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  1. SiderisAnon

    If you gaze into the Abyss . . .

    Well, the endless abyss having a somewhat twisted effect on time anyway, so the eye may spend more time in the abyss than the character actually can perceive ...... what if when this all gets resolved, it turns out that the eye was behind the opening of the abyss in the first place, somehow...
  2. SiderisAnon

    Recommend me a Space RPG

    I'm actually rereading the third book now, having just reread the first two in the series. I think you may be misremembering what their travel was based off of. There is a whole slew of science fiction based off of this style of space travel. Loosely put, there is a theory that as you...
  3. SiderisAnon

    Foreshadowing Without Plans

    I do this sort of thing all the time. Truth is, I get the best stories when I don't even know what I'm dropping hints for. Maybe it's because I can't telegraph to the players, maybe it's because I adapt more to where they're going rather than railroading them, or maybe it's just more exciting...
  4. SiderisAnon

    How do you DM a fully detailed city like Cillamar?

    Actually, you don't have to worry about the PCs gallivanting all over town and seeing what's going on unless the PCs really are spending time gallivanting all over town to see what's going on. It sounds circular, but bear with me. I live in a city now, modern day. The only reason I know when...
  5. SiderisAnon

    How do you DM a fully detailed city like Cillamar?

    Now on to the general city answer, which will be much shorter. When I run a detailed city, I only worry about the areas the PCs are going to interact with. Having a detailed city is great because it gives me tons of plot hooks and may give the PCs something to look into. ("I read a blurb...
  6. SiderisAnon

    How do you DM a fully detailed city like Cillamar?

    I'll address the specific question first. Your question really has three answers in my mind. Taxes aren't about punishing the PCs or about trying to get them to become criminals (in most cases), they're just a part of the game world and how things would work. While a local lord whose lands...
  7. SiderisAnon

    PHB4 content

    Don't forget the new and actually useful Ritual called "All Your Treasure Are Belong To Us". Your party sits around for an hour chanting outside the dungeon and then all the treasure inside is instantly teleported to your bags. Of course, that tends to bring out all the monsters to come...
  8. SiderisAnon

    New WOTC Survey

    I think they may be focusing on people and DDI because I checked the button for, "Don't have DDI and don't want it," and the survey ended. I didn't get the next page(s) of questions I've seen quoted.
  9. SiderisAnon

    Branching Out from Fantasy

    Another one for "Love the setting, despise the system." So very broken. The OP's original problem about not being able to finish off that zombie sounds more like bad DMing than bad rules. Every game has to include the idea that the rules don't cover everything and sometimes you have to wing...
  10. SiderisAnon

    What are you playing that is NOT D&D?

    I'm about to start running a Savage Worlds game. At the end of last year, we were playing the old Star Wars d6. I haven't played D&D since last summer, actually.
  11. SiderisAnon

    Forked from Xmas Tree: Are Item Slots Necessary? [Any Edition]

    In general, I think item slots are realistic. You can only wear and use one pair of magic boots and one magic item on top of your head. You can't just wrap 12 magic belts around your arms and torso because the magic won't work that way as it's designed to activate when properly worn around...
  12. SiderisAnon

    Look upon my works, ye mighty... (my players stay out, please)

    He has magic users working for him; right? The Imperial Fireworks. Some sort of bronze and stone monstrosity that looks like a pipe organ mated with half of the sculptures in the art museum. Every night just after dark, it fills the sky with a shower of light and sound, a fireworks show. On...
  13. SiderisAnon

    Worldbuilding class - looking for ideas

    I would think at least part of a lecture would be devoted to the creation of virtual worlds on computer; not just game worlds like World of Warcraft, but also complicated virtual environments used for other purposes. A section on truly alien worlds would be nice too. What if the life isn't...
  14. SiderisAnon

    What Would You Like to See in a Pirate Campaign Setting

    I've run several shipboard campaigns. There are a number of things I was always looking for in gaming books, but really never found. Where pirating is actually represented in an economic way. First, there should be actual cargo items rather than just "500 gold worth of goodies." Second...
  15. SiderisAnon

    When The PCs Don't Realize They're The Villains...

    Mud on the boots. Blood or rips on clothes in the closet. Nicks on weapons. (Or it's freshly oiled.) Missing spells from memory. Consumed potions, scrolls, or various reagents. When tracking the bad guy, realize that you must have screwed up because those are Bob's boots. Do the bad guys...
  16. SiderisAnon

    3D: Dramatic Damage Reduction

    If the player says, "My character would know that," I respond with, "What skill do you want to roll?" If the character doesn't have some kind of skill that would tell them that, I can default to a base perception or Int/Wis check to be able to take the time and notice that the damage simply...
  17. SiderisAnon

    3D: Dramatic Damage Reduction

    That's a great description and certainly appropriate to DR. My only suggestion would be to save it for the big bad or some important/interesting opponent. It may just be how I choose monsters, but I tend to see a lot of DR, so I'd want to save the really cool description for a really cool...
  18. SiderisAnon

    3D: Dramatic Damage Reduction

    It depends on the damage reduction itself. Some can be described as the damage doing little or nothing; some as damage that isn't a lasting effect. For instance: Your mace smashes into the creature's arm with solid force, yet there is little effect. You sword slams into the torso solidy...
  19. SiderisAnon

    On the Caravan to Nexus City

    Is this a major caravan that is basically an "event" level as it passes through towns? If so, it might basically include a travelling carnival. You could have performers like jugglers, dancers, and acrobats, along with people who put on plays, singers, and mucians. A dozen troupe members who...
  20. SiderisAnon

    Pre-written treasure parcel handouts?

    Morrus: You seem to be asking for feedback, so I'm going to throw in my 2 cents. I've designed a number of treasure and item type cards for my game over the past few years, so I've gotten some practice in. In general, I think this is a good idea. I like your initial concept. 1) Could you...
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