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  1. WalterKovacs

    So, what, exactly, is a turn?

    According to the RC, on a creature's turn it gets a standard action, move action and minor action. Therefore, a turn is the time where a single creature acts during a round. Technically speaking, each creature acts during it's own turn, even if the various turns occur at nearly the same time...
  2. WalterKovacs

    standing and opportunity attacks

    Except of course, it says you stand up, and then shift 1 square to an unoccupied space, so it doesn't provoke.
  3. WalterKovacs

    I'm not sure I buy the Fullblade

    I think this may be the easiest solution: The greatsword is the 'old' bastard sword from 3.x, where it's martial to wield it 2 handed but you need proficiency to wield it 1 handed. The fullblade then becomes a greatsword, which can only be wielded 2-handed. [Heck, the broadsword can then also...
  4. WalterKovacs

    Powerplayers

    It seems you mixed a lot of your experience with a specific group together with an overall feel of 4e, and that's too bad. Very few groups create problems like effectively eliminating masterwork armor or having loot allocation be a free for all, etc. Also, most defenders can be fun to play (at...
  5. WalterKovacs

    D&D 5E (2014) Taking Inherent Bonuses to the Next Level

    If you are going to try this, keep in mind that while some strikers bonus damage doesn't rely directly on their secondary stat (ranger, rogue, etc) others do (sorceror, slayer, vampire, etc) so many of the various riders in class features and powers need to increase by 1 at 8, 14, 21 and 28...
  6. WalterKovacs

    Single melee weapon ranger

    This is true. I was just happening to go through the builder making up a hunter build, and I noticed a lot of the Dex based melee attacks don't have two-weapon restrictions which, along with the at-will attack that can be used in both melee and ranged (and works as an MBA for OA's), you can go...
  7. WalterKovacs

    Triggered actions per round; how many?

    The idea isn't that they only trigger one opportunity attack from an opponent, but that they only get one per turn. If, for example, an enemy had multiple turns (i.e. a solo) it could provoke on OA on each of those turns. Or, if a warlord gave someone a free attack on his turn, that attack my...
  8. WalterKovacs

    How do you feel about the only-general-feats direction of D&D?

    One thing from Heroes of Shadow was that there was sort of a 'backdoor' racial feat tree for the Shade, since the various "in dim light" feats can easily work most of the time for a Shade that grabs the level 6 utility, but as a generic, is also available to other characters that can easily...
  9. WalterKovacs

    Are Superior Weapons "worth it"?

    At the very least, while CharOp has been pretty hard on the binder and vampire ... it for the most part tries to optmize the classes, not just give a "you want to be a striker, so be a ranger because they have the best DPR", they do say "Ok, you want to play class X ... here is how to make the...
  10. WalterKovacs

    Triggered actions per round; how many?

    With the addendum that free attack actions are limited to 1/turn.
  11. WalterKovacs

    D&D 5E (2014) Taking Inherent Bonuses to the Next Level

    Level + 3 (to hit) pretty much covers: 1/2 level mod (+15 at level 30) +1 every 1/2 tier via enchantment (+6 at 30) +1 to attack ability (assumed) at 8, 14, 21 and 28 (+4 at 30) +1 per tier via expertise (+3 at 30) That's +28 difference between 30 and 1, so it's pretty much works out to...
  12. WalterKovacs

    Heroes of Unlikely Places (Hopefully?)

    The Minotaur at least has WoW's Tauren as a kind of archetype ... while there isn't a character to point to, they do have a bit of a racial identity with the way they live, lending themselves to a sort of primal background in that respect.
  13. WalterKovacs

    Heroes of Unlikely Places (Hopefully?)

    On monster races: While it may be difficult in some cases (especially in a scenario like usng an existing campaign setting or adventure), it would probably be wiser to not finalize the world/campaign until you get an idea of what kinds of characters the PCs want to play. If they all want to play...
  14. WalterKovacs

    Rule of Three: 05/16/2011

    It's blood except when it's not. Just like sneak attack damage/backstab comes from being able to hit the right anatomical location ... except when it's not. There are a lot of situations in the game where the simpler choice was taken. So yes, a vampire will always get a chance to get a surge...
  15. WalterKovacs

    Why the renaming of classes?

    They did miss out on an opportunity of not actually doing stuff like having battlerager, tempest, arena, etc not being their own thing, but that was partially something they missed out on when they were first making the new options is Martial Power. Instead of, for example, giving the character...
  16. WalterKovacs

    Are Superior Weapons "worth it"?

    Definitely agree. While mechanically speaking, stuff like armor prof and weapon prof are a bit weaker than other options, a lot of the time you take them ASAP just to make sure you get access to the item (either buying it with starting gold, or at least letting the DM know what your weapon 'is'...
  17. WalterKovacs

    Heroes of the Feywild Speculation

    True ... but then again, the shadow builds basically mixed a "new" power source into existing classes. So, for a new druid season, it would be some kind of "fey-touched" version. Actually ... we don't have Winter yet. And isn't there the whole court of the Winter Fey thing? Similarly, the...
  18. WalterKovacs

    Are Superior Weapons "worth it"?

    True. At the same time, a DM probably doesn't want the PCs to basically figure "why bother, no matter how bad our tactics, our character building, etc ... the DM will just make the fight easier for us". They should at least be trying, and the DM is trying to challenge the party. But, the...
  19. WalterKovacs

    Are Superior Weapons "worth it"?

    He didn't really mention implements ... so controller wise the only weapon wielders would be seekers and hunters, in the latter case they get the free reload as a class feature and would gladly grab the +3 superior crossbow to increase proficiency, as they already have the expertise feat for...
  20. WalterKovacs

    Are Superior Weapons "worth it"?

    If you have martial proficiencies: Expertise > Superior Weapon > Focus [you aren't getting a +3 axe or a +4 blade, so you are increasing damage, not proficiency when going to a superior weapon, for the most part]. The damage bonus is always going to be better than focus. If you have only...
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