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    Avenger Impressions

    I think the Avenger is the Warlord of the PHB2. You're either going to love it or hate it. But either way, it's an advance to the genre of role-based party combat games (what a mouthful). It's almost a new role. They're actively useful against skirmishers and controllers. These guys will...
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    Forked Thread: PS3 v. X-Box 360 - How Loud is Too Loud?"

    What an annoying amount of effort. Glad it finally worked out for you.
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    Weapon-based at-wills

    My first thought on seeing this... seems weak. My second thought: nevermind. That's actually quite powerful and interesting. :-) I'm assuming you'd use the melee basic attack of the polearm then for actual attacks.
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    Forked Thread: Weapon-based At Will powers by weapon group

    If a barbarian wants to stop doing massive damage, he should start by putting away his greataxe. Every class already has a primary and a secondary role. Picking a weapon group could give a third role or reinforce a current role. I don't see a lack of options that way. You still have within...
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    Forked Thread: Weapon-based At Will powers by weapon group

    While I like the fact that naming it weapon-group offense/defense makes remembering the names easy, I'm less enthused about the fact that it'll probably make different weapon types feel more similar. Defense for an axe? Nonsense. :) The problem isn't that these are offense or defense...
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    Weapon-based at-wills

    I agree! I suggested it in the first post. :-) But really, there's a lot of interesting builds you could make be requirements for these... Especially when you include offhand items Dual-weapon wielding Shields Weapon and implement ... could all have their own at-will powers.
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    Weapon-based at-wills

    I'm not sure I'd go all the way and take the encounters/dailies out of the class. It just wouldn't feel like D&D to me if class wasn't the big kid in the playground. As far as spells go, I'd consider giving wands/staffs/orbs/rods different damage dice just like weapons plus different at-will...
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    Weapon-based at-wills

    Abilities, weapon choice, feat choice were your ONLY choices as a fighter. Yes, it was consequential. Just not as consequential as most choices in 4e. But at least those multiple weapons would MATTER. Right now, if you're a fighter and you find a bow, you're probably better off beating...
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    George RR Martin to his detractors

    You're right. He just has to be eaten alive by the throngs of insects who used to worship him as a god.
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    Weapon-based at-wills

    I like 4e, but sometimes I wonder if 4e would have turned out better if they had removed at-will powers from class descriptions and instead tied them to weapon groups/dual-wielding/implements. As is, weapons moved from a rather central part of your character build in 3.5 to almost an...
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    George RR Martin to his detractors

    Personally, I think he should finish the darn book already. Book 1: 1996. Book 2: 1998. Book 3: 2000. Book 4: 2005. Book 5: 2009? 4-5 years between books is too much to expect your fans to wait and still expect them to be your fans...
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    [Trailer] S. Darko

    Original movie was fantastic. The director/writer's cut... not so much. It's one of those instances where a great movie comes from a really, really stupid idea. The fact that the original guy is not associated with the sequel is a plus in my book.
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    My piazo problmes Forked Thread: Another Cease and Desist Letter: 4E Powercards

    I am a long time fan of Paizo, but when they left 4e, they lost me. They can tell a great story, and Wizards is so far failing to show that they *can* do so. 4e is just a better game. There is nothing preventing it from having the same great stories as 3.5... I just people were writing...
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    Playtest: Primal Power

    Druid summoning is good. Tribal Feats. Terrible. It's not that I think that the feats are that overpowered, it's just that I don't think they're interesting. It's like they took the team feats of 3.5 phb and made them even more boring. Do we really need more skill bonus feats? How does...
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    Compendium Update! And not just data either!

    I really, really, really hope it works from Chrome. I don't want to have to choose between the two...
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    What is the probability of...

    Except that these are quite definitely not independent events. The chance of getting hit by lightning once may be 1/400,000, but the chance of getting hit by lightning twice is less than 1/400,000^2 because that first time might have killed you. Unless you are counting the chance that your...
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    Dungeon Adventure Levels

    So, I decided to do a histogram of the current 4e Dungeon adventures by party level (not including Side Treks). I thought the results were interesting. S indicates Scales of War adventures. M indicates Touch of Madness. * is the rest. 1 S 2 * 3 S* 4 S* 5 6 S 7 S 8 *** 9 S 10...
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    Scales of War Adventure Path... How is it?

    I have to say, I went from being a huge fan of the Paizo adventure paths to being thoroughly disappointed in the new 4e adventure path. It seems to me that 4e really hadn't hit its stride when the first few adventurers were being constructed and they just came out... meh. I haven't run them...
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    Summoning and Name-suckage

    Actually, the real reason they use names like these is that you can only create a statblock for a Panther once. But you can create three different statblocks for Padfoot Clawpaws, Padfoot Manglepaws, and Padfoot Shredderpaws. But then somone comes up with the idea of Iron Padfoot Clawpaws, and...
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    Summoning and Name-suckage

    I liked Astral Constructs actually. I'd be fine with a similar sort of approach for wizards. The wizard who constructs summoned creatures out of random googly-bits in the Elemental Chaos or something. But they are picking actual monsters for the summons. The arrowhawk is not a generic...
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