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  1. K

    [Forked Thread: How Important is Magic..?] 5 things you need to know

    I will start with my list, tho I will shoot it up a bit after: 1) a passing knowledge with a mythology. Preferably Greek/Roman myths, but any will do. This gives you a background in the gods and alot of the classic monsters. 2)Lord of the Rings: preferably the books, but the movies are a...
  2. K

    Leaving (Ending) a Gaming Group Gracefully - Advice Needed

    Play every week with whoever shows up. Ignore the continuity problems inherent in doing so. Other than that, stop whining and be glad you get to play as often as you do. For a while I was down to only being able to play once a quarter. Very annoying. When 4e came out I used the opportunity...
  3. K

    Shold Wizards release a revised MM1?

    You are taking 4th edition as a completely seperate entity as what came before it, and applying that as how well the game should function. That is fine for a first edition, not a fourth. Oddly enough, I do expect a fourth try with 30+ years of experience to be better than a third try with 25+...
  4. K

    Shold Wizards release a revised MM1?

    Too bad they didnt learn the system before they published it. It seems to me that all the books could stand a revision already. PHB as much as MM. Maybe they could put some content in the DMG too. I think that the system will need updating after PHB3 comes out next year. Things will need to...
  5. K

    Is this puzzle solvable?

    The group I play with would remove the red and blue gem while disabling the puzzle. We are very good at that sort of thing. The group I run would either solve the problem in 3 seconds, making the puzzle set up a waste of time, or would emulate the group I play with if they got bored.
  6. K

    DM'ing is a skill, not an art.

    All this discussion over fifteen minutes? Since it was only 15 minutes of play time, and since you threw in a skill challenge to offset the orcs, I would have done the exact same thing as you did, Varis. I was under the impression that this was some big deal that wasted a large portion of...
  7. K

    DM'ing is a skill, not an art.

    Varis, do you think that the players got the impression that it was just a drainage pipe? That it was just a special effect? I occasionally end up with the same problem. My players are too smart and sneaky and they occasionally go off on a tangent like this. Sometimes you have to tell them...
  8. K

    4e Change of mind

    From the start I had misgivings about 4e. What I wanted was 3e fixed, not a whole new system. As more started to come out, I realized they were tossing the baby with the bathwater. I started to feel that the design philosophy was pretty much completely opposite of what I wanted. Role is a good...
  9. K

    Does 4e limit the scope of campaigns?

    I dont think that there was any aspect of unrealistic expectations with what people wanted from 4e. Most prior editions of D&D were pretty generic fantasy. Vancian magic did put in certain restrictions, but with the immense number of spells you could get, that was not much of a limitation. The...
  10. K

    Roles - do they work?

    4e multiclassing is smoother than 3e, and it will work better at high levels, but it is still greatly restricted by the mechanics of the game. There are only certain class combos that will effectively function without having to have a stat or two that is worthless to the original class. You...
  11. K

    Roles - do they work?

    [exit lurk mode] To me, there are two bits here. As a DM, I like the locking of role to monster. Packaging the monsters in ways that make it wasy to drop them into an adventure is a good thing. DMs need all the help that they can get to make the prep easier. I never did like 3ed's elevating...
  12. K

    Changeover Poll

    I chose option 6 but it isnt entirely true. First, we havent completely stopped 4e, but it has become the least played. It is played when the group cant all get together. Second, we havent gone back to 3.5. We are going to play a bit of Heavy Gear, try out some SAGA (it already looks to have...
  13. K

    D&D III movie trailer

    It is truly truly sad, but I must agree: As cheesy as it was, it was better than the movies.
  14. K

    I think we're done with 4E

    My group is coming to the conclusion that 4e is not for us either. We like the encounter design philosophy, and it is much easier to DM than 3e, but we do have some problems with how the game is set up. We dont feel that magic is any different than mundane. Or impressive at all, most of the...
  15. K

    I think we're done with 4E

    I think that rituals not being incorporated into the treasure system better is one of the few real flaws in the game. Then again, I think the whole treasure system is one of the few real flaws. They should have given some ideas on the when and wheres for rituals, residuum, and reagents.
  16. K

    Did you houserule Hardness back?

    Why would you let them do seemingly strange things? The whole point of a DM is to take care of that sort of thing. A vault is a good example. If they just can cut into the vault, then the vault designers can take that into account and just have the vault collapse if they just use brute force...
  17. K

    Impact of mechanics on roleplay

    Well, I have had a concept that I enjoy enough that he has been my character in GURPS, 2e, 3e, and 3.5e. I like a Wizard. Before someone calls me a muchkin, I have always played elemental damage spells type Wizard. Dosent work so well in 3.xe. My Wizard, oddly enough named Korjik, has...
  18. K

    How do action points encourage me to take on more encounters?

    The five minute adventuring day is a bad DM problem not a game system problem. The whole point of playing an RPG is so that the brain running the game can let the bad guys adapt. Otherwise, you are just playing an analog MMORPG. Action points work to extend the day by giving extra options...
  19. K

    D&D needs to grow up

    I wonder, is this really true? Does anyone know if there is a poll around here about the age of players? I will be 40 in 387 days, and my players average about 32 now. That may just mean that I am out of touch, but I seem to remember a pretty even spread of age when I was selling the stuff back...
  20. K

    Changeover poll

    I voted tried and went back, but I have a couple of qualifiers. First, going back to 3.5 is projected, not current. Second, I am not dead set against 4e. Right now 4e has the advantage in that my group dosent consider it to be D&D. That may sound backwards, but we just wrapped up 2 campaigns...
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