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  1. jlhorner1974

    Can Druids use "Great Clubs"?

    Hmmm. Isn't there just a little bit of contradiction here? According to the SRD, the reason druids are prohibited from wearing certain kinds of armor is because it is made of metal. So it logically follows that ironwood chainmail is okay because ironwood does not count as metal. The reason...
  2. jlhorner1974

    Can Druids use "Great Clubs"?

    Actually, the SRD says: "A druid who wears prohibited armor or wields a prohibited weapon is unable to use any of her magical powers while doing so and for 24 hours thereafter. " Wouldn't that mean she loses all Supernatural and Spell-like abilities also? This would include Wild Shape (a...
  3. jlhorner1974

    Can Druids use "Great Clubs"?

    Although the druid restricted weapon list does have some connection to druidic/nature traditions, there are too many inconsistencies to simply accept the logic. The PHB sort of implies that weapons having metal in them are prohibitied (just like armor) but there are too many exceptions...
  4. jlhorner1974

    variant skill checks

    In my humble opinion, I don't think it's something I would like as a player. Using a 2d10 for skills (or some variant thereof) does have one major benefit: it better simulates real-world performance. After all, most times when you perform a skill you usually perform competently (you do an...
  5. jlhorner1974

    Has anyone tried M&M's Damage Save for D&D?

    Heh heh, thanks. I'm not aware of a lot of the super hero stuff. Actually, the Might and Magic system is kind of interesting too. Based on your resistance stats, if you fail a save against an energy type, you take full damage. If you make a save, the damage is cut in half, and you get...
  6. jlhorner1974

    Has anyone tried M&M's Damage Save for D&D?

    To what M&M are you referring to? I don't suppose you are referring to the computer RPG series Might and Magic, are you?
  7. jlhorner1974

    Cross Class Skill question

    To clarify what the others are saying, if a skill is a class skill for ANY of your classes, then the rank limit is your character level + 3. Only if a skill is cross-class for ALL of your classes is the rank limit (your character level + 3) / 2 Regardless of the above, a skill rank still costs...
  8. jlhorner1974

    Easy question about spring attack and jumping

    Correct. You cannot take a double move and attack in the middle. Everyone gets to act the same way in every round. You can either do: Full Round action ------ or -------- Standard action All Standard actions include a move -- that is, you are allowed to move your normal speed before...
  9. jlhorner1974

    New Feats: "Conceal Casting", and "Cast on the Run"

    Mordane76: Yeah, it's very possible that's how the fake spell idea got in my head, because I had seen it in some fashion before. It may be in a netbook or a non WotC book, because I do vaguely remember this somehow, now that you said it. I agree that Bluff does seem to represent this nicely...
  10. jlhorner1974

    New Feats: "Conceal Casting", and "Cast on the Run"

    I was actually intending that he would make up lot of words and flailing with his arms. It's MORE effective if the party sees his false signals. But if you have a high level party and you've sprung silent, still spells on them before, how cool would it be to have an Improved Invis BBEG create...
  11. jlhorner1974

    New Feats: "Conceal Casting", and "Cast on the Run"

    I think it is good to use skills to resolve things like this wherever possible. Highly skilled creatures can do amazing things. Just make the DC as high as you think it needs to be. This leads me to an interesting tactic: Can you fake a spell by bluffing and "concentrating"? Example: Two...
  12. jlhorner1974

    New Feats: "Conceal Casting", and "Cast on the Run"

    Even without the feat, I would probably allow the Wizard an opposed Bluff or a Concentration check (with a penalty) vs. the archer's Sense Motive or Spellcraft check (with appropriate situational modifiers) to disguise a silent, still spell. The logic is that a spellcaster with good Bluff...
  13. jlhorner1974

    [OT] KDLadage's First Annual Christmas Limerick Contest! <- WINNERS ANNOUNCED

    I have the printed BoEM already, but how's this? Here's my official entry: The spells in 3E cause alarm And I'm not talking polymorph or charm Both time stop and haste Should be quickly replaced And don't get me started on harm! And here's a bonus one: The mood at the pageant grew colder As...
  14. jlhorner1974

    Strange Ruling

    Maybe he made some of his own errata for the DMG. "Keen" is described in the MAGIC ITEMS chapter of the DMG, which, clearly, must be a mistake...
  15. jlhorner1974

    Monk magic item

    There's no item per se that increases unarmed damage by one size category. In MoF, there is a magic item called a Monk's Tattoo that does not take an item slot that allows you to treat your effective Monk level as 4 higher than normal for purposes of unarmed damage, fast movement, and Monk AC...
  16. jlhorner1974

    Ready action FAQ?

    Expanding on what Ki Ryn said, remember that readying an action itself a standard action, so you cannot ready an action in the surprise round (since you only get a partial action in the surprise round). You have to wait until your turn in the first normal round of combat in order to ready an...
  17. jlhorner1974

    Forceball and Forcebolt

    It's not the same as Energy Substitution. Energy Substitution (even Sonic, which almost no creatures are immune/resistant to) is less powerful than force damage. Any energy type you change it to using Energy Substitution can be protected against by Endure/Resist Elements. I can't think of any...
  18. jlhorner1974

    Forceball and Forcebolt

    Compare it to existing spells. If you consider Horrid Wilting, an 8th level spell that can do 25d8, does dehydration damage that bypasses elemental resistances, and also has a comparatively large area it can affect (any number of creatures, no two of which are more than 60 ft apart). Your two...
  19. jlhorner1974

    Need a statistic major's help here...

    Well, you need to find the least common multiple (LCM) of 4, 6, 8, 10, 12, 20, and 100. You can disregard 4 and 6 because they are factors of 12, and we can disregard 10 and 20 because they are factors of 100. So we really need to find: LCM(8, 12, 100) 8 = 2 * 2 * 2 12 = 2 * 2 * 3 100 = 2 *...
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