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    4e rules will make some games much harder to run

    If you don't trust your DM, then an RPG is hell, period, whether you're using a grid or not.
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    Wizard and spellbooks

    Don't think of spells literally disappearing from the wizard's physical spellbook. Instead, think of three categories of spells: Spells a wizard has written down in his spellbook, but hasn't cast in ages and is really rusty at. He could only cast one of these spells after spending a...
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    Magic Items and their resale value

    Well, that assumes that there are a bunch of other adventurers out there. If heroes like the PCs are relatively rare, then there's not exactly going to be a bustling market for used magic arms and armor.
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    Trip? Disarm? Sunder? Gone forever?

    One of my favorite character concepts was a Ranger armed with a staff, hatchet, knife, and bow. All weapons that were also useful for wilderness survival. Twin scimitars may look cool, but they make lousy walking sticks and aren't going to help you catch some game, skin a deer, make a fire, or...
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    Paper Minions - WT?

    How did redshirts in Star Trek survive their lives up until the time when they beam down to the planet? A minion isn't physically different from other monsters, it's just a description of the monster's role in the fight. I don't really see why Ray of Frost killing a high level minion is a...
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    Dragons are kinda boring...

    Awesome books! Basically Patrick O'Brien with dragons.
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    Mounts for Halflings

    Argent. I choose you!
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    What are the 'Killer Feats'?

    For their daily powers, a wizard selects two from the list to put in his spellbook, then chooses one of those to prepare each day (basically the last remnant of vancian magic). Expanded spellbook allows them to put three powers in their spellbook for each daily power they get (still only get to...
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    Trip? Disarm? Sunder? Gone forever?

    That's not really true. Steel has been around for about as long as iron, going back to more than 1000BC. Problem is it was just difficult to make and only available in relatively small quantities. It could be used only for relatively small objects, like swords and armor. The Bessemer process...
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    Trip? Disarm? Sunder? Gone forever?

    Actually the transition from tachi to katana took place roughly around the Azuchi-Momoyama Period (1568 to 1600).
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    Trip? Disarm? Sunder? Gone forever?

    It wasn't that they were made badly, they were high quality weapons. The problem was they were made very hard. The hard blade makes it possible to make them extremely sharp and meant they would keep that edge well even after extended use, but also made them very brittle. This meant when you...
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    The Final Preview - Alignment (Is this really the first thread?)

    Given all the trouble with definitions, and some players substituting alignment for personality, I would never advise beginning players to use a strict alignment system.
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    Gelatinous Cube vs. Swap Places

    Sure. You take a swing at him, drive him out of formation and fill the hole he left.
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    D&D 4E Why I hate the Hydra: —and other dumbed down 4E monsters—

    Generally, if I don't think the NPC is likely to get into combat, I won't bother. For stuff like social skills I usually just set a static DC rather than rolling for the NPCs. "You're dragging the loremaster into the dungeon?" Yeah, I've had that happen too. I'm wondering if the fact that...
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    Stimulus checks and 4th ed.

    I think the release date was set before they knew exactly when the stimulus checks were coming out. My guess is if anything they were aiming for around the end of the school year and a long enough time before GenCon for people to get comfortable with the new system.
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    Feynger-Multiclass concept

    The three types you can swap using feats are encounter, daily, and utility. You can't replace at-wills using feats.
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    D&D 4E Why I hate the Hydra: —and other dumbed down 4E monsters—

    Maybe you're just the only one who needs stat blocks to interact with NPCs outside of combat. ;) I think a lot of this depends on what you want your werewolves to be like. Based on your description above (and that really does sound like an interesting campaign) you seem to be going heavily...
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    Monsters And Magic Items (KotS SPOILERS)

    I think you're overcomplicating this a bit. Unlike 3e, monster design in 4e essentially starts with deciding what it's final stats will be. You don't have to figure out exactly how a monster got a particular attack bonus. So if you want Irontooth to have a +1 battleaxe, just keep his stats...
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    Core Handbook Errors Discussion

    Gee, not doing that sure did a good job of keeping 4e off the internet. ;)
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    The Final Preview - Alignment (Is this really the first thread?)

    The new system is still symmetrical, it's just bilaterally symmetrical, rather than radially symmetrical.
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