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  1. LostSoul

    Dragonlance Give Me Three Reasons to Play Dragonlance

    What about using Iron Pieces instead of Gold? I don't know how that worked out but I remember being surprised by that.
  2. LostSoul

    D&D 5E (2014) What are the Roles now?

    In B/X, Read Languages apparently allows you to decipher codes and secret languages. In the context of how I design dungeons these days, that's a huge benefit! But that might just be me. I like to create rooms in the dungeon that provide information as to how a big bad trap works, or how a...
  3. LostSoul

    5e Initiative Tweak - Reactive Initiative

    Looks interesting. I'm always interested in new initiative systems. I like the new tactical options it presents. How are you defining an attack? If you blast 6 orcs with a fireball, do they all get to act? What about Help, would that trigger a turn?
  4. LostSoul

    Rodney Thompson Looks Behind The Screen

    I wonder if you could work up some procedures for new DMs to make it easier to include these "Interludes" in the game. I'd use something like a random encounter roll after each rest*. There'd be a chance for each type of interlude, and a (probably greater) chance for nothing. Then I'd have a...
  5. LostSoul

    D&D 5E (2014) Aimed Shots

    I use a system that only uses Called Shots - players need to describe their attacks or the system won't work - kind of like how you need to say which monster/NPC you attack, and with what weapon, in 5E or else the system won't work. It could probably be ported over to 5E easily, except that...
  6. LostSoul

    D&D 5E (2014) Actively Evil PCs & a Pirate Sandbox?

    A long time - it appears Pingualuit crater is over a million years old.
  7. LostSoul

    D&D 5E (2014) Changeling (from the UA article): crazy broken?

    First of all, I wanted to say that I think your interpretation is valid. I read it a different way, but I don't think my way is right or yours is wrong. I'm more likely to believe that my interpretation is wrong because I haven't played nor read 5E closely. However - and this is because I'm...
  8. LostSoul

    D&D 5E (2014) What are the Roles now?

    That's my experience as well, though pemerton probably handles things differently. I agree. What happens when the PC fails the save? That could get interesting if handled properly. I think the Rogue's player - in 4E at least - would be more likely to author something about how quick he...
  9. LostSoul

    D&D 5E (2014) What are the Roles now?

    A) I have no disagreement with this, but I don't see why, if everyone at the table agrees (or just the DM, depending on how you play) that it's actually the Raven Queen ending the Baleful Polymorph, why that isn't the case. Isn't that how most narration works? What I think is interesting is...
  10. LostSoul

    D&D 5E (2014) Changeling (from the UA article): crazy broken?

    When I read that section I take it to mean that, by following the rules/procedures in the rest of the books, you're going to get an exciting story. You don't need to try to make an exciting story; it's an emergent property of the game. But I haven't read all the material very closely so I...
  11. LostSoul

    D&D General GM's Closet for the CONAN RPG

    I just dropped the "Hyborean" Age (I don't know why I like to spell it like that) into my game's setting, so I set it between 4000 and 3000 years ago. My magic item tables - when they're finished - are heavily themed by the age in which they were created. I needed to make a list of the ages of...
  12. LostSoul

    D&D General GM's Closet for the CONAN RPG

    I have been playing in the "Hyborean" Age in my game. One of the PCs told a story about how her (immortal) PC, about 3500 years in the past, met Red Sonja. I whipped up a Hyrkanian map and went with it. These resources should help, though my game system is pretty radically different (I think...
  13. LostSoul

    D&D 5E (2014) Actively Evil PCs & a Pirate Sandbox?

    Sounds cool! I'd probably just say that the Pirate Lord that rules over the PC's starting port has a subordinate that wants to usurp him. That leaves more options for the players - they can side with one party or another, or pit them against each other and take power themselves, or just stay...
  14. LostSoul

    D&D 5E (2014) What are the Roles now?

    I agree with you here; this is why I don't use player authorship in my game as a general rule. I'm not sure I agree here. I think there can be a tension between immersion (whatever that means! it's a fuzzy term) and advocating for your character. I don't think there must be, but some rules...
  15. LostSoul

    Vor-Rukoth

    This thread seems like a good place to flesh out the city...
  16. LostSoul

    D&D 5E (2014) Actively Evil PCs & a Pirate Sandbox?

    I don't think the home nations need to be very detailed. I'd focus on how they deal with trade, how they use magic, and how they deal with piracy. These are what the PCs are going to be interested in - should we ally with this nation over another? This nation turns a blind eye to piracy and...
  17. LostSoul

    D&D 5E (2014) Actively Evil PCs & a Pirate Sandbox?

    In a way the timeframe will be based on the PC's ability to refresh limited resources (HP, including ship HP and repairs, and magic). That's not too big of a deal; you don't want the PCs to out-level the world in a couple of weeks because they are able to get large amounts of XP every single...
  18. LostSoul

    D&D 5E (2014) What are the Roles now?

    Ah, yep, you're right. I wasn't thinking about it that way. I switched inspiration-based HP recovery to temporary HP in my hack but I'm not really sure why... I think it's because I didn't want characters to be inspired from 0 or negative HP back into the positives. There are probably other...
  19. LostSoul

    D&D 5E (2014) What are the Roles now?

    What are the mechanical effects of the injury that are removed by Inspiring Word? (I'm assuming that you're talking about Inspiring Word or whatever that Warlord power is called.)
  20. LostSoul

    D&D 5E (2014) Actively Evil PCs & a Pirate Sandbox?

    Here are a couple of blog posts about "wavecrawls": https://muleabides.wordpress.com/2011/03/06/saltbox-test-run/ http://dndwithpornstars.blogspot.ca/2011/04/wavecrawl-kit.html?zx=f92993e785b495e0 If I were to tackle this, I'd try to design the map so that it was full of interesting choices...
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