Search results

  1. Jürgen Hubert

    From 4E to GURPS: D&D and Simulationism

    Here is something GURPS is great at: Plausible setting design, especially when it comes to mixing and matching different elements. Let's say you want to create a setting with a base technology similar to that of the WWI era. No problem - GURPS High-Tech has lots of support material for that...
  2. Jürgen Hubert

    Pitch your homebrew!

    Urbis - A World of Cities The basic idea of the setting could be summed up as: "Take a fairly ordinary D&D fantasy world, and then assume that instead of stopping at a pseudo-medieval paradigm, magic continues to advance until the world enters a magical industrial revolution." Lots of...
  3. Jürgen Hubert

    What's so special about your homebrew?

    For Urbis: - A magical industrial economy explaining all those magic items lying around. - Some really big cities. - Lots of classical fantasy tropes - both played straight and subverted.
  4. Jürgen Hubert

    The Arcana Wiki - Distilling Real World information into gaming material

    And according to our new counter, we've just reached 1,500 pages! Quite an achievement...
  5. Jürgen Hubert

    Is D&D About Having Power Without Responsibility?

    I don't really see why a campaign centered on rulership needs to focus on the most boring aspects. I mean, does a police drama series focus on the paperwork? Or does a WWII movie center on the all-encompassing boredom that afflicted most soldiers who weren't actively at the front line? Or in a...
  6. Jürgen Hubert

    The Arcana Wiki - Distilling Real World information into gaming material

    Thanks. At the moment, I don't have the time to expand the cryptozoology section of the wiki (my current goals is to expand the timeline by a couple of hundreds of additional news items which I have floating around on my hard disk), but I've added it to the "Sources" section of the cryptozoology...
  7. Jürgen Hubert

    Is D&D About Having Power Without Responsibility?

    Oh, no matter what the campaign there will likely always be NPCs who will tell the PCs what to do. In my experience, the fun part begins when the PCs realize that they don't have to take those orders or suggestions. After all, these NPCs are likely neither all-knowing nor all-wise. And some of...
  8. Jürgen Hubert

    The Arcana Wiki - Distilling Real World information into gaming material

    We've recently started on a Random Animal Hybrid Generator - the idea is that you can come up with ideas for composite monsters (such as griffins, chimeras, owlbears and so on) by choosing the number of animal parts you want, and then the wiki will pick a random number of animals which will...
  9. Jürgen Hubert

    Is D&D About Having Power Without Responsibility?

    Well, you did claim that politics and administrative duties cannot be "heroic", and that they are "merely stressful" - which directly contradicts my own GMing experience, and so I couldn't let that stand. If I misunderstood you, I apologize. I can understand why such games are not everyone's...
  10. Jürgen Hubert

    Is D&D About Having Power Without Responsibility?

    Who says that they can't be? They will likely have seen more of the world than most people, and they are less likely to get killed in a court intrigue just because they are tough and have a finely honed sense for danger. And in the Middle Ages, the ones who ruled were the ones who could project...
  11. Jürgen Hubert

    Is D&D About Having Power Without Responsibility?

    From many comments I have seen on this board - most recently in the Forgotten Realms thread - it seems that many players are violently adverse about their characters getting ordered around by more powerful NPCs. Yet elsewhere I have seen the sentiment that actually being the commanders - the...
  12. Jürgen Hubert

    What's so special about Forgotten Realms?

    I understand. It's always awkward if you run a setting where your players know more about the "canon" than you - the same situation exists when you run a historical game for a bunch of history buffs. And in our gaming group, we have four physicists - which makes for some interesting discussions...
  13. Jürgen Hubert

    What's so special about Forgotten Realms?

    I don't think there is anything really "special" about the Forgotten Realms, but the setting does "generic" very well. And I am a detail junkie, so I loved the 3E campaign setting (for the record, the 4E setting was okay and I didn't mind the changes, although I found the continent of Returned...
  14. Jürgen Hubert

    "Con artists" -need some help

    Someone has also started to write up a similar section for the Arcana Wiki, with added game ideas.
  15. Jürgen Hubert

    role-playing accents, dialects, voices, etc.

    Swiped for the Arcana Wiki!
  16. Jürgen Hubert

    Worlds without Human Dominance

    Well, the Discworld also have different cultures that hate each other - see the Ankh-Morpork versus Klatch war in "Jingo".
  17. Jürgen Hubert

    Best RPG for my vacation with the wife

    How about the Savage Worlds Explorers' Edition? It's a very small and relatively slim book, and yet a very complete and flexible RPG. Though you'd still need a number of different dice (from d4 to d12).
  18. Jürgen Hubert

    Why Homebrew?

    I want to publish mine professionally. And frankly, no other setting explores the same themes in the way I find most interesting (though there is some overlap with Eberron and Iron Kingdoms).
  19. Jürgen Hubert

    OOTS 652: No Respect for the Wicked

    Jerk behavior in villains is a lot more acceptable than in player characters. If a villain has a really obnoxious personality, you will feel good once you finally beat him in the cinematic showdown, especially if your hatred of him has been built over many months of gaming. On the other hand...
  20. Jürgen Hubert

    Writing Setting Blurbs

    I've long pondered writing an effective setting blurb for Urbis - a short text that makes other people interested in the setting (and possibly buy it...). Here is what I came up with so far: Once upon a time the orcs rampaged across the plains, the elves lived in their forests, the peasants...
Top