Search results

  1. M

    NPC Deception/Persuasion and player agency

    If I were to lay out my own thoughts on the subject matter at-hand (and do so beautifully and fully!), these thoughts above would be them. So just an actual (prospective) play add-on, I'm going to pull from our 1KA game here to demonstrate. Your PC (an Oda clan Foot Soldier/Castellan who was...
  2. M

    Neverwinter World; a Dungeon World Playset

    "Yes," the word oozes from the deep recesses of haunted spirits cowl. "Blood of my blood. This shall you do. Find our shared kin's bones. Taste the sting of radiant Selune and consecrate them into her bosom as would be their wish. Seek ye a coffinmaker of grand repute for the scattered...
  3. M

    Neverwinter World; a Dungeon World Playset

    ON CAPTAIN PLINTH & JAX Jax is south of his twentieth year, but as a Mintarn mercenary, that is considerably seasoned. Most die out well before that age. So Jax has many-a-day & month under Captain Plinth's command. Some might say "too firm." Some might say "just right for the job-at-hand."...
  4. M

    Neverwinter World; a Dungeon World Playset

    CAPTAIN PLINTH AND JAX (MINION) "Damnit, Miles!" Captain Plinth vaguely registers his subordinate’s flight from the scene as he squares off against the threat that again just assailed him from the dark. Still on unsteady ground regarding exactly what he is facing, he sheathes his blade to...
  5. M

    Any Forged in the Dark tips and pointers for an upcoming campaign?

    Hey buddy. Just finished running a 1KA session and I'm just seeing this now (so been preoccupied and it is late!). Consequently, I'm not going to be able to read the thread, digest things, and post any thoughts that I might have that might be in addition to what others have posted. I see you...
  6. M

    NPC Deception/Persuasion and player agency

    Yeah, the way folks who aren't familiar with these games are speaking about their dynamics really make mutual understanding (and understanding by any lurkers) pretty difficult. Our current game of 1KA is a good example. You have several things working in concert: * Attachments like so: *...
  7. 1737570666609.png

    1737570666609.png

  8. 1737570817379.png

    1737570817379.png

  9. 1737570848801.png

    1737570848801.png

  10. 1737571238668.png

    1737571238668.png

  11. 1737571443407.png

    1737571443407.png

  12. M

    Neverwinter World; a Dungeon World Playset

    This is one of the few times, I'm going to do this, but here is a quick illustration for readers/prospective DW players to understand how Range bands and array/creatures work in concert. CAPTAIN PLINTH AND MINIONS Oblivious to the looming Wraith in the guardhouse, but startled terribly by...
  13. 1737566069766.png

    1737566069766.png

  14. M

    NPC Deception/Persuasion and player agency

    I put it there because that is the exact work I intended it to do! :) However, my post intends more work than just "the unwanted action resolution result which wrests from me (a player) my fiat-expected control of my PC's inner workings." I also intend it to entail the following "unwanted"...
  15. M

    NPC Deception/Persuasion and player agency

    This is what Vincent Baker says on the matter and I happen to agree with him. It covers both angles here: Regarding actual rules-creation (and supporting system) rather than just freeform and vigorous creative agreement: Simply, when I run a game (no matter what that game is or if its...
  16. M

    Neverwinter World; a Dungeon World Playset

    It is the dead of night, but the moon casts a deep shadow upon the once-fine rowhouses and meticulously landscaped parks of the, still very fallen, River District. Above looms The Shard of Night, the broken top of a mysterious tower which appeared a hundred years ago...before this ruinous...
  17. M

    Neverwinter World; a Dungeon World Playset

    * On TWYLL's Drow Signals 6-, Belyse agrees...but she has a big demand...and it is immediate: Belyse purses her lips, scrunches her nose, furrows her brow. She looks at her hands and curses quietly in frustration as she practices making a collection of complex signals over the next minute...
  18. M

    NPC Deception/Persuasion and player agency

    This is the exact opposite reading of my post that I intended. I’m not saying Heroic Power Fantasy priorities and Immersionist priorities are intrinsically related. I’m saying they’re not. I’m saying that they’ve been run together for so long that people don’t even realize they’ve run them...
  19. M

    Neverwinter World; a Dungeon World Playset

    Ansel’s knuckles loosen and his aggro fades. Ironvice pauses in his stalking and threats. The dwarf bounty hunter mulls. “Mmmmmm…mmmmm. Outside.” He gestures to Pritchard and his lackeys with a quick nod of his head toward the door. He tips his leather tricorn to everyone else (including...
  20. M

    NPC Deception/Persuasion and player agency

    I think what is happening above in your post is a bit of an accidental pivot. I think the accidental part of your pivot here is because you’ve kind of internalized the conflation and tradeoffs that I’m referring to so it might not even be apparent to you anymore? The matter in question isn’t...
Top