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    Ki Magic Items?

    the Scorpion Kama from MIC reverse engineered makes the cost to do unarmed strike damage with a weapon a 4,000gp enchantment. this could open up exotic materials like adamantine or cold iron, plus enchantment damages like shock, fiery or cold... another option we did in a past campaign for a...
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    Planning to run Age of Worms AP - Anything I should know about before I start?

    I can't give any advice on the Age of Worms AP, but I will chime in on the Rogue/Undead thing - I didn't see anyone mention the Penetrating Strike ACF (dungeon or cityscape I believe is the source). Best Rogue ACF ever in my opinion; basically lets you SA for half damage anything normally...
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    Darkstalker VS Lifesense(s)

    I was inclined to say Darkstalker beats the Lifesense (Su) but I'm on the fence about it because of the line about being able to detect "the strength of their life force automatically". I have a hard time believing you could hide from that with a skill check. But since it does say it...
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    Ki Magic Items?

    and expensive... monk's belt runs more than a +2 weapon, amulet of natural attacks is pricey, and good bracers of armor get up there in cost as well. I know monk's don't need a whole lot of equipment, but it's rough as you start with the lowest starting gold of any class out there.
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    Ki Magic Items?

    The Ki Straps from Magic Item Compendium come to mind, fairly cheap and add a +2 to the stunning fist DC if I remember right... There is another item from that book that lets you get a +2/+2 bonus to Flurry as well... bracers maybe? Or I may have these items backwards (straps help flurry...
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    Medium Flame Dagger and Flurry

    This is also what I'd rule. As a spell it won't increase it's damage based on your size; a small character shouldn't/wouldn't do 1d3+1 per caster level with this spell, so a large character won't do 1d6. You also shouldn't take any penalty for inappropriately sized weapons from a spell you...
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    Medium Flame Dagger and Flurry

    I think the Flame Dagger spell inflicts damage because it's fire, not necessarily a dagger that is doing damage. The flame just happens to take the form of a dagger in your hand. At least, that is the way I interpret it. As for the Monk and Flurry question, I believe as long as the weapon...
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    Feral Monk Feat Selection

    Running a monk with beast strike is great too because your unarmed strikes are bludgeoning, and claws are piercing and slashing. So with beast strike which lets you add claw damage to your unarmed strikes you deal B/P/S all in one. Then once you hit level 4 for that Ki Strike (magic) you're...
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    Feral Monk Feat Selection

    Beast Strike - don't remember issue # off-hand, but I do remember a +3 BAB prereq on it. This build concept is cracking me up only because I've been running my level 3 feral half-orc monk who is a focused on grappling for about a month now.
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    Feral Monk Feat Selection

    What's your work around for the alignment restrictions of Monk and Barbarian? One requires lawful, one chaotic. Is your DM ok with a complete reversal of alignment when you cross-class out one and into the other? Also, look at the Fist of the Forest requirements of being out in nature all the...
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    Unarmed Damage and Claws (grapple)

    For the Feral template and the abilities based on monster hit die I believe the following from the SRD explains how this works; "Humanoids and Class Levels Creatures with 1 or less HD replace their monster levels with their character levels. The monster loses the attack bonus, saving...
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    Javelin of Lightning or other ammo with spells

    Gotcha. Like I said I don't like the creation rules much. The few custom items I've added to my games I've arbitrarily assigned a price to based on other like items. Weapon and armor formulas are the most common, and easiest to figure. The Javelin of Lightning being priced in a way that...
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    Javelin of Lightning or other ammo with spells

    I don't understand the 375gp number here, did you flip the create/market prices? Following that item creation formula of caster level x spell level x 50gp I get; 5th level wizard and level 3 spell, 5 x 3 x 50gp = 750gp - this would be the item creation cost no? So then you would double that for...
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    Concealing Objects

    Though brought up many a time before I'm sure, I'll just say if you devote the ranks to it Mosquito's Bite can be pretty nasty if you play a Rogue; sneak up behind your target - attack with daggers adding your sneak attack dice while the target is 'unaware' of your assault with the light...
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    Concealing Objects

    I believe you'd use sleight of hand for concealing an item on your persons. You can use sleight of hand untrained for anything with a DC 10 or less, typically just this, hiding an item on yourself. Remember that some items, like daggers, grant a bonus on the sleight of hand check to conceal...
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    D&D 3.x 3.5 Half Dragon/Half Dragon?

    I did something like this a loooong time ago. Though it was just for a dragon breed, not a PC. I mixed a red and a white dragon, named it Frostfire - creative I know, I was young. Mostly all I did was combine the elements; half of the breath weapon was fire damage/half frost damage...
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    Drow Racial Weapons

    As written yes, I agree with that the 'Elf' subtype should work. Flavor-wise though it feels off... a surface Elf most likely won't ever use a scorpion chain or longknife. We've been debating this as a group for a while tonight now, was just looking for other opinions here during that time...
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    Drow Racial Weapons

    I agree with you on the second part Rumble. So do you feel the courtblade is a surface Elf weapon, or should/would Drow have access to it as a racial weapon per our house-rule? The book Races of the Wild, where the courtblade shows up, only seems to describe surface Elves. But, Drow do favor...
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    Drow Racial Weapons

    Aside from the Scorpion Chain and the Drow Longknife, are there any other Drow racial weapons? Hand crossbows are common, but not Drow specific. Another question along the same lines; in our campaign we allow 'racial' weapons to be martial for their race instead of exotic. This opens up the...
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    Post your party alignment here! *Systems with nine alignments only*

    Group 1. CN NG LG LN CG Group 2. CG LG LG CN(pushing CE...) NN Group 3. LE NE CN NE NN LN
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