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  1. Zinovia

    WotBS 4E compiled WotBS

    I bought the 3.5 version before there was talk of a 4E conversion, then bought the 4E version when it came out. I have the modules on my iPad, which works out well except for the encounters being at the end. I would have preferred them to be in-line with the rest of the story. It would be...
  2. Zinovia

    Pathfinder 1E WotBS NPC coversions to Pathfinder

    Torrent's background at the Lyceum in Seaquen is a link to an NPC in the 3rd module, and is an important plot tie-in. You could give that link to one of the PC's, as I did in my game if you don't want Torrent to be as central to the story. I eliminated her entirely because of my own preference...
  3. Zinovia

    What's your "Leveling Up" Sweet spot?

    Unless I make plans to play via webcam, our goal is to finish the campaign before my son goes to college in 2 and a half years. I'm not confident that we'll make it, but perhaps I could tighten the story up a bit. After all, what college kid wants to take time out of their weekend to game with...
  4. Zinovia

    Mad King's Banquet question - SPOILERS

    Thanks for your replies. Perhaps once my group is swept up in the main events of the module, they will forget about looking for the culprit behind the original murders, but knowing my players, it doesn't seem likely. I will make something up, knowing I won't be writing myself into a corner...
  5. Zinovia

    Mad King's Banquet question - SPOILERS

    Players of the campaign steer clear unless you're the type who read the end of a book first. ;) So in my reading of Mad King, I was unable to find the answer to one very important question. Who actually killed the king's family? Was it Madness, or the Ragesians, or yet someone else? I went...
  6. Zinovia

    The (bad) Luck of the Rogue

    I might just make a special rule that if you spend a fate point to reroll, 1's don't count as a critical miss. Other players have had runs of bad luck before, but this guy takes the cake for bad luck. Hmm, cake, buried beneath the garden gnome.... It couldn't hurt!
  7. Zinovia

    The (bad) Luck of the Rogue

    He was a 9th level halfling rogue. He had it all: clever hands, mad skillz, chutzpah, and charm. Able to wrangle combat advantage in practically any situation, his enemies feared his deadly blade. Or would have, if the Dice Gods had not chosen to wreak their terrible vengeance upon our...
  8. Zinovia

    War of the Burning Sky for PF

    I haven't played Pathfinder, but as UHF posted, the 3.5 version should work with little or no modification.
  9. Zinovia

    Trial of the Echoed Souls - Meditation

    Thanks for the post. I have read the 3E version of this with an eye to converting it. I wasn't at all sure of how to deal with some aspects of this module, although I might have a better idea now than when I first read it over a year ago. I am curious to see what the official conversion does...
  10. Zinovia

    Roll....initiative!!

    Pipe cleaners in different colors are great for marking out zones, and let you move them without moving the minis. Alea Tools magnetic discs are nice, and we use them as status indicators for marks, bloodied, elevated (on a ledge or flying), cursed, etc. We do not use these for very brief...
  11. Zinovia

    D&D 4E D&D 4E settings descriptions

    Forgotten Realms - It used to be that you couldn't swing a dead cat without hitting a 15th level wizard, and your local tavern keeper was probably a retired 12th level fighter. They were all extremely busy people who never had time to deal with urgent problems, but preferred to sic some lower...
  12. Zinovia

    Mike Mearls Ruined Everything

    Ruin Once I surfed the ENWorld forums, waiting for our gamer quorum, Reading many a quaint and curious post of whether gaming was for girls, While I browsed, I chance discovered, rules updates had been uncovered, O'er the link my mouse I hovered, hovered o'er a link to Mearls. ''Tis some...
  13. Zinovia

    Prize Thread

    A bespectacled mage from Highever, Once wrote a verse that was clever, Though his style was outmoded, His runes, they exploded, Thus his rival did'st trouble him never.
  14. Zinovia

    "The Trial of Echoed Souls" 4e status update?

    Congratulations!
  15. Zinovia

    WotBS WotBS Scouring of Gate Pass - customized version

    You ain't kidding! I called it the Innotdari Forest, making it less tongue-twisting. I also changed the name of a certain (spoiler) Much easier to say. I have changed so many names in this series that I made a spreadsheet to help me keep track of all the NPCs, listing their original name and...
  16. Zinovia

    Fire Forest of Innenotdar: The Collected Backstory

    Nice summary Truename. I wish I had it when I ran this. I'd give you xp for it, but I can't. Guess I need to give more to other people. I started WotBS before there was an official conversion to 4E, so I converted the first two and a half modules myself. The guardian outside the shrine was...
  17. Zinovia

    An interesting Dilemma

    I can't help you with Earthdawn as I have never played it. What I can suggest is that you tone down some of the combats - get rid of some, and make sure at least some of the remaining ones are fairly easy. Easy fights can still drain a couple surges from the characters, and give the feel...
  18. Zinovia

    WotBS WotBS - question(s)

    In my game the Inquisitors are targeting any magic they don't control, be it arcane, divine, or other. Our group has a swordmage, a warlock/sorcerer hybrid, a multiclass taclord/wizard, a seeker, a fighter/mc cleric, and a rogue. The rogue is the only one who isn't using some form of magic...
  19. Zinovia

    Hexes vs. Squares Flanking

    Squares and hexes both work, and each has strengths over the other. Squares are the default, and are easier to draw. Hexes let you have round spells, diagonal movement that involves less warping of space, and more obvious flanking in most circumstances. But they are a bit weird to most 4e...
  20. Zinovia

    poor rational for "updating" Magic Missile?

    Hexes are sexy and squares are for squares, When mapping round rooms and spiraling stairs, Twisty caverns and labyrinths hexes define, Much better than anything ruled by straight lines, Hexes cause you to waddle to left and to right, When you walk one direction, but the other's alright, Diagonal...
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