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    How Accommodating to Player Preferences Should the GM Be?

    Yeah, god forbid people in a group support each other, huh? Good thing that's not the foundation of society or anything.
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    How Accommodating to Player Preferences Should the GM Be?

    Yeah, most people are in fact able to able to have normal conversations with other people. I hope you can learn to do the same one day.
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    How Accommodating to Player Preferences Should the GM Be?

    This still does not answer why you would rather insult anyone who isn't fitting your preconceived notions rather than having a mature conversation with them and perhaps coming to a compromise that makes you both happy, or perhaps understand them better. This seems like a pretty basic step of the...
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    How Accommodating to Player Preferences Should the GM Be?

    You clearly like these "egotistical snowflakes" you claim to have so much experience with enough to have invited them to the game in the first place.I'm not sure why you would call your friends something like this. But also... yeah, that's why you have a mature conversation with that person...
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    How Accommodating to Player Preferences Should the GM Be?

    Yes, the GM, as a player, is responsible for player gratification. So are all the other players at the table. Everyone in the group is responsible for having fun.
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    How Accommodating to Player Preferences Should the GM Be?

    I'm genuinely astonished at how many people in this thread are bragging about refusing to have conversations with their players.
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    D&D General Defining "New School" Play (+)

    I think that generally Bloodtide's commentary should be understood through the lens that the majority of posts he makes on this forum are essays about how all players in his games are selfish greedy jerks. The details he shares about these rarely match up with one another or are consistent which...
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    D&D General Defining "New School" Play (+)

    I do think this thread is funny for not having many mentions of actual "New School R[enaissaince/evival/evisionist]" games like SWORDDREAM, Songbirds, Troika, or FIST - that is, games with the design philosophy invented by OSR (which does not seem to have much actual representation in historical...
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    Pathfinder 2E I think I am giving up on PF2ER

    Champion is easily one of the best three classes in the game. The reaction massively reduces incoming damage to your allies, which enemies will recognize they are being punished for not attacking you and thus attack you. It's a defender class, not a striker. If the defensive powerhouse class had...
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    Any Supers Game that feels Super?

    Capes In The Dark by seasidesepulchre Check out Capes in the Dark, since you like Forged in the Dark games. There's anohter superhero one out there but I forget the name.
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    Pathfinder 2E I think I am giving up on PF2ER

    No, they've said that they planned to use the OGL as long as necessary since it was already there. Again, this information is not difficult to hide. They've been very candid about how they extremely were not prepared to suddenly do this suddenly-necessary project.
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    Pathfinder 2E I think I am giving up on PF2ER

    paizo staff have made like a million posts about it. It is not hard to find any. Here's one from just a few weeks ago by Michael Sayre about how Paizo was struggling to keep the lights on during the mid-life of 1e: paizo.com - Forums / Pathfinder Second Edition: General Discussion: A few...
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    Paizo What news from PaizoCon?

    Here's some links to the writeups that The-Magic-Sword (who is on this forum but i don't remember their username): Paizocon Keynote 2024 Live Write Up! Paizocon 2024 Exploring Tian Xia Live Write Up! Paizocon 2024 Remaster Project Panel Live Write Up!!! Paizocon 2024 Transitioning from...
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    Pathfinder 2E War of Immortals

    Cannot WAIT for this book and Divine Mysteries.
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    Grade the Forged in the Dark System

    You'd probably love CASE & SOUL by Briar Sovereign and Bloodstone by Matteo Sciutteri - great explorations on trimmed down FitD.
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    How Visible To players Should The Rules Be?

    Also, this thread sure is 80 pages of arguing over if it's good or bad to know AC numbers or not which is kind of not remotely relevant to the actual OP of the thread.
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    How Visible To players Should The Rules Be?

    As a cast member on a podcast I listen to once said, "breaking your hand in Call of Cthulhu has way more impact on the game than dying in Dungeons in Dragons does". 4e had "bloodied" as a mechanic, where a variety of abilities and whatnot would activate when you or the target were below 50% HP...
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    How Visible To players Should The Rules Be?

    If you feel like you're being railroaded, talk to your GM about it. Presumably, given this GM is presumably a friend, you will be able to talk about it like mature adults.
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    How Visible To players Should The Rules Be?

    Yeah dude, I've read plenty of books on game studies. Certainly none of them care about the dictionary definition of the word, lol.
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    Pathfinder 2E Pathfinder Monster Core

    Regarding ghouls: they're more in-tune with Lovecraft's ghouls, which DnD ghouls are also based on but clearly went in a different path with.
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