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    Irritating Prime Shot!

    Yup, finding a good shooting point is pretty rough. Too close to your defenders and the enemies' front-liners get opportunity attacks on you, too far away and the enemies can get to you during their turns. Depending on how much room you have, you might be able to use move and fight powers like...
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    Irritating Prime Shot!

    Prime shot doesn't care about where the monsters are relative to each other, it cares about where the ranger is relative to her party. She needs to be as close to the monster as any of her allies. If she is on the front line, she can freely get the bonus on any monster she likes.
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    Two-Weapon Fighting Rules?

    Whether it seems silly or not, this is the way the rules are written. Note, however, that the Two-Weapon Fighting feat is not required to wield two weapons(even if you can only attack with one at a time), nor is it a prerequisite for the ranger's two-weapon powers. Also, the Two-Blade Fighting...
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    Small Characters and Weapons

    Halfling rangers really aren't that bad off. Two-weapon fighting is rough for them, but a halfling archery ranger is competitive with dwarf, half-elf, and tiefling rangers of either build. That +2 dex translates to a +1 attack and damage on all attacks. Let's assume our characters take a 16...
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    Healing Potions seem odd

    Mustrum_Ridcully said: Prompting you to ask the question: Which he answered with: Then you came up with this: There must be a limit. This is all that Mustrum_Ridcully has claimed so far. No one has claimed that tripling the number of healing surges would result in PCs gaining 5 levels in a...
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    Healing Potions seem odd

    While a limit on daily combats may not be strictly necessary, it is certainly reasonable, if for no other reason than to prevent characters from going from level 1 to level 30 without ever stopping to rest. A total failure to become fatigued is just as damaging to immersion as immediate...
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    Healing Potions seem odd

    Where does a character with full hit points but 0 or 1 healing surges left fit on this scale? If there's no "not 100% but still kicking", is that character at 100% or not kicking?
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    D&D 4E a couple of questions about 4E rules...

    That seems like a pretty reasonable house rule, assuming of course that you maintain power level rules. But I would like to point out that while under RAW a wizard can only have one Fireball spell, he's not lacking in explosive fire effects. A wizard who is interested in fire can use Scorching...
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    Help me build: Jayne Cobb

    When I think of Jayne Cobb fighting, I think of the barfight at the beginning of The Train Job, most notably the moment he bursts out of the door with three guys on him and proceeds to lay about him with a barstool. The punishment he's got to be taking(even if they're only minions, he's holding...
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    Using 2 weapons feat - only +1?

    Because level 2 characters don't have access to Back to the Wall, which provides another untyped damage bonus.
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    Using 2 weapons feat - only +1?

    The Two-Weapon Fighting bonus is untyped. The scaling bonus from Weapon Focus is a feat bonus. You can have them both, and having them both scale strikes me as abusable.
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    Half-Elves and wands

    The Dilettante ability doesn't say that the half-elf becomes proficient with accessories for the power, so I would guess no.
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    Is Grab Useless?

    The condition of grabbed or grabbing almost never interacts with opportunity attacks in any way. To determine whether character A may make an opportunity attack against character B while one of them is grabbed or grabbing, determine whether A would be able to make an opportunity attack against...
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    Why not make the rapier military?

    Given that the secondary attacks occur only if you hit with the primary attacks, an attack bonus is significant. Also, the heavy flail is a two-handed weapon. Comparing it to the rapier is not really fair unless you include the gear in the other hand as well.
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    Firing into Melee

    How many options? To specialize in archery, the first six feats need to be Point Blank Shot, Precise Shot, Far Shot, Rapid Shot, Manyshot, and Weapon Focus. Fighters and rangers have those by level 6, and no other class gets them before level 15(12 if human). Accuracy is lost upon...
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    Firing into Melee

    The ranger is, thanks to Careful Attack(ranger 1). As far as I'm aware, nobody else can perform a ranged attack with a +2 bonus just because they feel like it.
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    Why not make the rapier military?

    Rogue powers aren't the only mechanics that interact with light blades. The rapier is the most powerful one-handed weapon that gets the bonus in Armor-Piercing Thrust(fighter 3), and the Light Blade Precision and Nimble Blade feats only work with light blades. There are also some magical...
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    Consecrated Ground?

    Have you tried comparing it to other level 5 daily powers? Rain of Steel(fighter 5) can hit multiple enemies with no save for 2d6 or 1d12, moves with the fighter, and costs no action to sustain. Hunger of Hadar(warlock 5) is the same size, is also sustain minor, does 2d10 per round without...
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    Action Point Limits?

    If characters are only able to use one action point per encounter and a battlefield archer uses a normal action point early in the encounter, that archer cannot(meaningfully) use Archer's Glory during that encounter. That's what has people concerned. It doesn't bother me because I think action...
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    Dragonsborn Breath Weapon Issue

    How long it remains dangerous depends on what causes it to break down and cease being dangerous. There's three likely candidates: air, light, and heat. Air: depends on how much air gets into the bottle. Assuming the bottle is nearly full, it'll be a slow and steady process that will speed up...
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