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  1. jedavis

    What levels would be PF/3.xe's paragon and epic tiers

    I'd put 'em at 1-6, 7-13ish, and low teens+. 4th level spells are kind of a turning point, with things like Scrying and Solid Fog that fighters just can't do anything about (flying foe? arrows. Fireballs? reflex saves and hit points. Solid fog? Screwed.), as well as Lesser Globe of...
  2. jedavis

    Taint (Corruption) and Campaigns

    The first thing that comes to mind for me is Dark Heresy, which had a pretty serious taint / corruption system. I don't remember the details, though... I believe as taint / corruption increased, at certain milestones in the score, you had to roll to avoid gaining mutations. I'll take a look...
  3. jedavis

    TRAILBLAZER - PDF Release - Discussion/Questions/Errata

    Yeah, I was pondering increasing XP rewards for them as well. Curious on official thoughts on this.
  4. jedavis

    Puzzle Inspiration

    We had a crazy puzzle about a month ago that was based on Conway's Game of Life; we thought it was awesome, since most of our group are programmers. More detail here.
  5. jedavis

    Trailblazer's Summon Monster and [spell keywords]

    Not that I have an answer, but I'm kinda hoping Wulf & Glassjaw's long silence / lack of response here might be indicative of having their noses to the grindstone on the monster book... Personally, I'd just let the caster apply subtypes as they wish during the casting / construction of the...
  6. jedavis

    The "necessary optimization" argument

    This. Once upon a time in Traveller, I rolled battle dress on the retirement benefits table, and then used some of my starting cash to buy a small laser cannon. Anything that could threaten me could slay the rest of the party effortlessly, and anything that they could kill, I could kill in one...
  7. jedavis

    Diagonal Measuring

    Not to echo previous sentiments, but moving diagonally at no extra cost feels to me like some of the exploits in older video games where you could increase your speed by a factor of sqrt(2) by turning 45 degrees away from where you want to go, then holding down both "strafe" and "move forward" -...
  8. jedavis

    2011 PC Bodycount Thread

    Take 10 and Take 20: the rogue's best friends when it comes to finding and disarming traps.
  9. jedavis

    Setting or Mechanic

    A game system with good mechanics and a poor built-in setting is usually easier to salvage than a game with good built-in setting and poor mechanics. Further, I find that players tend to gloss over setting detail, and while I might enjoy reading it, it does very little for the game as it's...
  10. jedavis

    My dream -- holy crap!

    Used to do my discrete math homework by reading the problems right before bed, sleeping, dreaming of them, and then waking up and scribbling furiously before I forgot. Saved me many hours of frustration. Doesn't work so well on exams, though :P .
  11. jedavis

    2011 PC Bodycount Thread

    Got another PC-kill finishing up the Traveller campaign; a lightly-armored scientist character took a greatsword to the chest, which put him in critical condition. He managed to drop the stimpacked berserker who had done it, but then decided to prop himself up and try suppressive fire against a...
  12. jedavis

    What version(s) of D&D do you play?

    Currently playing only Trailblazer; put down 3.5.
  13. jedavis

    Trailblazer mixology

    My group at home uses most of TB (everything but action points, rest mechanic, and the Pile o' HP at first level) + various splatbook feats, spells, and whatnot, while my campus group has been using the same subset of TB + SRD-only spells, items, monsters, and PrCs (only one so far, Assassin -...
  14. jedavis

    TRAILBLAZER - PDF Release - Discussion/Questions/Errata

    Forgive me if this question has been asked already, but on page 111, the line "If your character fails three stabilization checks before he returns to 0 hit points (or higher), or if he takes massive damage (see above), he’s dead (regardless of the state he is in when he the stabilization...
  15. jedavis

    The music of the game (of the other games)

    The Homeworld soundtrack is excellent for space combat; we looped it for about six hours yesterday during our Starmada games. We've also taken to the Castle Crashers soundtrack and Battle Without Honor and Humanity for D&D combat, as well as Final Fantasy remixes from ocremix.org . I'm also a...
  16. jedavis

    Which Setting for You?

    Went with Eberron; while I have no great love for the setting, it seems like a place where a modern would have the best chance of survival among those listed. Also considered Dragonlance (read enough of those that it'd be a bit of a world-knowledge advantage) and Wilderlands of High Fantasy for...
  17. jedavis

    DM/Graphic Designer with too much time on his hands...

    Impressive! I've been building tokens for use in VTTs - hadn't thought to make stand-up paper ones for meatspace play. Only have a black-and-white printer, though, so it might not go so well.
  18. jedavis

    A Return to Traveller

    Just finished running a MongTrav campaign two weeks ago, I think, for a bunch of players used to D&D. It was a good time; I'd played Traveller d20 before, but Mongoose was much better done. And no, we didn't play with Iron Man chargen... but we did have players rolling up 'backup' characters...
  19. jedavis

    How to deliver clues to the PCs?

    This campaign, say it with treasure: ars ludi Treasure Tells A Story
  20. jedavis

    TRAILBLAZER - PDF Release - Discussion/Questions/Errata

    It would be pretty easy to take 3.5 XPH psionics, put them on the unified BMB system, and convert spell slots into power points while keeping readying the same as for all other casters. Wizard / Psion multiclassing looks pretty attractive... On a related note, any thoughts on how to convert...
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