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  1. K

    Combat Superiority issues

    I've been trying to see if I'm using Combat Superiority (the fighter feature) correctly. Suppose I have an orc standing next to the fighter. The orc starts to move away. The fighter gets an OA on the orc, hits, and deals his damage. Now Combat Superiority comes into effect, and immediately...
  2. K

    Missing Skill - Etiquette?

    But that IS a good use of history. To recall whose family line uses a particular coat of arms would relate to their history. Just because it's history doesn't mean it's ancient history! It would be proper to use History skill to talk about when a castle was built or who somebody's grandfather...
  3. K

    Combat Challenge vs. Lightning Bolt

    Well, then like I say, use the existing initiative order, or have them roll a special initiative check to see who goes first. Do you have a lair? I have a lair! I believe the book uses "Character", "Creature", and "Monster" fairly interchangeably. Or rather, "character" and "monster" (and...
  4. K

    Melee Training - Good or Bad?

    Right, exactly! Don't think of Melee Training as "I'm going to hit you hard with my brain". Think of it as "I spend every day of my life learning how to fight effectively using this skill set over here, and now I'm learning how to apply it to melee weapon combat." A Wizard doesn't hit hard...
  5. K

    Melee Training - Good or Bad?

    Depends on what kind of Censure he took. A Retribution avenger wants to hit you as much as possible. But no, an avenger doesn't necessarily want you to run. If you run, he may not get to use his Oath reroll next turn. Well, it doesn't say. It says "if your...target moves away from you". An...
  6. K

    Combat Challenge vs. Lightning Bolt

    Most of the time it won't matter. If it does matter for some reason, I would handle it by going in initiative order.
  7. K

    Melee Training - Good or Bad?

    Why is that more potent than throwing, exactly? The difference between a charging dagger attack and a thrown dagger attack is a +1 attack bonus, which really pales when you realize you can use an at-will (or even an encounter power) with a thrown dagger. I'll take a sly flourish before making...
  8. K

    Combat Challenge vs. Lightning Bolt

    I stand corrected.
  9. K

    Barbarian on plate, is it worth?

    Don't compare plate to hide, compare hide to chainmail. Once you're in the heavy armors, each step up is just a feat for +1 AC, no matter what level you're at. +6 Spiritmail is AC +18; +6 Elderhide totals +11. With a modest +2 dex bonus (started out at +1, and got two automatic upgrades at 11...
  10. K

    Barbarian on plate, is it worth?

    It's not awful, but it's not particularly smart either. Wearing heavy armor means giving up your +1/2/3 Agility bonus for a +1/2/3 Masterwork bonus. (Masterwork heavy armor gives you a bigger bonus than masterwork light, as it takes into account that you aren't applying ability advancement...
  11. K

    Melee Training - Good or Bad?

    In general it isn't a must-have. I'd be willing to say that at this point Charisma Paladins don't get a first level feat, they just get Martial Training. And the Avenger that doesn't pick this up will probably be a rarity, especially when an OA may well be getting boosted by a Censure...
  12. K

    Combat Challenge vs. Lightning Bolt

    Edit: Never mind. I just reread this quote for the third time and suddenly understood what it actually said. A ranged multitarget attack is explicitly a series of individual attacks, not just a series of attack rolls. Much as I don't like it, that does indeed put the kibosh on my...
  13. K

    Barbarian and Avenger defenses (Forked Thread: Thaneborn Barbarians)

    That's true, and it's a very good reason for the Avenger not to blow his oath as soon as battle starts. Once he sees an enemy ripe for isolating, that's when the oath comes out. Yes and no. He doesn't get flanking as often unless the party is really good at positioning, but he still needs to...
  14. K

    Barbarian and Avenger defenses (Forked Thread: Thaneborn Barbarians)

    Ohhh, okay. You said "negate" when you really meant "deny". (Negate suggests removing something that was previously there, while deny implies not getting it in the first place.) That's what threw me. That's true, I agree; on the other hand, a lot of Pursuit powers are specifically designed to...
  15. K

    Barbarian and Avenger defenses (Forked Thread: Thaneborn Barbarians)

    I disagree with the OP. Barbarians aren't getting fewer bonuses; they're getting the same number of bonuses four to eight levels early. Look, ignore Agility for the moment. At 1st level, you have whatever you have. A Barbarian is going to be a few points lower than most classes because Int...
  16. K

    Druid weapon/implement

    I would tend to allow any enhancement that the druid could apply to his Implement powers when not in beast form. I know, that isn't much of an answer, because it isn't really clear what weapon properties can apply to an implement attack in the first place. Whether it's a wizard or druid with a...
  17. K

    Hellish Rebuke Question

    I totally allow a warlock to cut himself to cause Hellish Rebuke to go off. That said, it costs a standard action to do, so it's not like he's getting away with anything. He's giving up a few HP and some damage to avoid an attack roll, basically, and that's fine with me. IMC he takes 1d4...
  18. K

    Gray Dragon from Draconomicon is potential TPK with little effort

    I believe it's the first, actually. When you roll a save, you're saving against the current condition, not whatever future condition comes about due to the results of that saving throw. You're petrified by Stone's Embrace. At the end of your turn, you save against the petrification. You...
  19. K

    Why can't you have more than one multi-class feat?

    I thought it was clear enough, but here, let me explain the joke... Pickles was pointing out that cpendlet was in error; Prime Shot gives you a bonus only to RANGED attack rolls, so a melee build will virtually NEVER benefit from it. A melee specialist would be foolish to make ranged attacks...
  20. K

    Battlerager: Experiences?

    I won't say tl;dr, but I did skip along a bit on the last two pages. If I repeat somebody, my apologies. I keep hearing this "artillery and controller" comment coming up, as if that's supposed to make it all okay -- as if throwing in ranged attackers somehow balances the benefits of BRV. I...
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