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  1. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    Oh I'm sure we long since scared the OP away. He's probably already listed his books on Ebay, saying, "If I knew there would be so much debate and arguing, I would never have gotten into this role-playing thing." :P
  2. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    That would be fine to me if I were the DM, obviously. But it's a different story if the character never used water breathing, and they just happened to cast it right before coming upon a water trap that the player knew about but his character didn't. That would clearly be an example of...
  3. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    As for this: 1. No. I wouldn't stop a player who I knew for certain did not know a troll's weakness from using a fiery log to attack it, because if I knew for certain they didn't have that knowledge, then I know they aren't metagaming and they just happened upon (like actually happened upon...
  4. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    No, that's not the reason I wouldn't like it. I like when my players come up with ingenious or original ideas to tackle tough challenges or traps. I wouldn't like you casting a water breathing spell ahead of time because it is so painfully obvious that you are basing that decision on the...
  5. M

    D&D 5E (2014) My house-rules for extreme weather and sleeping in armor

    Ah. It's interesting to me that some people really dislike the idea of sleeping in armor being a difficulty. Not that you're wrong for disliking it, just that the idea has never bothered me, but it bothers some people. Part of my motivation for the rule is that I wanted to make certain items...
  6. M

    D&D 5E (2014) Tomb of Horrors: Is All Poison Save or Die?

    You know your group better than I. But my gut reaction is that even if you do bring them back from the dead but you don't tell them that until the end of the campaign when they have all finally died (and they will all die, especially if they have never played ToH before and have no knowledge of...
  7. M

    D&D 5E (2014) My house-rules for extreme weather and sleeping in armor

    Before anyone brings it up (though you are still welcome to if you want, of course), I have heard arguments that sleeping in armor isn't all that uncomfortable. But even still, I've decided that in my world it would be. It presents some interesting choices for the characters about whether they...
  8. M

    D&D 5E (2014) My house-rules for extreme weather and sleeping in armor

    I feel like the rules in the DMG about extreme weather are somewhat lacking. For example, with extreme cold, it's only a problem if you don't have cold-weather gear. But if you just spend a couple of minutes and a few gold to get cold-weather gear, you have nothing to worry about (and thus no...
  9. M

    D&D 5E (2014) Tomb of Horrors: Is All Poison Save or Die?

    Yeah it depends on how you want to approach it. And I'd say it depends on what your group wants. Do they understand this is a dangerous place where they may (likely will) die? Or are they going into it with their long-beloved characters they put a lot of time and effort into? Do you want to...
  10. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    Huh? You were accused of meta-gaming, because you played your character based on what your character knew at the time? That's the opposite of meta-gaming. That's role-playing. Look, I know I'm not going to convince you. I think your arguments don't make much sense, but you play it how you want...
  11. M

    D&D 5E (2014) DM forgets to mention and describe a plot point, how should that be addressed?(Storm King's Thunder:possible minor spoilers)

    First I'd say is go easy on him and cut him some extra slack. We were all pretty bad as DMs when we first started, and it takes a little while to develop the skill of it. Sure it sucks the the players, especially players with a lot of experience. But it's a necessary evil. Hopefully after a few...
  12. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    I can see I'm not going to convince you, and honestly I think you have this odd viewpoint that the only thing that matters is whether something is explicitely stated in the latest core rulebook, tradition and history of roleplaying be damned. I am actually surprised that any system mentions...
  13. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    "Meta-gaming" is not really a hard concept to understand for most of us. "Meta" comes from the Greek meaning "beyond" or "after." It has the sense of being outside of a concept, or above the concept. So meta-gaming is what happens when you play the game above or outside the knowledge and traits...
  14. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    Mm, come on now. We're all smart here. No need to pretend and give them more credit than they should get. They made that statement about "killing the old man" based on what they overheard at the table between the DM and the rogue.
  15. M

    D&D 5E (2014) How to deal with Metagaming as a player?

    Well I guess that's on way to put it. I find it fun to role-play and I assume that's what the group is there to do. Other people have fun being jerks who happen to have no concept about what role-playing means. Just because they're having fun while being inconsiderate to other players at the...
  16. M

    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    Wouldn't that be a little redundant? The purpose of the ability of the Lore Master to change their damage type is to target a damage type that the monster isn't resistant to. Adding elemental adept isn't giving you much more, so it seems like a waste of a feat.
  17. M

    D&D 5E (2014) Lich Phylactery

    What a buzzkill. You're really quashing my dreams of world domination. [emoji12] Sent from my VS990 using Tapatalk
  18. M

    D&D 5E (2014) Lich Phylactery

    This poses no problem to my plan. Wizard makes clone that is inactive. Wizard turns himself into lich, which then (maybe?) activates clone. Clone makes other clone that is inactive. Clone turns self into lich, which activates other clone. At no time are two clones active at the same time...
  19. M

    D&D 5E (2014) Lich Phylactery

    So if a wizard makes a clone, then turns himself undead, does the clone activate, and therefore the wizard is still alive and has a lich version of himself? And can you repeat that process? Because if so my wizard character just figured out a way to take over the entire world.
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