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  1. Chaltab

    Level Up (A5E) Yuan ti

    I just meant the statblocks. A lot of them, especially casters, are very cluttered since they print out the mechanics for all the spells. The A5E lich is almost two full pages long for just the statistics! But yeah, if you're looking for more robust lore and narrative aids then the recent...
  2. Chaltab

    Level Up (A5E) Yuan ti

    Eh. Maybe 2014 MM style designs (that persisted into VGT and MTF), but I feel like you're usually better off with Tales of the Valiant or MM25 designs of monsters with direct equivalents. ..with some exceptions because when WOTC messes up they do so with aplomb.
  3. Chaltab

    Level Up (A5E) Yuan ti

    At any rate unless you're publishing something you can just use the Yuan Ti stat blocks from WOTC since the games are side-compatible.
  4. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I would rather hope that's not the case. In person games are great but online is some people's only option. But they need to focus on supporting the platforms people are already on rather than trying to make one to kneecap them.
  5. Chaltab

    D&D 5E (2024) Level adjustment from 3.5 and how to handle it in 5(.5)E?

    I voted for option 4 but I do like the idea of species-as-class levels for those who want more robust and varied progression.
  6. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    It's long been suspected that the main reason Baldur's Gate 3 didn't have any sort of DM mode like the ones for NWN and Divinity Original Sin 2 is so that didn't happen. But now that Sigil is effectively abandoned as a monetization platform there's no reason not to.
  7. Chaltab

    D&D General Should Gnomes be Tiny

    I voted no. Not because I don't want a tiny player species but just because I don't think gnomes are small enough for that to work.
  8. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Conversely, the point of D&D Beyond is that it's an online tool for playing the games. The ROI on DMs Guild products is already pretty thin for most creators, and having to integrate them into D&D Beyond would be extremely time consuming and labor intensive, so that's strike two. Strike three...
  9. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Combining D&D Beyond and DMs Guild is a bad idea for so many reasons.
  10. Chaltab

    D&D General Which 3.0/3.5 Prestige classes would make good 5e subclasses? (+)

    Thematically I like the idea of a Malconvoker, a wizard that summons demons and devils and tricks them into doing good. Not sure how you'd express that in 5E though.
  11. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I'm not sure what you mean by this. There's no mechanics to run anything remotely close to these in 5E. It's not a system I would consider to run anything like this. I mean to an extent, this is true, but as someone who made a pretty minimalist Dark Sun patch for 5E, I can say it's not that...
  12. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I'm not sure that tracks. There's no way to read the 5E Ravenloft and Eberron books and not come away with a clear impression that Ravenloft is the horror setting and that Eberron is a closed off pulp setting with no relation to the Realms. Obviously Dark Sun is another story in that it hasn't...
  13. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I agree! A 3D VTT would be really useful, and I think you could make one that runs in a browser and doesn't require a high end machine. You could even use tokens on stands instead of needing 3D model minis. But there are still challenges there. A 3D map would take longer to set up for the DM...
  14. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    The thing is, I'm not against D&D being monetized in principle, but they're so bad at it, both in the sense of monetizing it in ways that are unlikely to work... and bad in the sense of ethically dubious at best. They keep alienating customers for no discernible gain, and last I heard Hasbro...
  15. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    I have. Obviously not the point of the post overall, but Foundry actually works pretty well on Steam Deck if you're just playing. DMing would be a pain though.
  16. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    There was a pretty horrific tragedy that derailed that project and nobody knew how to use his code but the (now-deceased) development lead. So yeah it fell through.
  17. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Oh man don't even get me started. The offline character builder for 4E worked great but they insisted on moving to the web-based Silverlight version.
  18. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Honestly this is what I find most confusing... even smart phones these days can run visuals more advanced than an Xbox 360. There was no need to make Sigil require a high-end computer to run. Building in something as taxing as Unreal 5 was IMO a strange choice.
  19. Chaltab

    Wizards of the Coast Is Sunsetting Sigil's Active Development

    Are they gonna make any money of Sigil? Cuz a lot of people told them it was likely to fail and they did THAT anyway.
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