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  1. W

    Internet Saved the Tabletop Genre

    Hey, if i'm gonna play, much less run, a game as complex as most versions of D20 System, i'd love something like this--provided it's customizable. Not only must it be possible to handle new classes/feats/races/spells, but i want even more control/options. Namely, WotC-only ain't gonna do it for...
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    So when should a publisher ditch d20 and develop their own system?

    Starbuck? I don't think Starbuck gets encumbered. She can gut, rewire, and fly a cylon fighter; drink any 3 people under the table, and probably still shoot straight; and land a viper with a missing engine or no fuel; you really think mundane things like mass and inertia slow her down? It's...
  3. W

    So when should a publisher ditch d20 and develop their own system?

    Yep. Thing is, i can think of corner cases that eliminate (or mostly-eliminate) the game elements, and are still arguably RPGs--Baron Munchausen being one of best-known examples. I'm not sure it's an RPG, but i'm not sure it's not. I can't think of anything that eliminates the roleplaying...
  4. W

    So when should a publisher ditch d20 and develop their own system?

    I bought the game because i'm a Firefly fan. I'm gonna be playing our high-drama space opera game with Dust Devils, however, precisely because i'm a Firefly fan--and i realized a few years ago that what i love about Firefly (and even moreso with Farscape and Babylon 5 and BSG and Blake's 7) is...
  5. W

    So when should a publisher ditch d20 and develop their own system?

    If it's the essential part, then Monopoly is an RPG. Now, you want to make an argument that, without the game elements, it's "just roleplaying" or "just storytelling", i can see that. But we're definitely into the slippery territory of "is The Extraordinary Adventures of Baron Munchausen an...
  6. W

    So when should a publisher ditch d20 and develop their own system?

    I owe you an apology--i was curious, so i pulled out my CityBooks, and actually did some counts. For the most spart, you are right: not a lot of non-humans. My recollections were colored, i suspect, by the fact that most of my favorite locations (and the ones i've used must recently, as...
  7. W

    So when should a publisher ditch d20 and develop their own system?

    Oh, from a marketing standpoint, i agree--the more generic, the less it sells. Which is why i've been waiting so long for something like the new Freeport. I'm just hoping it's because people overlook generic stuff, not because there's an active market hostility to it. (Because if it's the...
  8. W

    So when should a publisher ditch d20 and develop their own system?

    Well, while you might expect that in the abstract, i wouldn't expect it in the case of Babylon 5 D20 RPG. I haven't seen much publicity for the 2nd edition, and the 1st edition was designed in about the worst possible way for selling to non-gamers: as an incomplete game, requiring the non-gamer...
  9. W

    So when should a publisher ditch d20 and develop their own system?

    And, if i had to choose between my CityBooks, and Ptolus, i'd pick CityBooks as the more useful, better-done product. As much as a think Ptolus is absolutely awesome, it's just too tied to a particular set of mechanics, and thus implicit (and explicit) assumptions.
  10. W

    So when should a publisher ditch d20 and develop their own system?

    Well, you just sold me a copy. Though i probably won't buy any of the system companion books. For a couple decades, now, my primary complaint with setting books, even for systems that i'm using and loving, has been too much reliance on the mechanics to convey the content, and just plain too much...
  11. W

    RANT: Attacks of Opportunity

    If the rules for AoO were as you just stated, they'd be easy. instead, they're an inconsistent morass of specific cases. Just completely eliminate that huge entire-page chart of which actions provoke AoO and which don't, and the rules would be simple. Or, rejigger that chart so that it follows a...
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    Just got the CD with issues 1-250; What is best, IYNSHO?

    The bigger problem is that many (even just some?) of the articles were only bought for "first publication" rights. So, in order to reprint, TSR/WotC would need to renegotiate with all of the authors from whom they didn't buy full ownership of the article--and that's a *lot* of people. And a lot...
  13. W

    So... what do you do with fairies?

    Traditionally, the fae need one or both of two things from humanity: creativity, entertainment. Fae are usually looking to mortals for entertainment--it's like the best live TV, except it's literally live. Or, frequently, court intrigue and duels and stuff with live playing pieces. Depending on...
  14. W

    Monte Cook's Design Thoughts On Spellcasters

    I suppose there's some resemblance to the end result of Ars Magica's magic system--lots of constant/minor effects, a limited number of powerful effects--but the mechanisms don't look very similar at all to me. What i thought as i read the article was "how is this a revelation? Didn't you just...
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    Tome of Magic

    I love the pact magic. Shadow magic seems interesting. Truename magic (as implemented in ToM) doesn't interest me. I came to these conclusions before i'd read enough of any of them to judge relative power or utility. My opinion is based almost purely on the flavor. I then read enough of the...
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    City Supplement - Your favorite?

    When i've been in your shoes, i've grabbed the CityBooks, from Flying Buffalo. Rather than a whole city, you've got lots of individual locales and personalities, and you can use whichever ones you need. And, with a selection of CityBooks (3 or more), you'll probably have every base covered, and...
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    Surprised by the non-suckage

    Is that really any worse than tracking a wizard's spells, or a cleric's spells & buffs, or a psion's ongoing effects, focus (or lack thereof), and augmenting of powers?
  18. W

    Surprised by the non-suckage

    I'm gonna have to second (third?) this one. In fact, i'll take it up a notch--it's not just good enough, it's awesome; better than the rest. Magic of Incarnum is the first WotC book i've thought worth purchasing since they sold off Ars Magica, and the first D&D book worth buying since The Sea...
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    Surprised by the non-suckage

    [duplicate post]
  20. W

    ENnies winners?

    That's because we didn't have our own booth--we were being sold at the GPA booth. But the booth number was correctly listed on the ENnies flyer that listed all the nominees--though nobody seemed to notice that until i pointed it out. The other problem i think a lot of people may have had is that...
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