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    Natural Armor question.

    You can only really define natural armor by inference: in the "Armor Class" section of the SRD, it just says "Natural armor improves your AC", which isn't terribly helpful. I'm inclined to agree though; most effects or class abilities that grant a natural armor bonus do so with the wording...
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    Charging and Iajitsu

    Yeah, there are Sapphire, Ruby and Diamond Nightmare Blade maneuvers at 1st, 4th and 8th level respectively, doing "extra 1d6 damage", "double damage" and "four times damage". Gotta love the Tome of Battle :D
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    Generic Classes -- In play

    I've used Generic Classes and Gestalt Classes (although not both at the same time) and haven't experienced any problems with either. Early qualification for PrC's can and does happen (if you still run PrC's that way) but it hasn't ever mattered. Like any variant that potentially ups the power...
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    Monks Broken or Not

    You're dissing Rogues... Monks come out somewhere between Fighters and Bards. They're not even close to a Rogue without some really dedicated builds. As for whether Improved Natural Attack works with monk attacks, I'm with StreamOfTheSky. Although I'm mindful of the fact that this means I'm...
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    Help me survive a twink's campaign

    Ah, excellent, further validation of my philosophy that no matter what the question, if it starts "Which class is best for..." the answer is usually "Cleric". ;) If the campaign's unlikely to get to high levels anyway, a Druid with the Shapeshift ACF multiclassed with Warshaper could work. If...
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    How do YOU detect evil?

    I guess it's all down to how you play it, which is - I imagine - why the thread was started in the first place :) The way I play it is that most PC's and NPC's haven't done enough "objectively-evil-stuff" to have accreted a significant quantity of badions: they hardly register on the moral...
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    Can you use Gentle Repose on an Undead?

    No, for two reasons. One is what Jhaelen said: an undead creature is not a valid target for the spell. The other is my opinion only, based on this: That's not what a normally-decayed corpse looks like without deliberately arranging matters that way (glowing red eyes being in any case quite...
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    How do YOU detect evil?

    Yeah, what you said: D&D alignments are by definition objective and not subjective. It's crazy and mixed-up, but the fact that Good and Evil are detectable "forces" with game-mechanical effects means that all sentient creatures - even neutral ones - are subject to some sort of objective...
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    Dragon Breath

    Damn, my comment didn't show up in full. The footnote to the Tarrasque's entry read: "Note: Creatures with a minus THAC0 can only be hit on a 1" Scary stuff indeed ;) We now return you to your normal programming...
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    (Spell) Spell turning Question.

    What Jhaelen said, although I submit that the spell description (like so many others) could have been worded so as to better reflect the intent. No pun intended.
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    How do YOU detect evil?

    Well yes, quite so, but was I was attempting to say was "Whether or not they detect as Evil at all depends on how Evil they are". In other words, if you're a high-level character who occasionally likes to get drunk and beat people unconscious, but basically spend the rest of your time on pretty...
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    A question about knocking a character out.

    Thing is, the discussion here seems to hinge on whether or not it was appropriate for the OP to declare a character KO'd on the basis that they'd been punched in the face by someone with a high Strength. To resolve that issue, we have a combat system; indeed, I think it's fair to say that D&D...
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    A question about knocking a character out.

    I'm right with you for DM fiat in things that the rules don't cover or that the players aren't involved in, but in what way is "getting punched in the face" not "combat"? There's a word for making that sort of decision arbitrarily when there are rules to cover it, and that word is...
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    How do YOU detect evil?

    I'm actually OK with the whole good/evil thing in D&D. It's inherently unfair and more than a little daft, but I just roll with it as part of the game. It's Law and Chaos that I find insufferably stupid. Michael Moorcock has a lot to answer for. In answer to the OP's question, I've used more...
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    Concealment miss chance applies to critical hit confirmation rolls?

    Just to join in with the rare occurence that everybody's agreeing... The attacker's to-hit roll is not in any way modified by concealment: concealment gives the defender a chance to "not be hit". Ergo, it would make no sense at all to modify a critical confirmation roll when the defender has...
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    Arcane Chaneling full attack

    Agreed: a much better example would have been a flanking or invisible Improved TWF rogue using Rapid Shot and touch-attacking with flasks of Alchemist's Fire... that combination beats the Duskblade hollow. And if they're size Small with the Giant Killing Style stance, well, ouch. Not to...
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    Help design a CR13~15 Warforged Juggernaut NPC

    Does it have to be a Warforged melee character? I know that's how the problem was presented, but it strikes me as the wrong approach: you're taking on this character directly where his strengths lie, i.e. in melee combat. Something like a Druid optimised for Kelpstrand abuse (or any one of...
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    Arcane Chaneling full attack

    I was just going to reply "Good for them," but I can't let it go at that... It would have been more accurate to say that SOME of the guys on that thread had a different opinion. A yet more accurate way of putting it would have been "50% of the guys on this thread who expressed an opinion...
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    Becoming a God.

    I guess if you want a revolving-door system for your deities, whereby new players enter and old ones leave, then there's no problem with setting the campaign up that way. Building on the suggestions of others, try this... If your gods become gods due to the fact that everyone believes in them...
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    Help, players are too strong!

    I ran a campaign for years that eventually got just shy of Level 30, and I have to say: your problem party members really don't look all that tough to me. Seriously, you don't have to hand out massive XP every session just because the CR of the critters they face is listed as being high. CR...
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