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  1. WalterKovacs

    Using some or all of a power.

    Technically speaking, you have to do the push effect. However, in any situaion where you push, pull, slide or teleport something X squares, it's basically the equivalent of "up to X squares". Unless it explicitly says how many squares you have to move them (or where the thing needs to end up...
  2. WalterKovacs

    Dragon 399 - Heroes of Tome and Temple

    The escaped slave is dependent on having a good bluff, considering it's main power is dependent on it. The alchemist is skill dependent (only their initial alchemy item doesn't require the appropriate skill in order to make it) Seer likes Perception, and Insight, to the point where Wisdom is...
  3. WalterKovacs

    Marking

    The thing is though, that while a fighter or battlemind or warden marks a creature, a paladin subjects it to a divine sanction or divine challenge and a swordmage subjects it to an Aegis. They put an effect on the creature which puts a mark on it, as well as imposes the punishment. Consider...
  4. WalterKovacs

    Hunter's Rapid shot question

    A simpler solution: Non-magic (or +1) heavy thrown weapon, dump stat strength, and quick draw. So make a RBA with the heavy thrown against the ally amidst the firing of the bow. Not sure if it's 100% kosher (you should be able to hold a bow in 1 hand and attack with a weapon in the other, and...
  5. WalterKovacs

    Dragon 399 - Heroes of Tome and Temple

    Well, the seer's 2nd level utility is sort of like a free mini-scrying power ... I could see some of the ritual stuff going that way (similar to the ritual-like class features given to the E classes, like the cleric's remove affliction/raise dead, the blackguard's minion that can answer...
  6. WalterKovacs

    Marking

    Defender's are probably more than any other role, dependent on knowing their DM when building. If the DM leans towards the respect the mark side, you get more out of making yourself survivable ... if he leans towards the "get to the squishies" side, then you want to pump up your stickiness, OAs...
  7. WalterKovacs

    Vampire in play

    A couple things: (a) You still need to get C/A for suprising charge. Sure, there are easy ways to get it, but charging into C/A does make it a little more difficult (you need to be able to move into position if you intend to charge into a flank, or get the enemy alone for cunning stalker)...
  8. WalterKovacs

    My poor dwarf death priest

    A Dex to hit, Str to damage bow wouldn't really be better than the Dex/Dex bows we have now ... if Str was better, it would mean having something less accurate than tha heavy thrown weapon (and there is always the option of going warlord to have an entirely str based bow). Before it was good...
  9. WalterKovacs

    My poor dwarf death priest

    Dwarves can grab a heroic tier feat to get their speed up to 6 (which makes you faster than or as fast as most people in heavy armor). Since you aren't human or half-elf, you can't grab a ranged at-will easily, but you can multiclass for an at-will to use at least once per encounter. You could...
  10. WalterKovacs

    Powerplayers

    For the monk, as a halfing he can go with Con/Dex for his stats, and if he gets Psionic Power (or the character builder), he can get the powers for the Con secondary build. The monk is better as a burst striker than a single target striker, so if he's not getting himself into a group of enemies...
  11. WalterKovacs

    Ranged Defender: Doable?

    Which is why I mentioned until level 9. From level's 1 to 4, the abjurer is a defender for one fight. Most defenders have the hp and surges to last for a few more encounters than that. Even with 3 dailies, the 3 encounters per day is going to be the bare minimum of what most parties will do...
  12. WalterKovacs

    Ranged Defender: Doable?

    The problem is that, making the wizard only a defender via it's dailies ... it still isn't much of a defender until it hits level 9, or the party needs to have fewer encounters per day. If it's a mix of encounters and dailies, it at least means that they can be a defender every encounter. If...
  13. WalterKovacs

    Ranged Defender: Doable?

    Yeah, school isn't the way to go because, unlike the domains for the warpriest, a mage is able to dabble in a school. Regardless of school, your a controller primary. Just like regardless of domain, you are a leader primary as a warpriest, etc ... The blackguard/cavalier thing comes from being...
  14. WalterKovacs

    Brainstorming Daze

    That should, at the low end [i.e. low con controller] work out to approximately surge value, but for most other classes, it will be a bit less than surge value [since they get 5 or more hp per level], good Con and toughness, etc being helpful as well. This does mean that it's cheapest for...
  15. WalterKovacs

    Themes article up

    Even with Dark Sun, they were already trying to juggle and work around the whole AEDU vs. psionic issue. And, they have sort of made a 'path' to give encounter powers to the characters with no leveled encounter powers via feats. So they could concievably put encounter attack powers back in to...
  16. WalterKovacs

    I could have sworn Quarterstaves had a range of 2?

    If you are a Sentinel Summer Druid (who gets his own bear) you get another +1 reach at level 13. If you get to epic, there is a defender based epic destiny that increases reach. How large is your bear? If it's from the ranger or sentinel druid classes it's medium, and you only need reach 1 to...
  17. WalterKovacs

    I could have sworn Quarterstaves had a range of 2?

    While it doesn't have reach normally ... staff expertise gives it reach (in addition to a bonus to hit, and also helps when using it as an implement.)
  18. WalterKovacs

    Ranged Defender: Doable?

    A couple of points: (a) The 3 armor boost would probably be worded to match things like the monk, swordmage, vampire, etc. The basic idea is to give the wizard the equivalent of hide + heavy shield for defenses, which is definitely defender level AC, but could probably be worded in a more...
  19. WalterKovacs

    So there will be 1 troll on this thread, I can already tell

    Those will definitely help ... a lot of the earlier stuff has been updated to smooth out some bumps, but for starting out at low levels, the original monster manual and DMG should still be ok. One of the big things, if the group is, at the moment, just PHB + DMG + MM, there are a couple things...
  20. WalterKovacs

    Themes article up

    The basic assumption is that the animal will only really get involved for the few powers shown, and would generally avoid the fight (and not present much of a credible threat anyway). Mechanically speaking, once level 5 hits, they could just as easily refluff the "can get a new companion after...
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