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    D&D General Using the Deck of Many Things Tomorrow, Will I Blow Up My Game?

    I'm going to introduce it at some point, with some minor modifications (along the lines of some of the changes from the 2014 to 2024 version). I will just expect the worst to happen. I set this campaign up from the beginning to handle all sorts of misfortune. I even have a post TPK adventure...
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    D&D 5E (2014) Tidbit for monster design

    I still question exactly how it differs. I assume it primarily differs due to most likely doing what I mentioned in the first post--adjusting CR based on actual changes in effective hp and damage from the changed percentages to be hit / hit, rather than using the +2 change = +1 level on the...
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    D&D 5E (2014) Tidbit for monster design

    Yes, mostly. I'm probably not explaining it very well. You always put in the average damage of the damage source, and the chance of taking damage affects how much damage is mathematically assumed to be taken by the target. So if the damage output is 100, and the attack bonus translates to a 65%...
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    D&D 5E (2014) Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    I think, even with my closed list of 18 domain subclasses, I could probably extend the domains somewhat by just giving alternate spell lists. So I use Tempest for both a conceptually flavored Elemental Air and Destruction, and I could make a different domain spell list for Destruction. I've...
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    D&D 5E (2014) Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    The funny thing is that Chaos is of the concepts I do think needs to be represented as one of the fundamental opposites. I think I assigned it to either Tempest or Trickery or both. Life / Death Light / Darkness Order / Chaos War / Peace Knowledge / Ignorance?
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    D&D 5E (2014) Tidbit for monster design

    Yes, they do tell you to assume all attacks hit when entering your damage numbers, but the reason they can do that is because they include the Attack Bonus in the math. As the Attack Bonus increases beyond the 65% it gives by default, the Offensive CR line also increases (by 1 level for 2 points...
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    D&D 5E (2014) Tidbit for monster design

    Well, I have good news, and I have bad news. Kind of a lot, so it's probably more than I should squeeze into a "tidbit" topic. I'll try to hit just some big points. I found an old Livestream of Mike Mearls doing monster design, where he is showing you the spreadsheet they use. You're only...
  8. MikeMearlsCRCalculator.webp

    MikeMearlsCRCalculator.webp

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    D&D 5E (2014) Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    It occurs to me that there is room for a feat or variant rule here. As a variant rule ("Cleric and Warlock Dependencies") it could be a campaign decision and have both some specific guidance on consequences, as well as some general rules on extra benefits gained under this system. Maybe add in...
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    D&D 5E (2014) Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    I don't mind the idea of a deity permanently taking away a cleric's divine powers for gross or consistent misconduct. What I dislike is the idea of them dealing out piecemeal punishments by not allowing them to get some of their daily spells, etc. Most players are going to hate that, and I'm...
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    D&D 5E (2014) Wonder why there aren't any Elemental Domains (Earth, Air, Fire, Water)?

    I like what they were going for in the 2014 PHB in trying to combine and consolidate the numerous domains into a more manageable and definite number. The way it's written, the seven domains in the PHB plus the Death domain from the DMG were supposed to cover all divine portfolios. But...some of...
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    D&D 5E (2014) Aerial combat in 5e

    I implemented a rule (inspired by a Hadozee trait) that a flying creature that is knocked prone can use their reaction to fall at half speed and take no damage when they land. I figure if gliders can do something like that, full flyers should also be able to. So with that, you'd have to use up...
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    D&D 5E (2014) Tidbit for monster design

    It's been much slower going, because there are too many unknown variables in that side, and no neat correlation like on the Defensive. However, I may have had a breakthrough, but I haven't run the numbers to find out yet. Hopefully I'll be able to know whether it works by tomorrow.
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    D&D 5E (2014) Tidbit for monster design

    I'm determining a descriptive rather than prescriptive formula. Prescritive formulas are like most third party ones you've seen, or 4e D&D. You pick a CR and it guides you to assign stats the creature should have. A descriptive formula lets you make a monster with any stats you want, and then...
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    Planescape Best Planescape Book across editions and 3rd party publishers?

    Single book: Planewalker's Handbook (2e) Free option: Planescape Campaign Setting 3e (authorized fan work from www.planewalker.com) Can't go wrong: Add the original 2e boxed set to either or both
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    D&D 5E (2024) Line of sight ruling

    About right here. If you have a solid opaque blindfold on, then you would have to at least use an object interaction to remove it in order to see. You have legitimately imposed a condition on yourself. Looking away or keeping your eyes closed is an attempt not a certainty, especially in a...
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    D&D 5E (2014) Aerial combat in 5e

    I'll think what I'd probably do is something along these lines: 1) Use a normal 2D map, and mark the altitude of participants 2) Each cube moved up costs 10', and each cube moved down costs 2.5'. Creatures that can Hover move up at full speed. (If you move in cubes like this, you don't need to...
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    D&D General Looking for Skype alternatives

    I used to use Team speak for voice chat only, and when we needed to switch to Discord around 2017-2019 for some reason I really didn't like it. It seemed like there were always performance issues and other things bothering me. But eventually those issues went away. In my experience it's been...
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    D&D 5E (2014) Tidbit for monster design

    Since I'm seeing more interest in monster design, I thought I'd share a tidbit of the official math I was able to derive during my attempts to reverse engineer it. The rule of adjusting Defensive CR up/down by +1/-1 per each +2/-2 of AC difference from the 2014 DMG chart is a simplified...
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