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  1. Pielorinho

    The Lies of Locke Lamora

    I'll bump this thread, just having read this book. I freakin' loved it. Red Seas Under Red Skies was also quite good, but LLL was just fantastic. About halfway through, things start getting twisty, and they twist in the way of a really good story: many things happen in the book that are both...
  2. Pielorinho

    What's the effective bonus of a double d20 roll take the highest?

    That one is much more difficult, because your question isn't defined. At what point will someone decide they don't like the current roll? If someone rolls a 1 and decides to reroll, the approximate bonus is +9.5. At 2, the bonus is +8.5, and so on. Decide what the highest number the first...
  3. Pielorinho

    What's the effective bonus of a double d20 roll take the highest?

    You're absolutely right, DM_Rocco. And Nifft, graphing it returns a *very* interesting result. On creating the spreadsheet describe above, I added a couple new columns. In d1, I entered "=a1", and copied down to d20. This showed the instance of each die roll. In e1, I entered...
  4. Pielorinho

    What's the effective bonus of a double d20 roll take the highest?

    Nifft, what kind of graph would you run on this for illustrative purposes? I'm not seeing how that'd be helpful. Daniel
  5. Pielorinho

    What's the effective bonus of a double d20 roll take the highest?

    Okay, finished. Here are the shortcuts I used to create it: -A1 gets a 1. -Fill A2:A20 with a series. -Copy the series 5 times. -Copy that 5x series 4 times. You have the A1:A400 filled. -B1 gets a 1. -Copy that through b20. -B21 gets "=sum(B1+1). -Copy that cell through B400. You have...
  6. Pielorinho

    What's the effective bonus of a double d20 roll take the highest?

    If I understand correctly, there are only 400 possible results for this roll. How hard would it be to set up a spreadsheet to check it out? I'm gonna go try now. Daniel
  7. Pielorinho

    Return of the Winter Witch (4e-ish) Fri 2-6 (Full)

    Rodrigo, this is exactly the game I've been looking for to round out my Gencon schedule. Can I sign up? Daniel
  8. Pielorinho

    Cover in Melee and contradictions in the PHB vs DMG

    Houserule time: what about this rule? Quick and relatively easy, and roughly analogous to flanking rules.
  9. Pielorinho

    D&D 4E The grindyness of 4e combat: anyone tried a solo monster yet?

    I've also got 7 PCs, and we also get about 3 fights into a 4-hour slot. We do a fair amount of trickery to get things moving fast--markers for conditions, a player assigned to get init scores while I prep the battlemat, cards for each monster, etc. These definitely help. And even against the...
  10. Pielorinho

    Literal reading vs common sense - which should take precedence?

    I agree with this, with one proviso: if I the DM am having trouble coming up with a justification for a scene, and the player wants it to happen, it's on the player's head to describe it without rules before I'll let it happen within the rules. For example, last night, a player tried to...
  11. Pielorinho

    Split the Tree: Help me convince a player who doesn't agree

    Thanks for the clarification, Shawn! Daniel
  12. Pielorinho

    Split the Tree: Help me convince a player who doesn't agree

    In an RPGA game, you're right, you have to go for the interpretation adopted by the RPGA. I'm not convinced that the interpretation you espouse is the one they'll adopt. It may well be, but the language in this case is ambiguous. Daniel
  13. Pielorinho

    Can I move 0?

    If someone can think of a situation where someone's move 0 allows them to access a power that doesn't make sense, or that is abusive, I'd probably disallow it. The way I think about it, though, your move action represents your taking a certain amount of time and energy/attention during your...
  14. Pielorinho

    Unclear on how kobolds work (stats/attacks)

    I agree. Admittedly, so far I'm prepping for 1-2 level PCs, and admittedly I've introduced no classed creatures yet; however, I'm finding combat prep to be MUCH easier now than it was in 3e. I think the tremendous amount of time it took to create a new monster in 3e is part of what made me...
  15. Pielorinho

    New Stealth rules now give us the speed and sneakiness of stealthing parties

    Very interesting! I like the implications for a sneaking party's speed. I'm not crazy about the idea that the party is going to exceed the highest perception check, however. A couple of notes: -This would only work if each member of the party kept at least partial cover/concealment from the...
  16. Pielorinho

    Split the Tree: Help me convince a player who doesn't agree

    The question is whether the specific in this case contradicts the general rule. The specific may do so: it doesn't include the language that otherwise indicates multiple attacks for a ranged attack, and it furthermore uses a single ranged attack roll to apply to multiple enemies. I don't...
  17. Pielorinho

    Split the Tree: Help me convince a player who doesn't agree

    Given Rigamortus's chart, options 1 and 2 give identical results over time (except, again, with a minor bulge in the middle of the bell curve). Options 3 and 4 don't seem supported by the rules: the only place in the power that two-rolls-take-the-highest is mentioned is for attack, not damage...
  18. Pielorinho

    Split the Tree: Help me convince a player who doesn't agree

    I'm not sure how to get that interpretation from the powe; I don't see anything there about rolling twice for damage. Daniel
  19. Pielorinho

    Split the Tree: Help me convince a player who doesn't agree

    I dunno. Look at twin strike, two-fanged strike, and jaws of the wolf. All of them, under attack, end with the words "two attacks." This one doesn't, which leds me to think that it's one attack, for which you make two rolls and keep the higher. Really, though, the damage will average out...
  20. Pielorinho

    Can you retrain class features? Would doing so be unbalancing?

    I disagree, actually. If this is a problem, then the solution should be to modify the orb, not to keep the class choice balanced by making it underpowered at one tier and overpowered at another. If players find it fun at a higher level, I have no objection. Daniel
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