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    D&D 5E (2014) Does the Artificer Suck?

    interacting with an object and interacting with a magical object are two different mechanics. interacting with the magical object falls under the activate magic object action that is listed in the DMG at the beginning of the magic item section I forget what exact page I'll update when I get back...
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    D&D 5E (2014) Does the Artificer Suck?

    Fair. I couldn't remember how reaction spell during your own turn interacts. Far as I know they are good to use with normal spells but not bonus actions per usual.
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    D&D 5E (2014) Does the Artificer Suck?

    I am the DM lol. I have personally made the call to allow the SSI to use artificer's save and attack spell numbers but it's not RAW. The eldritch cannon doesn't have a prof bonus. Not sure why you would think it does. It's a magical object And It's stats and saves are giving in flat values and...
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    D&D 5E (2014) Does the Artificer Suck?

    Spell attacks and save DCs are not part of spell effects. The spell's effects are listed under the spell descriptions. Furthermore the users proficiency wouldn't be added regardless because they aren't producing the effects in question. The item is. objects don't have proficiency bonuses. The...
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    D&D 5E (2014) Does the Artificer Suck?

    We can assume the normal casting rules apply but based on the responses on clarification on how this feature works they are adamantly stating that the SSI is not inherently a magical item nor is it spell casting. It falls under the "use an item" action rules.There's no precedent that it would...
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    D&D 5E (2014) Does the Artificer Suck?

    The problem is it's not spell casting and it doesn't say it mimics your spell attack or save DC. They steel defender says your spell attack modifier which automatically include your proficiency bonus because it states so in your spell casting feature. If you command the SD to use SSI(heat...
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    D&D 5E (2014) Does the Artificer Suck?

    Something to keep in mind is that the spell effects from the SSI only receive the artificer's intelligence modifier and not their proficiency bonus which keeps the DCs and attack bonus with the SSI firmly in the mediocre range. Something to weigh when looking at the total impact of the feature
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    D&D 5E (2014) Does the Artificer Suck?

    What an individual DM does or doesn't do isn't grounds for objectively viewing a player option. I could make a fighter pass a dex check between each attack to see if they can redirect those 2-9 blows effectively in the fraction of seconds they take place for the sake on some arbitrary grounds of...
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    D&D 5E (2014) Does the Artificer Suck?

    As I pointed out, if everyone with a flicker of a brain will target whatever parchment is in my hand then why would I not carry one at all times? I'm trading an item interaction for an action every round. That is a real no brainier. Attacking carried objects is way more of an abusable angle...
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    D&D 5E (2014) Does the Artificer Suck?

    Errtas have been part of TTRPGs since Chainmail. Part of the pain of stretching a fiction driven engine over a primarily mechanical game itvis practically impossible to pull off a perfect rule set ever so it's a constant process of small changes and adjustments to try to get it as close as...
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    D&D 5E (2014) Does the Artificer Suck?

    I mean shield (spell) is already kinda a nonsensical effect. It triggers on a hit but can potentially cancel said hit which would prevent the trigger of bing hit from accruing. Generally you would need the scroll in hand to use it if has a reaction casting time but that isnt always the case...
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    D&D 5E (2014) Does the Artificer Suck?

    Let's start with the SSI and components. The feature is unique in that it is not spell casting on any level. So not only does the feature excluded any mention of components past the SSI itself, it goes as far to double back on wording to emphasize it's not a spell. no spell casting means no...
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    D&D 5E (2014) Does the Artificer Suck?

    The SSI explicitly states that you do not need the material components, costly or otherwise, because you aren't actually casting a spell. So for warding bond, continual flame and so on it's a good way to create wealth. It is also subtle with no requirement other than an action to activate it...
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    D&D 5E (2014) Does the Artificer Suck?

    The SSI is meh in the hands of a novice, ok in the hands of a min/max player, and gold in the hands of a player who likes off the wall solutions. Don't overlook combos off the subclass lists like shatter and warding bond
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    D&D 5E (2014) Does the Artificer Suck?

    There's no conflict with the casting time of spell scrolls. The 2015 DMG errta is quite clear on this. The Text has also been updated in any DMG that was printed after the 5th printing at the latest because I'm comparing a first and fifth printing side by side and the ladder has all of the 2015...
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    D&D 5E (2014) Does the Artificer Suck?

    shield and AE are the big ones once you get to 10. i see you tend to run with a crossbow so having the free hand for scroll not even a big deal. Second level scrolls are a bigger investment so spells that you doubt you ever need but really need them when you need them, like seeing invisibility...
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    D&D 5E (2014) Does the Artificer Suck?

    Aye. They really missed the mark trying to broad brush downtime without considering the larger impact. Downtime is something that can take a week(s) or a few hours depending on the order you read the rules. As for the spell scrolls themselves, a handful of them really do go a long way.
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    D&D 5E (2014) Does the Artificer Suck?

    Not really. Even at 10, 12, or even 16 hours set as a craft day they are still pumping out scrolls every other long rest. Which is really the heart of the issue. the artificer leverages time as a core resource and dnd doesn't handle time outside of combat well. The 8 hour workday is also not a...
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    D&D 5E (2014) Does the Artificer Suck?

    scrolls are a pretty power option for the artificer to capitalize on once you realize that 2 hours of crafting time lines up perfectly with the long rest rules. potions are kinda meh in comparison but if each person has a few on them it can be a good insurance plan.
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