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    DM's Toolkit Program--NOW AVAILABLE!

    Because I'm naturally paranoid. ;) In some of my computer science classes in school I've had classmates try to decompile my code and use it themselves, so I've become somewhat paranoid about letting my code get out even if it's something trivial. Installers are also what a lot of...
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    DM's Toolkit Program--NOW AVAILABLE!

    So can Windows and Linux. The point of the executable is (A) to add an installer, a splash screen, and an icon without me having to code them myself, and (B) to prevent the code from being decompiled, since decompiling Java is trivial and I'm paranoid about my code.
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    DM's Toolkit Program--NOW AVAILABLE!

    Aaaand it's re-uploaded. Download away!
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    DM's Toolkit Program--NOW AVAILABLE!

    Okay, guys, the version we have up now is a buggy one; the Monster Creator is supposed to be nonfunctional, but the current one lets you start up the Monster Creator and then dies. The server may be down for 10-20 minutes while we put the new one up. Don't panic; the downtime is intentional.
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    DM's Toolkit Program--NOW AVAILABLE!

    The only reason it's not for a Mac yet is that I haven't been able to find an executable creator for the Mac that you can run on something other than a Mac. If you know of something, let me know and I'll make a Mac version ASAP.
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    DM's Toolkit Program--NOW AVAILABLE!

    Well, everyone, I'm sure you've all forgotten this thread by now, but we haven't. After months of reworking and working with Scott Rouse (exactly 3 months, in fact), we finally are able to release the Toolkit. That's right, ladies and gentlemen... 3... 2... 1... THE DM'S TOOLKIT IS NOW...
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    Races of the Mind: Elan

    Races of the Mind: Elan Disclaimer—I received a free review copy and did not buy this product myself. Races of the Mind: Elan is, as the name would imply, all about elans—their background, their culture, and their unique abilities. It is published by Dreamscarred Press and is up to their usual...
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    DM's Toolkit Program--NOW AVAILABLE!

    Update: We just heard back from Mr. Rouse today; discussions were stalled for a bit but he wants to show the Toolkit to a few more people to see if they want WotC to endorse/host the Toolkit, and he'll get back to us in a few days. Meanwhile, the Toolkit is zipping along. It's now a...
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    DM's Toolkit Program--NOW AVAILABLE!

    Not when there's a potential lawsuit involved, it isn't. ;) That capability is still in there; I'm not sure why you'd be having that error, as unfortunately the standalone program doesn't have the stderr error messages I could ask you for. The only thing I can think of is that you got one of...
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    Assassin Class

    Assassin is not a class, it's a profession. Assassination is simply killing people really fast and really well, which everyone can do, and it doesn't require its own special rules, the 3e Assassin PrC notwithstanding.
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    DM's Toolkit Program--NOW AVAILABLE!

    Well, the testing is done; I've finished the Race, Power, Class, Path, and Destiny Creators; I've even implemented a power card creator; but we're still waiting to hear back from the Rouse on whether we can release it or not. And, surprise surprise, that is taking forever. I'm sorely tempted...
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    Revised druid

    No; grappling isn't all that bad, all things considered. The shambler trick I remember off the top of my head is as follows: 1) Shapechange gives you the extraordinary abilities of forms you assume. 2) Shamblers have the extraordinary ability to take no damage from electricity, and instead...
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    Revised druid

    That sounds good--your choice of two from earth, fire, and water. What do you mean by that? :confused: None at the moment; I'll think about it.
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    Revised druid

    Ah. Well, that is an issue, isn't it? As long as you don't reprint the details, you can reference closed content all you want; I do like this solution better, though. Hmm...right now, each version has terrain-related, companion-related, and wildshape-related capability...
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    Areas of effect in 3 dimensions

    RAW has usually ignored 3D effects for the most part; climb and dive speed for flying characters and some spell areas were about it. I personally rule that square areas become cube areas in 3D--and you can "angle" them to hit a smaller area, so you don't have to align the cube with the grid.
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    D&D 3.x 4e style warlock in 3.5 rules?

    I'd say you could get something close with a warlock/hexblade/swordsage/warmage, with only a level or two of hexblade and fairly even levels of the other three, say 6/2/6/6: Hexblade for curses Warlock for at-wills and utility invocations Swordsage for encounter abilities, specifically Shadow...
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    Revised druid

    ...or you could use the ones in MotP. ;) One of my favorite books for monsters and templates, as you can probably tell. You don't have to provide the templates, just say "Apply [template X] to companions of druids of [type X]." That should comply with OGC just fine, since you're only...
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    Concept: ToB-style Casters.

    A few ideas for balancing the spells: 1) Caster level isn't your level, but the level at which you get the spells. A fireball is cast at CL 5, period. When you would normally have the option to swap spells, you could instead swap caster levels; if you want to keep magic missile and you have...
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    D&D 4E HELP NEEDED: Fan created 4e conversion project for ghostwalk

    Well, if we want to do this in a multiclassing sort of way, following the multiclassing rules is a good way to do it. If you don't want people to "plan on dying," perhaps we could make the feats simply enhance what already exists...hmm. how about the following? Any and all creatures that die...
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    D&D 4E HELP NEEDED: Fan created 4e conversion project for ghostwalk

    Well, the idea isn't that you take any levels in a ghost class, but that there are ghost classes that organize ghost powers into levels and roles for ease of substitution. You'd never multiclass into eidoloncer, for example, just take a power or three from the eidoloncer list. The way I...
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