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  1. WalterKovacs

    Do you remain Stealthed if you attack yourself?

    A big problem is that the creature/enemy distinction only really comes up with bursts and blasts ... other powers allow you to pick each target/the number of targets/etc ... and therefore just assumes you are targetting enemies instead of allies. The thing is, while people can go over the...
  2. WalterKovacs

    Ranged Defender: Doable?

    There is wording for "marks that aren't marks" with the knight/cavalier's defender auras, so you can always copy the language for those in order to prevent the "marked by two sources" problem ... since say, a fighter, in the ward marking an enemy in the ward would mean the monster gets a -2...
  3. WalterKovacs

    Gloomwrought Looks Good!

    Luckily there is a handy-dandy monster by level chart at the back of the book ;) It goes from 8 to 30 BUT, there are a total of 8 heroic tier monsters (2 are elites), and only 3 epic (2 at level 21, one is elite, and a level 30 elite) The 30 is Vorkhesis, an exarch of the Ravenqueen and first...
  4. WalterKovacs

    Ranged Defender: Doable?

    I would think that, while the mage school does give some options, the fact that you are stuck with the normal mage baggage (not to mention that mages get 2 schools, which could make for some weird interactions) that it may be easier to either start from scratch, or at least make the abjurer a...
  5. WalterKovacs

    Doorway fighting

    It does depend a bit on the party's makeup as well. I was an Avenger in the party, and actualy had the opposite problem. With a bad iniative roll (I was an Int/Wis before all the Wis based init feats) I'd either be stuck next to the defender unable to get oath benefit, or in the second row...
  6. WalterKovacs

    Gloomwrought Looks Good!

    I got my hands on mine on Wednesday. That is basically the big thing ... it is a temporary downside for a better bonus (in most cases the upside is an inversion of the penalty imposed, although some need a bit of liberty to get there) but it still requires at least 2 encounters just to get to...
  7. WalterKovacs

    Monster Math Old and New

    That was the problem from before ... the 'failings' of the monster damage, etc led to using higher level monsters, who had more HP and higher defenses that made it harder for the party to actually clear them out, while the damage didn't actually increase that much (it hit more, but still wasn't...
  8. WalterKovacs

    Do you remain Stealthed if you attack yourself?

    On the other hand, if the DM said "the answer is always no", I build my character accordingly, instead of building a character through a list of "mother may I's", or asking at the table, and getting the idea shot down and then trying to retrain the thing out at later levels, etc. There is an...
  9. WalterKovacs

    Brainstorming Daze

    As an easy/minor solution suggestion: Even if the stun/dominate is until EoNT, it can still be ended via a saving throw. It still requires your allies giving you a saving throw (or a no action/start of turn saving throw you can give yourself), but it does at least allow for a way around it...
  10. WalterKovacs

    Rule of Three and THEMES! FINALLY THEMES!!!!

    It is really twin strike that is the biggest problem with the interupt powers, although it can be nasty with other classes. Twin strike is basically, at minimum, 2[W]+mod damage effectively (since once you are a few levels in, the bonuses to each weapon hit is probably at least equal to your...
  11. WalterKovacs

    What is this I don't even

    The feats and stat bumps still come at the same places. There are other exceptions (like powers at different levels, or 'encounter power' levels either giving extra uses or boosting the effectiveness of the 'repeated' encounter power, etc.), but most are at least pretty similar.
  12. WalterKovacs

    Rule of Three and THEMES! FINALLY THEMES!!!!

    In the previous example, saving the fighter via damage prevention would have been better earlier, since they'd get more hp benefit. Saving, for example, 10hp, the fighter would be at 15 and go down to 9 when hit, instead of being at 6hp and staying there. However, if the power was used to...
  13. WalterKovacs

    What are themes?

    It was partially implemented, similar to the concept of race matering. The prerequisites on the various weapon feats (and the actual benefits of those feats) did sort of point to themes for weapon choices. Con was tied to axes and hammers, dex to light and heavy blades and flails, wisdom to...
  14. WalterKovacs

    multiclass ritual feats

    You also left out that the bard has access to more rituals than the wizard, as they have their own "bard only". I could see maybe giving the first level rituals to the wizard, but giving the constant supply of new rituals is a bit much for just a single feat.
  15. WalterKovacs

    Ranged Defender: Doable?

    I meant more in terms of the artificer/shaman ... sort of using the ally as the origin square of the attack, but the defender is attacking through them. Of course the range/targets could probably just be listed as "one enemy in aura" or "all enemies in aura", etc. Well, if the enemy ran away...
  16. WalterKovacs

    Ranged Defender: Doable?

    More HP to start with, more HP back with each surge spent, and builds using con secondary meaning more surges per day ... I'd say they are more efficient healers. While technically most classes (assuming on extras like dragonborn's racial property, feats, etc) get from 0 to full off 4 surges ...
  17. WalterKovacs

    Ranged Defender: Doable?

    I could see a kind of maybe arcane or psionic warding defender built around that concept. You drop an aura on an ally (maybe with the ability to get more somehow, or increase the size of the aura). Then the ally themselves can be "used" like a shaman's spirit companion as the source of attacks...
  18. WalterKovacs

    What is this I don't even

    I believe he meant Dragon Magazine, they had a class acts article with a few powers that have the equivalent of Oath of Enmity at range.
  19. WalterKovacs

    Rule of Three and THEMES! FINALLY THEMES!!!!

    It's a couple of different things. Similar to skill powers and the new racial ones, they allow you to further customize your character and make them more thematic. Also, unlike skill powers and racial utilities, you actually get attack powers as well. The big thing is that, even if it only...
  20. WalterKovacs

    What is this I don't even

    I would think it would probably work as an invoker variant. The warlocky concept fits, and it should straddle between striker and controller. I could see it getting something like the binder/cleric, with choice of any dailies, but at-will/encounter powers 'on rails', so that if it's a striker...
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