Search results

  1. SiderisAnon

    AD&D Online

    I think the Jester hit the nail fairly square on the head, so that takes care of much of what I would say. I am going to add three additional business arguments: 1) By putting everything online, you've just slaughtered the FLGS. Why should they support any of the books from your company...
  2. SiderisAnon

    Balanced Game System: Imperative or Bugaboo

    I think balance is vitally important. As mentioned above, it sucks fun out of a game if one or more characters radically outshine the others at the table. I see this a lot in class-based games where one is just better or in point-buy games where one player is better and building the character...
  3. SiderisAnon

    The Walking Dead

    Before anything else, you really need to know a couple of things about "The Walking Dead". The most important is that "The Walking Dead" is not about the zombies. It really isn't. They're background, a threat, a situation to react to. "The Walking Dead" comic is a drama and a story. The...
  4. SiderisAnon

    RPG books you returned...

    Honestly, from my experience, either my friends and I just have really good luck or gaming books don't have the kinds of problems that require them to get returned a lot. I remember having one gaming book that was either badly cut or badly printed because pages weren't right and stuff was...
  5. SiderisAnon

    Looking for lists

    I regularly use Seventh Sanctum, which contains tons of random generators. Names, setting details, equipment, character descriptions, and other things as well. I have a number of lists I've generated from there that I keep on my computer for use as a GM. The site Serendipity also has a number...
  6. SiderisAnon

    Reviews you can trust?

    When I look at reviews for products, I find three problems that make it impossible to trust many reviews. 1) Somewhere along the line, a three-star "average" turned into a three-star "you suck" with five star minimum. I'm not sure when this happened, but it's there. Companies on sites like...
  7. SiderisAnon

    Stat THE CROVEL

    Considering the quality difference between modern steel and what could be produced in the period of time most fantasy games are loosely based on, to build something this complicated and make it strong enough for the variety of uses its intended for, it would have to be built by dwarves...
  8. SiderisAnon

    Looking for a game recommendation

    When I recently ran a post apoc' game, the players wanted fairly detailed information on their resources. They also spent a lot of time focusing on what they could bring back to their base. (Oddly, they never remembered to bring back people, so the ended up with tons of stuff, but nothing they...
  9. SiderisAnon

    The Mysterious Mage vs. Pew Pew

    I think it's almost entirely a connection to fun and enjoying the game. The great and powerful wizard who casts one powerful spell when it's needed and basically just offers sage advise the rest of the time makes for a great story element. However, it's just not fun for most people to play...
  10. SiderisAnon

    FYI RPGNOW Halloween Giveaway

    *facepalm* Thank you. I totally missed that it said ten on that site.
  11. SiderisAnon

    Your approach to session planning?

    I do very little prep work or organized planning for a session and I write almost nothing down. I think about ideas and situations. I generally have a few scenes in my mind, or one decent sized problem, and then I do everything else on the fly. I don't go in with an answer or solution; I...
  12. SiderisAnon

    FYI RPGNOW Halloween Giveaway

    I've updated my post above with everything I've found so far, including the links. I've found all thirteen on RPGNow and DrivethruStuff, counting the tricks. I can only find ten on the WargameVault site. Three of the pages that have pumpkins on the other two sites have no pumpkins on...
  13. SiderisAnon

    FYI RPGNOW Halloween Giveaway

    These are the 13 items I have found on "www.rpgnow.com". The identical items are available on "rpg.drivethrustuff.com". 1. (Trick) http://scottthong.files.wordpress.com/2009/02/1d4hpz.jpg 2. (Trick) Living in a Zombie Land - Halloween 2011 (at top) 3. [Call of Cthulhu] Midnight Harvest 4. 100...
  14. SiderisAnon

    DMs: What are your character pet peeves?

    Characters who refuse to participate or do anything useful. I don't mean the ones who just wait for the strong personalities at the table to decide what to do and then go along for the ride, I mean ones who actually do nothing. In recent games, I've seen a number of these characters in...
  15. SiderisAnon

    What's general feel / vibe of FATE-based systems?

    I played in a single FATE/FUDGE campaign a few years back. My impression of the game system from that and from reading the rules is that the style of the system is entirely what you make of it at the table. There really is no set style or feel because the system is a toolbox designed to let...
  16. SiderisAnon

    Investigation/Mystery Adventures

    Double post.
  17. SiderisAnon

    Investigation/Mystery Adventures

    I think that is an excellent suggestion. Player absolutely despise spending time and effort to follow a trail only to find out it was wasted. It works well on TV and in books, but not so much at the gaming table. That said, I do like the evidence to point the wrong way sometimes simply...
  18. SiderisAnon

    Evil Campaigns: How do you feel about them?

    I have run a few and played in a couple of evil campaigns over the years. It is not my first choice for fantasy. I want my fantasy to be Good. (The ones I've played in have all been modern or futuristic.) In my experience, many of the players who want to play "evil" really just want to be...
  19. SiderisAnon

    D&D 3.x's

    While it is not fantasy, "Mutants and Masterminds" uses 3.5 as its base. It moved quite a bit away, removing classes for a point based system for example, so it may no longer qualify for what you're looking for.
  20. SiderisAnon

    Investigation/Mystery Adventures

    Three Clue Rule I try to always use The Three Clue Rule from an essay by Justin Alexander. Basically it boils down to anytime a clue would lead the party from A to B, there should actually be three possible clues to lead them from A to B in case they miss one or more. My biggest problem with...
Top