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  1. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    @mamba You've made it clear that you have no interest in a good-faith discussion. You just want to assert the superiority of your personal opinion over others and ignore arguments and descriptions of ways that others have managed to create internal consistency with ideas you consider abhorrent...
  2. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    Yea, and what you consider "coherent" is a narrow perspective based in personal bias and ignores the fact that others find it coherent. This is a personal limitation, not one based in any system. Speaking about physics in a game where you can crap on the laws of thermodynamics and create...
  3. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    This was my point exactly. I was referring to another poster who argued that WotC should maintain a narrow perspective of what is "allowable." It's literally published in Eberron as mentioned with how the Blood of Vol functions as a religion. This has been published many times in many...
  4. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    Reading your post made me wonder if I was missing something in your responses. So I went back and read all of them. First of all, you never define what makes something coherent or incoherent aside from your own gut feeling. So it seems to be completely subjective, and you seem to refuse to offer...
  5. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    This! This is what is bothering me about the discussion. It's feels like its devolved from a discussion on the merits of different play styles and how to incorporate non-traditional explanations for a character's capacities, and has shifted into "Your idea is bad" or "My idea is good." I can...
  6. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    See that's the problem. You say it doesn't work for you, but that's not what the premise of the thread is. We are discussing the merits of a variety of play styles around the fiction used to explain a character's capacities. We can't engage in a discussion of those merits if your criteria is...
  7. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    It sounds like you are really just using your gut to figure out what you might enjoy. Which hey, nothing wrong with that. But it makes a discussion on the topic at hand much more difficult. I'm not trying to convince or persuade anyone to my side. But if you don't have an objective standard to...
  8. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    That's only true if you take the perspective that there are no limits. In this example, there's no limits on what belief can accomplish. But that doesn't mean that belief can allow a person to do anything. A fighter still functions as a fighter. A wizard still functions as a wizard. The fiction...
  9. Hawk Diesel

    D&D 5E (2014) Gaining Inspiration through a ritual (House Rule)

    Honestly, I think its a really cool idea. Reminds me a little of how the Avatar RPG handles leveling up.
  10. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    Well, better is a highly subjective standard. What would you consider "better" or "acceptable"?
  11. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    I would argue that it works for all classes. A wizard believing in themselves so hard that they can cast spells is completely doable. A fighter just having lots of self-confidence that allows him to fight like a beast without any training is also achievable. The mechanics are separate from the...
  12. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    In Eberron it is explicitly stated within the lore that the gods do not interact with mortals in the way they do in other settings. Religions are much more like in real life, since there's no way to actually communicate with or confirm the existence of gods. The Silver Flame is the closest...
  13. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    It is offensive when you state an opinion as if it is a self-evident fact, thus insinuating that those who disagree are wrong or misinformed. You provide no evidence for your position anyways, aside from "I don't like it, don't make sense."
  14. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    You do realize how you sound, right? I can't be the only one that hears it. In the same breath you say play how I want (thanks for the permission, btw) and that my way is "incoherent" as if I am not a reasonable person playing in a reasonable way. You get that that is incredibly offensive, don't...
  15. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    How about we don't prescribe the ways a person can solve or approach a problem. That's the big issue I take with your claims and approach to the discussion. You seem to suggest that your way is the only correct way or only way that makes "sense." Not everyone is versed in mechanics and can...
  16. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    From the merriam-webster dictionary. Fictional. Adjective. Of, relating to, characterized by, or occurring in fiction : invented by the imagination. Mechanics may serve a fiction. But fiction does not need to be ruled by the mechanics.
  17. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    I'm not saying the universe doesn't have rules. I'm not saying D&D doesn't have rules. But there are no rules when it comes to my imagination and how each of us implement the game at our tables. Or rather, there are two very explicit rules in D&D that is most sacred. Rule 0: The Game Master may...
  18. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    I'm genuinely starting to wonder if you are arguing in good faith or just trolling. Despite my best efforts, quantum physics seems incoherent to me. But that doesn't mean that it is incoherent and not one of the best tools we have to understand the universe on the smallest scales. What it may...
  19. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    Just because you find something incoherent does not make it inherently so. I think it is perfectly coherent, since we are talking about things that exist only in make-believe and not based in any objective reality.
  20. Hawk Diesel

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    I am struggling to understand this position. So because the designers did not want to marry class mechanics to the stories that could be told using the mechanics, this is "wrong" and should not have been included in the book/rules? To me, this seems incredibly short-sighted. I'm glad that D&D is...
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