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    D&D 5E (2014) Silly/Senseless Rules You Have Found

    For me you could also add: Dragons can not disadvantage range attacks easily because of how OA's work (oh you are within 5' of me but your reach is 15'? Let me just take 1 step back and shoot you in the face no problems) and OA's in general are wonky with monsters having A) Multiple reaches on...
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    D&D 5E (2014) Initiative and Delay

    I've had no problem just incorporating Delay into the rules. We use Init cards so the turn order is pretty easily fluid. If you delay your turn you get your card, and if something comes up that you want to act, you go into the Init order BEHIND the current card. They finish their turn...
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    D&D 5E (2014) How would you continue this? (Lost Mine)

    Also, how many of your 5 (4 without rogue) are lawful aligned? Any who are should in theory go with the Townmaster and his posse to be detained pending investigation. Maybe Sildar seeks out the rogue to encourage him to spring the rest of the party and continue on towards Wave Echo Cave...
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    D&D 5E (2014) Clarification - Opportunity attacks

    Where might I find that list? I'd be very interested in reading it.
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    D&D 5E (2014) Lost Mines of P: election day!

    Next on Lifetime: From rags to riches, the Droop Goblin story. :lol:
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    D&D 5E (2014) Character play vs Player play

    Classic argument for Roleplay vs Roll-play. If the player isn't interested in engaging with the world he's probably better off playing an MMO where everything is decided for him and he just has to push buttons kill things. That said adventure logic trains are usually bad game design. Having...
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    D&D 5E (2014) Clarification - Opportunity attacks

    Huh... I did not notice that. Could have sworn I read 10' reach somewhere in that stat block. Still, it's a problem for say, a Pit Fiend. They have reach 10' on all of their attacks except Bite is 5'. That's another quirk with this OA system, what if a creature has multiple reach values...
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    D&D 5E (2014) Lost Mines of P: election day!

    It's mentioned somewhere in the adventure that the Townmaster is a rotating position. Rather than hold elections I am comprising a Town Council who will appoint the next Townmaster after Herbin's departure. I'm looking to put this in the timeline pretty much right after the PC's clear Wave...
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    D&D 5E (2014) Mitigating Critical Hit Devastation

    How about a Constitution Save with a DC of 8 + Enemy's attack bonus (which winds up being Str + Prof. usually). So a crit from an orc with +5 to hit would be DC 13 con save to avoid the critical damage. This of course leads to people who already have a lot of HP avoiding the most critical...
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    D&D 5E (2014) Silly/Senseless Rules You Have Found

    Except Disguise Kit, Poisoner's Kit, Herbalism Kit and Forgery Kit are all tools. They did a terrible job about making a clear distinction between tools and skill enhancing items (Climber's Kit, Healer's Kit) as evidence by how many people think Healer's Kits are tools you can (or need) to be...
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    D&D 5E (2014) How many (ancient) dragons would it take to destroy a (dwarven) city?

    He may have them, but an ancient dragon probably doesn't NEED them to devastate a city. Sometimes a dragon wants to get her claws dirty.
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    D&D 5E (2014) Silly/Senseless Rules You Have Found

    There is a Climber's Kit in the adventure gear, along with a Healer's Kit. Neither of them are tools though. If the Climber's Kit WAS a tool, it would be the difference between belay/harness climbing and free climbing. Someone skilled in Athletics with a high strength can probably climb that...
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    D&D 5E (2014) Clarification - Opportunity attacks

    This is by far my least favorite change to the combat mechanics. I've tried it the way it's written and I just hate it. Specifically the encounter in the Starter Adventure at Wyvern Tor, with a half dozen orcs and an ogre. Here's my main problem with this: Large creatures are terrible at...
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