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  1. R

    D&D 5E (2014) Additive versus subtractive modularity

    I think WotC is not focused on either type of modularity as you have described it. The have simply created a mishmash of popular things from each edition.
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    A lot of great ideas, but sadly none of them are in the PHB or DMG.
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    Completely false. You can find long term injury all over 2e.
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    Since you haven't provided any data on this you're obviously just speculating. It could also be the case that it was something the design team really liked and just pushed it through. I'm not convinced that this feature was testing well enough during the public playtest at all. It appeared...
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    Yeah that is a good analogy. No-one likes to pick out toppings they don't. Of course, it's impossible to add new toppings. D&D Next is a game that is missing the toppings I like and it has toppings I can't stand. I think that's true for most people.
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    You just identified two playstyles; New school and Old school. Let's face it, there have been rage quitters from both camps The only valid complaint with 5e is that it's not as modular as it could have been. In fact, that's the core issue that most of these complaint threads boil down...
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    D&D 5E (2014) ... and we have a wizard!

    Well it was never a problem for me because the spell invisibility was very clear. "This spell causes the creature touched to vanish from sight and be undetectable by normal vision or even infravision" what part of "undetectable" didn't he understand? And then the infravision spell...
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    I do recall those fights and right now I don't see much difference between that and powers like Hit Dice & SW.
  9. R

    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    If I recall correctly Second Wind appeared in the Sept 2013 playtest package and then it was quickly changed to temp hit points due to negative feedback. Changing it to temp hit points (at the end of the playtest) pacified many and prevented SW from being a huge issue on the forums at the...
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    D&D 5E (2014) Are we banking too much on the DMG?

    There are many of people who just can't accept fantastic martial powers that function like magical spells. Just look at all the DoaM threads... heck the subject had to be given it's own temp forum here. :) I think the designers would have done well to read forums and blogs to get sense...
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    I think the playstyle that Emerikol is talking about is very easy to identify. It's not just a mater of one individual screaming in the wilderness.
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    if what you want is in the DMG I'm sure you will be happy to admit you are wrong. Untill such time I do agree that there is cause to be concerned. It should be very clear to Mearls that there are many people who do not appreciate inspirational non-magical healing. All you have to do is...
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    I think some people are basing these assertions on things Mearls has said about the PHB and DMG. Like the previous poster, I also don't understand how someone who likes gritty healing rules can live with options like Second Wind and Hit Dice in the game. It would be very odd if the game...
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    D&D 5E (2014) Too much bickering about 5e, let's get down to what matters.

    There certainly are a lot of folks looking for a 2.5e d20 or AD&D 3.0 game.
  15. R

    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    I don't agree that it was an attempt to end a previously supported play-style, but I do understand his frustration. Unless Mearls is completely unaware that there are many D&D fans who don't like inspirational healing, it's rather hard to imagine how it wasn't a deliberate action.
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    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    That's true, perhaps someone can ask Mearls that question.
  17. R

    D&D 5E (2014) Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?

    I was wondering how they collected that much data on Second Wind when it only first appeared in the Sept 2013 packet. I could be wrong about the date, but I do recall it being late into the playtesting. I think that SW is just something the designers loved. At this point, it doesn't mater...
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