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    Seal of Binding+Divine Regeneration is NOT an automatic win

    The damage just isn't there. It does 919-1846 damage(average 1382.5), and high level solo monsters have upwards of 1000 hp, with some of them exceeding 1500. Assumptions, relevant rules, and formulas A cleric with 30 wis and a +6 implement does 3d10+16 damage on the initial hit from Seal of...
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    Suggest a feat for a Tiefling Fey Warlock 2

    Up for a crazy idea? She can take Defensive Mobility and take shots from the front lines of combat. The AC boost makes it a little less risky, and if taking damage is as rare as you suggest, it might be worth it to get the Prime Shot bonus. Being up front would also make her a more tempting...
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    Help me grock the warlock

    Good point, I had forgotten that about Dire Radiance. True enough. Of course, a rogue running out of hit points may also need to back off from good sneak attack positions. Another damage source that's hard to properly quantify! I tell ya, sometimes I think trying to carefully calculate...
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    Help me grock the warlock

    Whether a damage roll is required is arguable, but that's a question for another thread. In either case, the warlock is doing significantly more damage than the rogue is if both miss, and about the same damage if both hit. My point isn't so much that the warlock can use feats to increase...
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    Help me grock the warlock

    One of the main points I'm trying to make is that the second bursts from Hellish Rebuke and Dire Radiance are not as difficult to inflict as people suggest. In particular, Hellish Rebuke and Dire Radiance can be triggered by the actions of the warlock's allies, while Divine Challenge must be...
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    Help me grock the warlock

    If another party member is doing reduced damage so that the rogue can perform his Sneak Attack, we need to penalize the Sneak Attack damage by that amount to get an accurate feel for damage contributed by the rogue. You don't need to control what the DM does with the monsters. Tide of Iron and...
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    Help me grock the warlock

    I admit, I haven't been watching the Eyebite cheese discussions with a great amount of care. Is there some damage boosting on the Divine Challenge? As far as I'm aware, Divine Challenge damage is slightly lower than average Hellish Rebuke secondary blast damage(prior to level 11). Of course...
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    Help me grock the warlock

    Okay, let's run the numbers again. We will ignore magical gear and the Weapon Focus type feats, assuming that both characters will get identical bonuses from them. Working with characters before level 4, so I don't have to worry about attribute increases. Warlock with 20 con: A)Hellish Rebuke...
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    Help me grock the warlock

    I want to see more use of the double blast of Hellish Rebuke or Dire Radiance. A warlock getting both bursts out of either of those is producing 3d6 + 2con damage. A rogue using sly flourish with a dagger is getting 1d4 + 2d6 + dex + cha, which is less. A rogue using sly flourish with a...
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    Help me grock the warlock

    The spreadsheet I looked at is Splart's. The following pages have a row 67 and a row 118. PCs: Row 67 is AC improvements acquired at level 5, 118 is to-hit improvements acquired at level 14. Charts: Neither row has data entries, as they are both under the chart graphics. ChartData: Row 67...
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    Help me grock the warlock

    I'm just working off of your charts here, but I notice that Hellish Rebuke is not included in the level 1 chart. The level 11 at-will chart has the warlock well ahead of the fighters and wizards, even if he's towards the low end of the strikers. And at level 20, the crossover point between the...
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    Tensir's Floating disk of do everything + Cranky DM

    The carpet wins at altitude by 49 feet. This is significant. It permits: Flying over buildings Flying over bodies of water too deep to wade through Flying over trees Flying up cliffs Getting away from ground-bound foes Surveying territory Spying(people just don't look up often enough) Lording...
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    Firing into Melee

    Using sustainable attacks, when the only difference is class, a 3rd edition monk will be 1-5 points behind the ranger in attack bonus, and be making 0-1 fewer attacks. These differences depend on level, and usually get worse for the monk as levels go up. Using at-will powers, when the only...
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    Firing into Melee

    I refuse to believe that a 3rd edition monk makes a good sniper. The feats cannot make up for the lower base attack bonus and the smaller number of attacks per round. You mention twice in here the starting class requirement. Is your actual objection that a rogue cannot suddenly become a...
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    Help me grock the warlock

    You've actually already answered your own question. The ranger has damage dice as big as or bigger than the warlock, but a canny warlock can put a +4 to hit to work against a defense that is as many as 4 points lower than the defense a ranger targets with +6. If you've got Hellish Rebuke and...
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    The greatest of stars: Wizard

    I seem to have missed something. How is the rogue hitting on 2+? Best I can figure a 1st level rogue won't have more than a +11 to hit(+5 dex, +3 prof., +1 rogue weapon talent, +2 combat advantage). The DMG tells me that AC for first level monsters ranges from 13-17, depending on role. I...
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    Help with Character Concept

    Sounds like fun! Let's give it a whirl. Very aggressive looking figure. Let's take the guidelines one by one. Good. I always feel free to modify fluff. Still trying to get the hang of the rules, so I'm working with just the PHB. Now we get to the good stuff. Warsinging could be entirely...
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    Two-Weapon Fighting Rules?

    They aren't. Fighters get Passing Attack(1) Rain of Blows(3), and Storm of Blows(13). Rogues get Rogue's Luck(7). Warlords get Pillar to Post(23). What sets rangers apart is that their training focuses primarily on making and exploiting several holes in the defenses of their opponents...
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    Great weapon fighter is a "trap"? Forked Thread: I don't optimize.

    I feel a need to mention that a ranger with 18 dex and hide armor is not an average striker. Rangers are the only strikers proficient with hide by default, and a two-weapon ranger is not very likely to have an 18 dex. Rangers in hide with a 13 or 14 dex are going to be pretty common, with ACs...
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    Irritating Prime Shot!

    Good call. Hadn't thought of that.
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