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    D&D 5E (2014) Typical Race Abilities: +1, +1, −1

    I like the +- version of ability scores. Partly out of my preference for 3ed, but also because it's your negative scores that are often more fun. Having a really bad stat creates a challenge for you to work around and builds character. Most compelling characters have some big flaw in some way...
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    Custom weapons? How to make them work in your game?

    Kind of what Celebrim said. You can treat your custom weapons as basically magic weapons. (If you want to have things like pre-apoc weapons be better then crafted weapons, You can just make them higher level magic items.) A base ball bat with nails in it can be a +1 wounding club. The...
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    Scientific "Tricks"

    For Sci-Fi, you can basically just copy spells and call them science. It's not an invisibly spell it's a trie focal inversion or some other tech babble name.
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    Tell Us Of Your Game Settings

    I wanted to do spelljammer, but I couldn't find much info on it, so I just decided to make my own. 1 I guess the best way to describe the theme would be "diversity is good". Kind of the general idea was to stuff as many diver ideas as I could into the setting. Most places would look like the...
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    Pathfinder 1E Is there a male counterpart to the hag?

    I don't think you are going to find one. Hag is a rather gendered archetype. The closest you might get would be a wizard or necromancer of some kind. You could just make a hag and then make them male, or you could just not use a hag.
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    what isn't an rpg that should be?

    I tried to make it myself, but I'm lazy. Though the other thing I ran into is that you kind of want a gun combat system with a lot of depth to it. You want guns with a lot of dials and knobs you can turn. I was trying to convert from D20 modern, but that system doesn't have rules for recoil, or...
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    what isn't an rpg that should be?

    I think you have most of the parts you need for it in D20 modern already. I think a RWBY RPG could be a really fun. I wonder how you could do that stylistic combat. Then I think you could do a lot of neat things with the weapons and even the setting. A borderlands RPG could be really neat from...
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    Help Improving "fetch" quests

    An idea might be to vary the way your players can obtain the items. Maybe one can simply be bought at a uncommon storefront that requires you players to do some gather information checks to find. What if you put one of the items inside a trap like in the gearing and timing of it. That could be...
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    Zombie duct-tape crafting

    So I am thinking zombie game, but the part of the zombie theme I like the most is the improvised weapon crafting where you take a broom, duct-tape and a knife and make a spear. I am not sure how you would do that in a PnP game though. My lazy idea is to just take the system dead rising 2/3...
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    D&D 5E (2014) Skill idea 3,142

    I am thinking bring back skill points only they wouldn't be automatic. Not every class would get them. The rouge would get a few, but the fighter wouldn't unless you picked up a subclass that gave some to you.
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    A barrier peaks like campaign

    I am toying with a campaign idea and I just want to see if anyone else has thoughts about it. So the idea is to have a campaign where technology collides with a very generic D&D setting. Like the barrier peaks adventure only done over a whole campaign not just a one shot. My current idea is to...
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    Raising a Succubus

    I have played around with this type of character before and my suggestion is to limit powers to just the basics. Outsider type and energy resistance. Particularity if you want them to play against type. (I mean if you want them to be a soul sucking succubus then ya include everything.) Limiting...
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    D&D 5E (2014) 5th edition Dungeons and Dragons: "There's a "Mod" for that!

    I say options for the sake of options is a wonderful thing. The reason i loved 3ed (and never really latched onto 4ed) was all the hundreds of mods and settings. You could type a random set of words followed by d20 and find a published or fan made mod on that topic. It whould be so good to be...
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    Is a fun “War Campaign” possible? Find out here!

    Your still going to use milestones? I would think it might just be easier to give then enemy there own war assist then just compare the numbers at the battle. That also lets the players do things like go on missions to stabtoge and or steal different war assists.
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    Is a fun “War Campaign” possible? Find out here!

    Sounds like a nice idea. How are you going to handle casualties or the advantages/disadvantages between unit types?
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    Are Traits Weaksauce? (Social Favored Terrain)

    I don't think traits are made to have a big rules footprint. I like the idea of social terrain and things, but you can just make a skill for that.
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    D&D 5E (2014) And Lo, the Fighter Did Get a Shtick of his Own... COMBAT SUPERIORITY!

    They could include the ability to add the dice to ability (str,dex,con) checks. It wouldn't be ultra flashy, but a + to you str check can be useful in a lot of places.
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    Not quite spelljammer

    I think I will use that idea. Though it dose kind of limit the planets you can land on to ones with towers or some kind of natural feature that extends above the gravity carpet. Maybe that's a good thing though. Well right now no boat can escape the gravity well. I'm thinking some ships would...
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    Not quite spelljammer

    It's the aether theory. Back before we knew space was just a big black void, the idea was that it was filled with an air like substance called aether. I added aether winds because it let me replace spelljamming helms. I also opened the door to things like aether sharks or birds. It also allows...
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    Not quite spelljammer

    So I was thinking of doing a spelljammer campaign, but I had a hard time finding information and ended up not liking stuffed I found out. In then end, I just made the choice to do my own space sailing setting. (I got time to kill afterall.) The first change I want to make is removing...
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