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  1. OB1

    D&D 5E (2024) UA 8 Barbarian Discussion

    Completely missed this change on my first read thru. Gonna downvote the new version hard.
  2. OB1

    D&D 5E (2024) Playtest 8 Monk Discussion

    Deflect Attacks is a great example of WotCs playtesting philosophy of making something that's a new feature OP to ensure that it get's thru survey results. I'd be shocked if Deflect Attacks isn't reduced to Martial Arts Die + Dex mod for the damage reduction in the final version, and maybe add...
  3. OB1

    D&D 5E (2024) Playtest 8 Monk Discussion

    WotC nailed this Monk. Even with the inevitable nerfs in a few places, the overall feel of this class finally matches the fantasy of playing a master of unarmed and unarmored combat.
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    D&D 5E (2024) Playtest 8 Druid discussion

    I like this version of wildshape and approve. I'm confident that the list of useable beasts in the PHB will be sufficient, and the Circle of the Moon, while very different, is still very good.
  5. OB1

    D&D 5E (2024) New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk

    Oh my gods they fixed the Monk. Barb and Druid look ready to ship as well.
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    D&D Movie/TV Chris Pine tells Gamesradar+ he's "pretty confident" Honor Among Thieves sequel will happen

    I do think it's likely we'll get a sequel, especially if HAT continues to perform well on streaming over the holidays. I still think the most logical path for a sequel is to have Pine and Rodriguez captured by Thay, and have the main plot follow Simon, Dorrc, Kira and a couple of new...
  7. OB1

    D&D 5E (2014) House rule for in combat healing and yoyo at 0 HP

    I've been running a very similar version of your 1 rule for about a year now and it's been great. I started with using 'Slow' as well, but switched to Dazed (one action, bonus action or move, no reactions, can't concentrate on spells). I also have the effect last until a DC19 Con Save is made...
  8. OB1

    D&D 5E (2024) Brawler is out. What subclass should replace it?

    If they could work it out with Crit Role, I'd love to see the Echo Knight as the 4th option, but I'm betting it will be Psi Knight. I think you could tone down Echo w/o public playtest (really just needs a per day or per short rest limit on brining out the Echoes to balance it) and maybe some...
  9. OB1

    D&D 5E (2024) D&D Update: 2024 Rulebooks & Survey Results

    I'm also predicting Psi Warrior (and want that as core!). And going out on a limb, I'm thinking that the next redesign of the Monk is as a full blown Adept, similar in structure to the recent Warlock, where you will be able to create a 'warrior' build very similar to the old monk along with a...
  10. OB1

    D&D General What if High Level Was Only in a Supplement

    As someone who runs campaigns that regularly go to 20th level, I prefer to have it in the core books. I don't need adventures or supplementary material for high level play, as at that level adventures must be tailor made to the specific group's goals and capabilities to create a fun and...
  11. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 12-2=10 Sapphire Dragon 12+1=13
  12. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 22-2=20 Sapphire Dragon 16+1=17
  13. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 23 Crystal Dragon 1 Jade Dragon 6-2=4 Sapphire Dragon 20+1=21
  14. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 22 Crystal Dragon 8-2=6 Jade Dragon 9 Sapphire Dragon 24+1=25
  15. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 22 Crystal Dragon 10 Emerald Dragon 3-2=1 Jade Dragon 12 Obsidian Dragon 8 Sapphire Dragon 20+1=21
  16. OB1

    D&D 5E (2024) Playtest 8 Survey

    This made me think of a crazy idea. Haven't fleshed it out, but here's what I'm thinking. Make reactions a group resource equal to the number of PCs in the party. Spent reactions reset at the top of initiative each round for each PC still able to use reactions at that point (so an unconscious...
  17. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 22 Crystal Dragon 12 Emerald Dragon 12-2=10 Jade Dragon 13 Obsidian Dragon 11 Sapphire Dragon 20+1=21
  18. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 21 Crystal Dragon 14 Emerald Dragon 17-2=15 Jade Dragon 16 Obsidian Dragon 15 Sapphire Dragon 19+1=20
  19. OB1

    D&D General D&D Survivor: Gem Dragons

    Amethyst Dragon 23 Crystal Dragon 14 Emerald Dragon 18-2=16 Jade Dragon 19 Obsidian Dragon 13 Sapphire Dragon 22+1=23
  20. OB1

    D&D General D&D Survivor: Gem Dragons

    Amber Dragon 3 Amethyst Dragon 20 Crystal Dragon 21 Emerald Dragon 18-2=16 Jade Dragon 21 Obsidian Dragon 21 Sapphire Dragon 24+1=25
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