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  1. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 26 Archaeologist 22 Athlete 10 Charlatan 21 City Watch / Investigator 11 Cloistered Scholar 14 Courtier 18 + 1 = 19 Criminal 22 Entertainer 16 Faction Agent 8 Far Traveler 11 Feylost 14 - 2 = 12 Fisher 14 Folk Hero 26 Gambler 11 Gladiator 17 Guild Artisan / Guild Merchant 24 Haunted One...
  2. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 27 Anthropologist 7 Archaeologist 23 Athlete 10 Charlatan 20 City Watch / Investigator 14 Clan Crafter 7 Cloistered Scholar 14 Courtier 17 + 1 = 18 Criminal 24 Entertainer 16 Faction Agent 8 Far Traveler 11 Feylost 13 - 2 = 11 Fisher 14 Folk Hero 28 Gambler 11 Gladiator 16 Guild Artisan...
  3. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 26 Anthropologist 11 Archaeologist 26 Athlete 10 Charlatan 20 City Watch / Investigator 12 Clan Crafter 8 Cloistered Scholar 13 Courtier 16+1=17 Criminal 24 Entertainer 15 Faceless 3 Faction Agent 10 Failed Merchant 5-2=3 Far Traveler 12 Feylost 17 Fisher 14 Folk Hero 28 Gambler 11...
  4. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 27 Anthropologist 11 Archaeologist 26 Athlete 10 Charlatan 20 City Watch / Investigator 13 Clan Crafter 10 Cloistered Scholar 13 Courtier 15 + 1 = 16 Criminal 24 Entertainer 15 Faceless 9 Faction Agent 10 Failed Merchant 7 Far Traveler 12 Feylost 15 Fisher 14 Folk Hero 26 Gambler 11...
  5. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 26 Anthropologist 11 Archaeologist 28 Athlete 10 Charlatan 20 City Watch / Investigator 13 Clan Crafter 10 Cloistered Scholar 13 Courtier 14 + 1 = 15 Criminal 24 Entertainer 15 Faceless 10 Faction Agent 10 Failed Merchant 7 Far Traveler 12 Feylost 16 - 2 = 14 getting lost Fisher 14 Folk...
  6. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 25 Anthropologist 13 Archaeologist 26 Athlete 10 Charlatan 20 City Watch / Investigator 16 Clan Crafter 10 Cloistered Scholar 12 Courtier 13 + 1 = 14 Actually useful Criminal 22 Entertainer 14 Faceless 10 Faction Agent 10 Failed Merchant 7 Far Traveler 11 Feylost 14 Fisher 13 Folk Hero...
  7. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 22 Anthropologist 13 Archaeologist 25 Athlete 10 Boros Legionnaire 8 - 2 = 6 Where's Boros? Charlatan 19 + 1 = 20 City Watch / Investigator 18 Clan Crafter 10 Cloistered Scholar 11 Courtier 13 Criminal 22 Entertainer 14 Entertainer, Baldur's Gate 1 Faceless 10 Faction Agent 10 Failed...
  8. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    I'd call that a success, unless you invested a lot of prep time into the dungeon. I bet the players all felt good about using their abilities cleverly to solve the problem efficiently. Except maybe for the martials. I'd probably have had a complication like "the earthquake spawns some unhappy...
  9. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    In terms of killing meaningful enemies, I have yet to witness casters dominate over even a 5-round battle. For clearing out chaff, sure, you've got a couple of high-level AOEs like Meteor Storm. You deal 100 damage to the BBEG, if he doesn't just have somebody Counterspell you. Then you're down...
  10. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 18 Anthropologist 13 Archaeologist 19 Athlete 10 Boros Legionnaire 10 Charlatan 18 City Watch / Investigator 19 Clan Crafter 10 Cloistered Scholar 11 Courtier 12 + 1 = 13 be polite and well spoken, but have a plan to kill everyone you meet Criminal 19 Entertainer 13 Entertainer, Baldur's...
  11. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    What do you find most problematic at high levels? -Damage output -Party hit points -Divination/info gathering -Teleportation/Mobility -Something Else?
  12. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    It can, but it requires more prep and forethought. Wards against teleportation and scrying, Guards and Wards, other reasons to not just leave the dungeon at will. Recent-ish dungeons my high level party have done include: -An old silver mine, now deliberately baited with small amounts of...
  13. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    I like the narration idea. My current party (session 30-something, a bit over 2 years RL, we've had some turnover) is a fighter, a warlock, a monk, and a paladin, so 50/50 short rest/long rest classes. They're fine. A warlock has, what, 8-9 leveled spells he can cast? That's fewer than the...
  14. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    One thing that helps high level play be fun is to not be stingy with magical items. A level 20 samurai has almost the same capabilities as a level 7 samurai, except he hits things more often, slightly harder, and is tougher to kill. Magic items make a huge difference for martials. The just-hit...
  15. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    One of my players has been comparing his character to the Avengers for a while and calls it a superhero campaign. He has boots that let him do a hero-style landing from altitude and take no damage (they do AOE damage in a small AOE instead). He has an adamantium plated skeleton, and an...
  16. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    "What kind of adventure should we design?" seems relevant to "How do we design a good adventure for high level characters?" If I rephrase your question as "How do you design a dungeon or set of adventures so they are actually challenging and fun for high level characters?" would that be more...
  17. J-H

    D&D 5E (2014) The challenges of high level adventure design.

    I'm wrapping up a high level (13-20+) hexcrawl adventure right now. It's ready to go on the DM's Guild as soon as I finish about another 120 pages of editing (bestiary, hex entries, items, page spacing, etc. Bleh). It has gone pretty well. -The 5-8 encounter adventuring day DEFINITELY breaks...
  18. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 34 Anthropologist 22 Archaeologist 40 Athlete 20 Boros Legionnaire 20 Charlatan 35 City Watch / Investigator 39 Clan Crafter 20 Cloistered Scholar 21 Courtier 24 Criminal / Spy 36 + 1= 37 Entertainer 25 Entertainer, Baldur's Gate 18 Faceless 19 Faction Agent 20 Failed Merchant 21 Far...
  19. J-H

    D&D 5E (2014) Companion thread to Survivor:Backgrounds

    There's a ridiculous number of duplications. I've never even heard of a lot of the MTG ones outside of a few optimization discussions, so I'm just voting them down.
  20. J-H

    D&D 5E (2014) 5E Survivor - Backgrounds

    Acolyte 33 Anthropologist 24 - 2 = 22 a pseudo-scientific career with little value unless your name is Daniel Jackson Archaeologist 41 Athlete 20 Boros Legionnaire 20 Charlatan 32 Charlatan, Baldur's Gate 10 City Watch / Investigator 39 Clan Crafter 20 Cloistered Scholar 21 Courtier 23 + 1 = 24...
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