Search results

  1. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    In the dawn that followed the encounter with the snake, Wilhelm sat down and prayed before the rising ball of fire that rose in the East. Through it, he recieved divine energy from his Lady, revelling in his communion with her. With this quest, he is a little closer to his goal... and to his...
  2. nimisgod

    Fighter Question

    I disagree. At mid to high levels of play, having a good Will save modifier can save you from a lot of grief. There are a ton of spells and effects that paralyze, charm, dominate, frighten or otherwise screw you over by then. Hell, even a CR 5 Mummy has a Paralyzing fear aura which can spell...
  3. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    Wilhelm is slightly shaken by the Orc's powerful but friendly pat on the back, but he gives a companionable girn to Hulgyr. It appears to me that the battle ended by your strong hands, Hulgyr. That was a mighty blow if I've ever seen one! Hmmm... we should watch our steps in the future...
  4. nimisgod

    Slaves of the Dragon (orsal judging)

    OOG: Diplomacy usually takes a full minute. By taking a -10, you can use diplomacy as a full round action. Of course, it only works if people are willing to listen.
  5. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    Wilhelm examines his wound, wincing only slightly from the pain. When he is content that the wound has no poison in it, he prays to Ayratha to heal the wound. Ignian: The scratches fade from view as muscle and flesh knit themselves back into their proper place. OOG1: Coverting Shield of...
  6. nimisgod

    The Faerie Woods [Knight Otu Judging]

    Ishmael and Courage return to the party to report their findings or lack therof. I cannot find them. Perhaps they have left the area for now. I suspect that they shall return every night to haunt us until they get what they want. He turns to the wizard. We have to catch them somehow. Perhaps...
  7. nimisgod

    Slaves of the Dragon (orsal judging)

    Seeing as the group is getting ready to leave, Veras-Re wraps up the weapons in a large, ragged cloth. He sheathes all the swords, so that they don't cut apart the fabric. Finally, he lashes them all together in one big bundle and sets it into his bulging backpack. He stretches a little before...
  8. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    Despite the near hit, Wilhelm does not relent. He takes one step to the east and strikes at the snake once more. Unfortunately, he hits only the dirt. 1d20+2=9, 1d6+2=6 "Hulgyr! Flank it with me!"
  9. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    "By the Lady, this snake is huge!" Wilhelm draws his spear and stabs the snake with the cold-iron speartip. Spear +2 1d6+2 1d20+2=14, 1d6+2=8
  10. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    Wilhelm nods as Rodac tells the party about life in Seawell, listening to every word with sincere interest. A fisherman's life and ordeals were alien to the former nobleman, after all. The Priest of Ayratha does not wear his armor aboard the boat, though he keeps his buckler, gear and weapons...
  11. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    Wilhelm's brow furrows with concern. He has only rudimentary knowledge of the sea and of seafaring. This situation sounds dangerous and his heart immediately went out to the people of Seawell. He had to do something... but first, he had to find out exactly what was going on. My apologies, Wil...
  12. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    Thank you, ser. Wilhelm nods a farewell then walks with the party toward the major.
  13. nimisgod

    Slaves of the Dragon (orsal judging)

    OOG: Really?! Ug. I'm glad I'm only this bad in math as a player heh. In that case, each PC gets 12.22 gp
  14. nimisgod

    Slaves of the Dragon (orsal judging)

    OOG: Lol, my bad. Howeverl, the solution is wrong but the conclusion should be right. There are 10 of us, after all. 110 divided by 10 is 11.
  15. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    Wilhelm nods at Hulgyr's words. His worries about orcish tempers are banished. He maintains his smile, though there he flinches ever so slightly at the guard's attitude. Aye, we mean to bring no war or troubles upon your home. These weapons are for protecting ourselves and others, not for...
  16. nimisgod

    Slaves of the Dragon (orsal judging)

    With the conversation falling completely in Draconic and Elven, Veras-Re decides to concentrate on more mundane, yet immediate matters. He appraises his findings' value using his own skill at Craftsmanship. Of the weapons, only the Falchion (75gp, 4 lb), Masterwork Spear (301 gp, 3 lb)and...
  17. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    The Ayrathan Priest steps forward to talk to "Jeff". He is unarmed except for his buckler, which is securely strapped to his left forearm. Though he bristles with weaponry, he takes a friendly tone to his voice and a smile to his lips. He is no prisoner, ser, but my comrade-in-arms, Hulgyr...
  18. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    OOG: For the first five days, Wilhelm eats his rations (he has six). For the rest, he dines at an inn (spending 1 sp per night). For all ten nights, he sleeps outdoors. edit: modified character sheet according to the changes above Wilhelm smiled at the sight of Seawell. Though he is trained to...
  19. nimisgod

    Slaves of the Dragon (orsal judging)

    Veras-Re outwardly ignores the Kobold leader's comments. He is, however, impressed at his bloodthirstyness against his own race. This must be a Kobold of power to have such confidence. OOG: I don't think he'll find anything, but does Veras-Re's search of the corpses turn up anything? Search...
  20. nimisgod

    Wreck ashore (El Jefe judging) (Finished)

    OOG: Will's usual spell selection (copied from my sig) Orisons- Detect Magic, Light, Mending 1st Level- Bless, Shield of Faith, Enlarge Person (D) Wilhelm frowns as he considers the costs for voyage. Hulgyr's suggestion is sound but the trip to Gotian is costly. I shall have to make camp in...
Top