. But some adventures are written in such a poor way to perhaps *require* it.
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