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    What Part Does the Role Play in the Role-Playing Game?

    Its all a spectrum really. I can get into all 3 pretty easily, but at the end of the day, a lot of people seem to forget we are playing games. Like, when my group plays DCC, we're always going in on the same sort of style you're describing. Its lovely for that. But if we go for COC or heck...
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    D&D 5E (2014) Encounter Balance holds back 5E

    I didn't accuse you of anything. You kept insisting on using your tables take on the game as indicative of what 5e is, and as you're talking about resource management not mattering, that leads to the conclusion that you're not really playing the game as designed. There's two names for that, and...
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    D&D 5E (2014) Encounter Balance holds back 5E

    It isn't, and nobody you've spoken to has implied that.
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    Dependency on Character Creation Apps?

    Yeah its been a recent revelation for me that game books could benefit from frontloading the work on developing shorthand when things are complex. I'm designing magic right now and I've set the constraint that as I fully solidify it, it has to be able to fit, in its entirety, on a bit of empty...
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    What Part Does the Role Play in the Role-Playing Game?

    Considering I actually want to talk about the subject at hand, I'm not really the one thats needs to stop replying here. But thats okay, because we can make this easy as you want to insist on the last word.
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    What Part Does the Role Play in the Role-Playing Game?

    If you're going to cherry pick and not acknowledge everything I've said then I can't fathom why you keep responding. You clearly don't want to talk about this and now its become necessary to point out you're not really engaging what I'm saying. You don't have to reply.
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    D&D 5E (2014) Encounter Balance holds back 5E

    It is. Lets try this: What do you believe that phrase means? To me, something being fundamental to a game means its an intrinsic part of the gameplay loop you engage in by playing the game. As noted, 5e is fullly designed around resource management. The adventuring day is rooted in it, as...
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    D&D 5E (2014) Encounter Balance holds back 5E

    For one, your opinion is a massive straw man, as nobody was saying that (unless I missed it, but I'd be surprised if I did). And no, resource management is fundamental. Its how the classes are designed and its how everything is classified. 5e at the end of day is and always has been 4e with...
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    D&D 5E (2014) Encounter Balance holds back 5E

    That doesn't have anything to do with resource management. And not caring about it is the same as what I said, fyi. So you do genuinely think resource management isn't fundamental to 5e, and yet you don't want to actually address what I and Micah said? Thats not a particularly sound...
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    D&D 5E (2014) Encounter Balance holds back 5E

    That is what you said, but you're also missing the point of why I asked that. The only way a table can not care about it is by eliminating any restrictions on the use of anything. And the reason I say that is precisely because you are also saying this: Which implies that you don't believe...
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    D&D 5E (2014) Encounter Balance holds back 5E

    I assume that your table just allows all abilities and consumables to be used infinitely as many times in a row as they like, then?
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    D&D 5E (2014) Encounter Balance holds back 5E

    From a game design perspective, the thing that being too focused on achieving balance can do is make the idea of imbalances seem like a detriment rather than a new tool, which leads to the kind of balance thats just boring and samey. For example, one of the classic imbalances thats interesting...
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    What Part Does the Role Play in the Role-Playing Game?

    And you'd be incorrect, because in context I'm making the point that there isn't a point in dwelling on where a decision originates; it is always the player making the decision. Which decision ought to be made is a different question altogether, and as OP states, there's no wrong answers to...
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    What Part Does the Role Play in the Role-Playing Game?

    Again, you're not actually contradicting what I'm saying. You're arguing from a position of wanting to disagree, because you want the absolute that they are fully separated, but they are not, as you've now admitted.
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    What Part Does the Role Play in the Role-Playing Game?

    Again, its not a matter of never being able to make choices that run counter to your sensibilities. That is completely besides the point, which is that doing that is still reflective of your personality.
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    What Part Does the Role Play in the Role-Playing Game?

    Good thing I never said that. Words do matter, and I wasn't being loose in how I said what I said. Saying player and character aren't separate is not the same thing as saying they're the same.
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    What Part Does the Role Play in the Role-Playing Game?

    I disagree, because the two ideas aren't in conflict. Recognizing that the character is never going to be truly separate from your personality isn't in conflict or contradictory to the idea that one is choosing actions in deliberate counter to their own sensibilities. And given I noted that...
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    What Part Does the Role Play in the Role-Playing Game?

    Problem is, that's not really how it works. As i explained earlier, your capability to do that still reflects on you and in the character. This is why different actors can't actually deliver identical performances even with the same character, plot, etc. While roleplaying doesn't always get to...
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    What Part Does the Role Play in the Role-Playing Game?

    One would have to explain what they mean by firewalling
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    The Combat Grid - Tactical Combat, Warfare, Sieges, Boss Battles, and Chases on a Single Page.

    An alternative set up for the Grid, this time using a cleaner Chess-like nomenclature for the Positions. The A's are still the Flanks and the Bs Ranged and Cs Support, but calling out specific Positions is less of a mouth full. And given all the empty space, I filled it with a cheat sheet with...
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