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  1. J-H

    D&D 5E (2014) The Minimum* to Keep 5E at a Low Power Level?

    "Guys, I've been DMing for a while and need a break. Here are some books, and you can also get short modules off the DM's Guild, sometimes for free. Who wants to take over for 3 months?"
  2. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 17 Criminal 13 Entertainer 16 Folk Hero 9 Guild Artisan / Guild Merchant 6 Hermit 13 - 2 = 11 very rare Outlander 19 + 1 = 20 Sage 18 Sailor 12 Soldier 17 Urchin 12
  3. J-H

    D&D 5E (2014) A Mess of OP Characters (magic items, rest mechanics, etc.)

    I have never played or run a WOTC-written adventure for 5e.
  4. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 19 Charlatan 7 - 2 = 5 Criminal 15 Entertainer 15 Folk Hero 17 Guild Artisan / Guild Merchant 7 + 1 = 8 Hermit 15 Outlander 20 Sage 22 Sailor 15 Soldier 21 Urchin 15
  5. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 20 Charlatan 11 Courtier 7 + 1 = 8 Criminal 15 Entertainer 17 Folk Hero 18 - 2 = 16 fancy way to say farmer Guild Artisan / Guild Merchant 11 Hermit 15 Outlander 19 Sage 23 Sailor 13 Soldier 20 Urchin 16
  6. J-H

    (5e) Against the Idol of the Sun (high level, hexcrawl)

    Session 32, 9/17/22 This was a more exploratory session, with not much serious combat. The party starts heading towards a yuan-ti city, but they are all far away and will require a circuitous route. There is discussion of using True Polymorph to travel via dragonback, but it’s ultimately...
  7. J-H

    (5e) Against the Idol of the Sun (high level, hexcrawl)

    Session 27: 6/11/2022 The party is now back up to 5 reliable members. Troudaar, the Goliath warrior (samurai), has been quietly traveling with the party for a while (that’s the excuse). We equipped him out of spare gear the party had: Broom of Flying, anti-scrying amulet, Plate +2, Maul of...
  8. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 22 Charlatan 13 Courtier 13 + 1 = 14 Criminal 18 Entertainer 17 Fisher 1 Folk Hero 17 Guild Artisan / Guild Merchant 15 Hermit 16 - 2 = 14 Outlander 20 Sage 22 Sailor 13 Soldier 19 Urchin 19
  9. J-H

    (5e) Against the Idol of the Sun (high level, hexcrawl)

    Session 24: 3/12/2022 We’re back! Dmitri’s player couldn’t join us, and Ratel the monk’s player had to join via Discord chat on speaker. Dmitri, Ratel, and Teador all got adamantine plating applied to their bones and troll hearts implanted. I skimmed this pretty fast instead of doing any...
  10. J-H

    (5e) Against the Idol of the Sun (high level, hexcrawl)

    Session 19: 10/9/2021 Players for Reybella (cleric) and Malamir (artificer) were out. Ultimately, they decide to attempt a Circle Against Evil/Greater Restoration/Planar Binding on the petrified Nalfeshnee. Reybella’s player gives approval over the phone. Once it orients itself, the...
  11. J-H

    (5e) Against the Idol of the Sun (high level, hexcrawl)

    Session 15: 8/14/2021 Everyone was here. Happy Birthday Duncan! The party starts taking their long rest, but after a little over an hour, it’s become unbearably hot, to the point where they can’t rest. It doesn’t take long to figure out that it’s Control Weather. They depart Mordenkainen’s...
  12. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 22 Charlatan 15 Courtier 15 +1 = 16 Criminal 16 Entertainer 17 Fisher 7 - 2 = 5 Folk Hero 16 Guild Artisan / Guild Merchant 17 Hermit 16 Outlander 22 Sage 27 Sailor 13 Smuggler 5 Soldier 18 Urchin 16
  13. J-H

    D&D 5E (2014) The Minimum* to Keep 5E at a Low Power Level?

    I agree with giving interesting choices versus +NUMBERS items. I disagree with low magic item counts, though. 1. Need. Spellcasters can function just fine at level 20 with zero items. They get a bit squishier, and maybe their saves and DCs aren't quite as good, but they can still handle a...
  14. J-H

    D&D 5E (2014) The Minimum* to Keep 5E at a Low Power Level?

    Oh well, you don't get paid because you didn't rescue the captives. Also, your rooms were vandalized during your dinner at the inn, and nobody saw anybody go up there with a bucket of smelly paint and write "COWARDS" on your backpacks because the 75 year old grandfather of one of the captives...
  15. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 21 Charlatan 18 Courtier 16 + 1= 17 Criminal 16 Entertainer 16 Fisher 13 Folk Hero 20 Guild Artisan / Guild Merchant 17 Hermit 16 Noble 5 Outlander 20 Sage 27 Sailor 16 Smuggler 11 - 2 = 9 Soldier 17 Urchin 18
  16. J-H

    D&D 5E (2014) A Mess of OP Characters (magic items, rest mechanics, etc.)

    Fireball (8d6) 27 avg damage per target per round Greatsword x2 (4d6+20) 34 avg damage per target per round Longbow x2 (2d8+20) 29 avg damage per round Your players do around 30 damage per round on average, excluding crowd control and the spread of AOEs. If there are 7 players, you can expect...
  17. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 25 + 1 = 26 Charlatan 18 Cloistered Scholar 9 - 2 = 7 fancy way to say "Sage" Courtier 15 + 1 = 16 for every Noble there are 5+ of these Criminal 15 Entertainer 15 Fisher 14 Folk Hero 18 Guild Artisan / Guild Merchant 19 Hermit 16 Noble 15 Outlander 21 Sage 26 Sailor 17 Smuggler 15...
  18. J-H

    D&D 5E (2014) A Mess of OP Characters (magic items, rest mechanics, etc.)

    I think the suggestions made so far have covered the issues pretty well. You have everything you need to address this going forward. It'll take a few tries to get it nailed down, so don't get discouraged.
  19. J-H

    D&D 5E (2014) A Mess of OP Characters (magic items, rest mechanics, etc.)

    1. Check the Rules. Make sure your casters aren't mis-reading spells to have them do more than they can do, double-casting leveled spells on their turn ("Sorcerer is OP, double-casting Fireball"). Be sure to force Concentration checks and not forget about them. 2. You are beyond the design...
  20. J-H

    D&D 5E (2014) Random Thought Exercise: Help me make the edgiest of edgelords?

    I needed a couple of edgy NPCs. One ended up being Raziel, a tiefling Hexblade who cut people with the edge of his angst and edginess (blade pact). He had spiked smoking armor, and was in the middle of writing a book of dark poetry. The other was Gothica, who dressed in all black and was a...
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