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    Virtual Hit Dice/Levels: An Integrated Solution to Max. & Starting Skill Ranks/Points

    The above system could be extended further. Consider that the saving throw and the feat progressions could be regressed back to virtual levels. Hence, V3 would grant a +1 bonus to all saving throws and V2 would grant a feat. The only problem with this is that V1 would grant nothing, so losing V3...
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    Virtual Hit Dice/Levels: An Integrated Solution to Max. & Starting Skill Ranks/Points

    As to the hit point progression I alluded to in my initial post, I would suggest that each virtual level grants 2 hit points. This is a mean of d4 (2.5), rounded down (probably better if it was a fixed hit point gain, not modified by Constitution or rolls, though this is certainly debatable). As...
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    Pathfinder 1E What is Pathfinder doing about multi-classing?

    I think the multiclassing system in D&D 3.5E is relatively good. Yes, there are issues with it, one of the most notable being with spellcaster multiclassing as many have mentioned in this thread, but changing that fundamentally would require comparatively deep alterations. I think some tinkering...
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    Virtual Hit Dice/Levels: An Integrated Solution to Max. & Starting Skill Ranks/Points

    Sorry for the belated response, but the fact that somebody replied to this thread somehow slipped under my radar and I came across it again only now. My initial attempt at this was indeed based on adding NPC class levels or racial hit dice/levels onto the front end of character progression...
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    What do you want to see for your Fantasy Roleplaying System of choice?

    I will also not vote, because I would need a multiple choice poll (Pathfinder, 3.5E...).
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    Pathfinder 1E Pathfinder RPG Beta Release is available!

    Get it here: http://paizo.com/store/games/roleplayingGames/p/pathfinder/pathfinderRPG
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    Skill System?

    Greg K, you might want to check out the following, which I believe preserves the benefits of the Pathfinder RPG skill system, but deals with your complaint: http://www.enworld.org/forum/showthread.php?t=235704
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    Aeon (updated 10/9/14)

    An amazing story Sepulchrave - thanks for posting an update! BTW: Will the campaign remain in 3.5E (with your modifications) or switch to 4E or perhaps even switch to 3.75E (that's what many call the Pathfinder RPG [link...
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    Pathfinder 1E Pathfinder RPG Beta Preview 4

    Here it is: http://paizo.com/paizo/blog
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    Pathfinder 1E Pathfinder RPG Beta Preview 3

    Well, it was just a quickly concocted hypothesis - in reality, we will have to wait until Beta's release to see what are the underlying reasons for that.
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    Pathfinder 1E Pathfinder RPG Beta Preview 3

    I guess traps work slightly differently in terms of CR calculations - the unexpected nature of the traps if not found or other factors (for example, they essentially add actions to the enemy if utilize in sync with enemy combatants) may add to the CR. We will have to wait until the Beta is...
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    Pathfinder 1E Pathfinder RPG Beta Preview 3

    More information on the Pathfinder RPG Beta from the third preview: http://paizo.com/paizo/blog
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    Pathfinder 1E Pathfinder Turning

    Wulf, as to your bug vs. feature question regarding CR/HD discrepancy in turning effectiveness, I am not sure which it is, but I agree with you that it is more likely to be a bug. Nonetheless, it is a bug that does not bug me (pun intended), so to speak. ;) I don't think it is a problem that -...
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    Pathfinder 1E Pathfinder Turning

    Most definitely - lone undead BBEGs suffer particularly badly in this regard.
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    Virtual Hit Dice/Levels: An Integrated Solution to Max. & Starting Skill Ranks/Points

    Does anybody have any comments on this skill system?
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    Virtual Hit Dice/Levels: An Integrated Solution to Max. & Starting Skill Ranks/Points

    I just want to add that this concept, especially if extended further than skill points, by adding hit points (and possibly other boni) based on virtual hit dice, could be used to also work around some of the problems with Level Adjustments. Pathfinder races are already more powerful than the...
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    Virtual Hit Dice/Levels: An Integrated Solution to Max. & Starting Skill Ranks/Points

    The Pathfinder RPG skill system is pretty good, nonetheless there are still some issues with the system. The first is that all the pre-requisites (especially those for feats and prestige classes) depending on skill ranks now require some extra calculations, which makes backward compatibility...
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    Pathfinder 1E Pathfinder Turning

    I have also used an undead priest with Negative Energy Channeling against the players, but he didn't have any other undead with him to bolster with his Channeling and thus proved no match to the Positive Energy Channeling party. My new channeling rules based on CW/IW spells of the appropriate...
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    Pathfinder 1E Pathfinder Turning

    You are correct that clerics start concentrating on Channeling Energy heavily, but only three players played clerics in the campaigns I DM since I introduced that change, so to be fair that is not a statistically significant sample yet. There have been more clerics since then, but I have...
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    Pathfinder 1E Pathfinder Turning

    Just an observation: There seem to be two modes of thinking about the Channel Energy mechanics. One camp thinks it is somewhat overpowered, while the other thinks it is balanced. It bears noting, that virtually nobody thinks it is underpowered. At least we can all agree on that as a common point...
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