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    Level Up (A5E) Warlock spell points

    One of my players has brought up a concern that the warlock spell point progression and conversions looks messy for no apparent reason. I let him know that the conversion of points to effective spell slots follows the O5e DMG spell point variant rules, which is also the same conversion rate that...
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    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    Are Level Up spells really nerfed in general, or is it just a small percentage of specific spells? I haven't more than glanced at a few spells, so I want to get a grasp on the actuality of the changes.
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    Level Up (A5E) What are "Subtle Changes" in LU?

    Yeah, I noticed some of that too. If partial cover grants a bonus, but full cover neither provides any bonus nor an auto-success…what’s going on?
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    Level Up (A5E) LU Archetypes / 5e Subclasses

    The funny thing is, even with some part of one of its signature features being free with Pact of the Blade in A5e, O5e Hexblade looks like it's still not a bad option. It was just that much front-load overpowered that you can steal those features and it still works.
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    Level Up (A5E) Is the Warlock the king of at-will damage?

    Yeah, I hadn't realized this wasn't a resolved issue. Hopefully the revised pdfs will clear it up. There are kind of pros and cons to either interpretation. If you can combine them, you get this crazy high damage. It may be too much, although it does require a good deal of investment to get to...
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    Level Up (A5E) Is the Warlock the king of at-will damage?

    I'm trying to get a feel for things, and it looks like the at-will damage from a Pact of the Blade, Eldritch Scythe, Polearm Savant Warlock is so high I have a hard time seeing who else is keeping up. This isn't a criticism; I'm just trying to orient myself to the facts. I haven't studied all...
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    Level Up (A5E) Is Level Up: Advanced 5th Edition compatible with D&D 5E?

    One thing I'm interested in (which can probably be better examined when we've all had time to digest the rules more) is what tweaks can be made to O5e classes to make them more comparable to A5e classes. (For those who wonder why I would care to do so, I'll explain at the end of the post). I...
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    Level Up (A5E) Question - Expertise and Proficiency

    You know, I suppose an alternate option that also avoids giving free skills, is to just entirely remove the option to take a skill, and then leave the other options flexible. So anyone can use it for a combination of specialties, languages, and tools, but nobody gets a new skill out of it.
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    D&D 5E (2014) What is Force Damage?

    I think of it like magicka damage in older Elder Scrolls games. In 3e it was kind of like bludgeoning but from a spell rather than a weapon. I think that identification is something fellow grognards might assume, but which isn’t really compatible with 5e, where telekinetic attacks tend to...
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    Level Up (A5E) Question - Expertise and Proficiency

    I'm not a fan of the design. Why would someone without any of those skills have the option to take languages or tools? It would be more consistent to require them to take a skill and then put the rest into specialties for that skill. I don't see a good reason that already having invested in...
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    Level Up (A5E) Spell Order

    I know many people like that manner of listing (so you aren't crazy), but let me make the case for the other method. Often I'm looking up a spell by name, but I can't recall (or never knew) the level of the spell. Needing to look through multiple leveled lists to find where the spell (of which I...
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    Level Up (A5E) How does Doomed work?

    But...but...but...I want to play through Boromir's battle all the way until I actually die and earn those hobbits their freedom with attack rolls and exertion points! I guess that could happen after the session so only the players that are interested get/have to watch.
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    D&D 5E (2014) Minor Illusion question

    Smart magic can still be consistent and more or less predictable. It just follows a different set of laws than real world physics. Spellcasting characters can be made aware of those laws and make meaningful decisions based on them.
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    Level Up (A5E) Actions in Combat

    Honestly, it looks to me like the intent of Fall Back is to not provoke OAs from your attacker. Maybe think of it as "give ground" instead. The opponent is making you choose to either take some nasty attacks, or move where they want you to and have your own attacks penalized. Those are both...
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    Level Up (A5E) Choose a page: Adventurer's Guide

    You bring up a good point. But when I re-read it, I noticed that it isn‘t limited to a single target, and I think that’s where most of its oomph is coming from (although it’s obviously also the way to get boosted cantrip damage). It‘s looking pretty cool. I’m hoping the Mage will be a...
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    Level Up (A5E) Actions in Combat

    I noticed that it doesn‘t appear that basic damage is optional (though maybe it‘s mentioned elsewhere). There are definitely times I would want to be doing some of those maneuvers without causing any damage. That’s something that we’ll allow in our group (unless there are other unknown...
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    D&D 5E (2014) Minor Illusion question

    Illusions should make some sort of consistent sense where possible, but I don't think that sense should involve photons. The very way we think about light working is foreign to the fantasy genre. One should come up with a system that fits the feel you are going for. (I kind of like the idea the...
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    D&D 5E (2014) Less killing

    If you want to use a makeshift morale system with attribute checks, I would definitely use Charisma rather than Wisdom. Wisdom should help you figure out that it‘s a good idea to run away—not make you stay and die like an idiot. Charisma is a better choice for someone just staying to fight...
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    D&D 5E (2014) Less killing

    Just wanted to say, having recently finished reading through the Wild Beyond the Witchlight, it‘s not as simple as choosing to never fight. There are some situations where luck is involved. If the dice don’t go your way, or you choose to walk into the wrong place (sometimes with no reason to...
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