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  1. K

    D&D 5E (2014) yes, this again: Fighters need more non-combat options

    Why not just do what you want to do and let the pluses fall where they may?
  2. K

    D&D 5E (2014) yes, this again: Fighters need more non-combat options

    This sounds like a role playing/DM issue to me. If you are role playing you can contribute literally anything to the story but that requires a DM coming up with a story that gives the characters room to breathe. If the DM has nothing for a character to do, the problem I think lies with the...
  3. K

    General Fantasy RPG question regarding game time

    It would be interesting to have a story where a sun god can't give his cleric powers in an arctic type situation where the sun does not rise. It's cold, you're hungry, and the cleric can't even cast a school play. What does he do?
  4. K

    Why is everything twice as big?

    I think for the bed, the 10 feet includes side table and alarm clock I have this in my personal 10 feet, and I want this accounted for if ever my place becomes an encounter
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    Vintage-Batman-and-Robin-Talking-Alarm-Clock-by.jpg

  6. K

    AD&D 1E 5e Play, 1e Play, and the Immersive Experience

    I don't think I ever said I was for or against your character not knowing something you know. If you are playing and you run into a puzzle set on a chess table, then by all means, you should be trying to solve the puzzle hopefully and not intentionally playing poorly because your character...
  7. K

    AD&D 1E 5e Play, 1e Play, and the Immersive Experience

    First my apologies to the guy for coming on too strong. Regarding the DMG and the tables not being in the PHB vs what there is today and whether this impacts role playing or the OP's immersion: Yes eventually you would know you needed to roll a 10 to turn a skeleton, but the point of the rule...
  8. K

    AD&D 1E 5e Play, 1e Play, and the Immersive Experience

    Running away is always a sensible option. Regarding the rest of your post: You seem to look at D&D as a board game and you want to know all the rules to then make the best decision. This is the culture of 5e I have found. Going back to your third level cleric encountering a vampire for...
  9. K

    How to make an encounter with falling great distances interesting and dangerous, but not deadly?

    I would have armored people automatically take a level of exhaustion due to the heavy and difficult experience of climbing up in metal. I would do that for no reason other than allowing the players to think about what they want to do regarding removing their armor. They have no idea there...
  10. K

    Skills used by players on other players.

    I never got the appeal of playing dumb characters. It's very limiting and in my experience people just use it as an excuse to act chaotically for a laugh, or perhaps to talk a little like Goofy. Then when it comes time to being dumb when it would be significant, suddenly they want the wisdom...
  11. K

    Need idea about player spaceship landing on planets

    Just have the landing gear broken on the main ship.
  12. K

    When did mixing editions become unusual?

    when I DM I mix 5e with 1e now. To keep the flow moving I sometimes just ask players to roll a d20 and see if it is under their stat. Its easier and done in 2 seconds. I also try to bring classes back into the game, and will impose auto disadvantage on any thievy type endeavor to anyone who...
  13. K

    D&D 5E (2014) Gave a player a cursed item has not notice its cursed want to hint at it

    I don't agree with going out of game telling DCs. That is just another way of saying you have a stone of bad luck. The more narrative way is to just DM it and have him being perpetually unlucky. Sooner or later he should get the idea, and if he doesn't let him just be unlucky.
  14. K

    Getting back into Magic: The Gathering after a loooong hiatus

    I last played during Ice Age. The sets that came out immediately after were Chronicles and Homeland I think, and they were dull. Watching a game last year I was shocked that now players have ways of getting 10 mana out by turn 2. The pressure to strike fast is too great to allow silly...
  15. K

    Do You Think Encounters Should be Difficult?

    Does the monster think it is a fight to the death? If so, then it sounds to me like a fight to the death. I use morale checks when the monsters have no chance of winning. That is for situations like a party runs into five goblins, an NPC thief gets caught red handed and surrenders, and...
  16. K

    Having Trouble As A DM

    Another thought just came to me. This was an actual product back in 2e I haven't read it, but this might offer some inspiration or actual adventures.
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    s-l640.jpg

  18. K

    Having Trouble As A DM

    I think you need The Isle Of Dread. That was module X1 in Basic D&D but Goodman Games I think recently transposed it to 5e and turned it into a huge book. I would go to that immediately if I were you. If you don't want to spend all that money just read the original first and decide what...
  19. K

    Mythological Figures: Confucius (5E)

    I would enjoy seeing you take a crack at Tarzan. Would be interested in seeing how you make a half naked guy with a dagger into the most dangerous ape-man in town. All of these are interesting.
  20. K

    Do You Think Encounters Should be Difficult?

    Then don't have fights, have something else that has stakes involved, like traps or puzzles. Sorry, even after your post I still don't understand. It doesn't have to be fights, it could be traps, puzzles, a murder mystery storyline, anything really, but you need to have stakes. What I am...
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