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  1. HRSegovia

    Ryan Dancey - D&D in a Death Spiral

    How odd. I was under the impression they shut their doors a year-and-a-half ago.
  2. HRSegovia

    Ryan Dancey - D&D in a Death Spiral

    Exactly true. A flop or failure does not mean the business is at its end. Remember New Coke and Coca-Cola Classic? Everyone thought it was the end of Coca-Cola and it was a last ditch effort to steal Pepsi drinkers because it tasted like Pepsi. They dropped the line and chugged along. Even...
  3. HRSegovia

    Venting: Some people are too sensitive...

    You... TOO... are correct. We are not here to discuss politics. Just forum etiquette (which is quite relevant). But as for part 2 of your reply: Thank you VERY much. I'll look into it and apply it to help understand the context of what I'm reading for class. Thank you, thank you.
  4. HRSegovia

    Venting: Some people are too sensitive...

    I'm not sure the history you and he have, but thank you for understanding where I was coming from. And you, too are correct. But I understood that he, for the most part, deals with teenagers who get brave behind a computer. Sometimes you can't help but be condescending and assume that the...
  5. HRSegovia

    Venting: Some people are too sensitive...

    You are on the mark. I'm not here to discuss politics or racial issues. But I figured posting the material here might give me some insight to any misinterpretations or sensitivity issues. I figured gamers who understand imagery so well might be able to proof-read and inform me if I was, in...
  6. HRSegovia

    Venting: Some people are too sensitive...

    This doesn't really fit anywhere... just venting. Taking a couple of online courses. Part of our requirements is to engage in online discussions via their forums. The topic was the lack of exit plan when it came to freeing the slaves. Mission accomplished, but what now? They had no...
  7. HRSegovia

    So tired of GM'ing. Want to play for once.

    That's great advice, however the group I'm with right now is new to gaming and neither of them are ready to GM. We began the session two weeks ago to replace another session I was running involving my best friend (the kind of guy you love because he's like family, but hate because he's a...
  8. HRSegovia

    So tired of GM'ing. Want to play for once.

    ...and I'm willing to give the online thing a shot. But I have a problem. MONDAY, TUESDAY 0000-0700 Sleeping 0700-0800 Getting kid ready and taking kid to school 0800-0900 Exercise 0900-1030 Online Class 1030-1100 Picking kid up from school 1100-1400 Multipurpose (Homework, Time with Family...
  9. HRSegovia

    Help! I can't find it!

    I'm also thinking Rakasta... particularly the adventure "Rage of the Rakasta". But I'll continue to look into it.
  10. HRSegovia

    Dragon Breath weapon wait duration?

    Too oversimplify it, look at it as losing turns in a board game: A turn is going to be lost. The die just tells you how many.
  11. HRSegovia

    How would you rule this as a DM?

    Since you are the GM, it's your call. Personally, I think this is a prime opportunity for a player to do something theatrical and have a "Remember when..." moment. It's really all about the players. Remember: - These are the moments that players remember. - These are the moments that make you...
  12. HRSegovia

    Throwing dagger on a rope or chain.

    Unfortunately, a rope/chain/string/etc would affect the way the dagger flies. It would be counterproductive. There are magic items (such as weapons of returning) that do this. Or you can create an Artificer which all thrown weapons are automatically returned... Looking back, perhaps...
  13. HRSegovia

    My Contribution to Character Sheets

    There are many out there, and with good reason: the official one is a piece of crap. So here's my take on the sheet. What it ISN'T: - fancy or pretty - convoluted - official - For everyone What it IS: - Organized - Magic Friendly - Obviously cheaply made on Excel Odd things you'll notice...
  14. HRSegovia

    RE-SKINNING: Who needs rules to customize?

    It seems the days if imagination are dead and players need rules to tell them what to do. If we can break away from that, perhaps we can remember why we played when we were young and reconnect with our characters. When creating a character, the rules are always about substance. What can your...
  15. HRSegovia

    Kinda annoyed!

    This is why I RARELY allow shopping for magic items. Players' only get what I give them in game as loot or exciting finds. If they have a wishlist, well then that's a perfect opportunity to extend your campaign by having them quest for it.
  16. HRSegovia

    Fun with carpets of flying

    Personally I think Flying Carpets are more fun when given a personality and carry a fidelity to the owner and his party members. Like an NPC, it would be run entirely by the GM and will only intercede when the GM allows. Otherwise, it's just a flying carpet. In this case, the carpet would...
  17. HRSegovia

    Trivia: When did you first play D&D?

    My cousin had just been introduced, and I spent the weekends with him. He lived in a town of only 6,000. The place was much like "Courage: The Cowardly Dog" and night time often left much to the imagination. Combine that with the imagination of a 7-year-old and D&D... it was 1984. Two...
  18. HRSegovia

    Dealing with overly cautious players!

    Wow... I'm honored by the compliments. Thank you, All. If anyone needs advice or has a question, feel free to message me. I'm not always online and may not get back to you quickly... but I WILL get back to you. ...and I'm also human. My advice is not always sound. I AM wrong from time to...
  19. HRSegovia

    Dealing with overly cautious players!

    Thank you, Mr. :)
  20. HRSegovia

    Dealing with overly cautious players!

    It's off-topic, but I'd like to comment on "Gotcha DM'ing". "Gotcha DM'ing" roots from many things: - Forgetting to describe an important detail in an important event - Wanting to surprise the players... and it gets out of hand or - Intentionally cheating the players because you were dead-set...
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