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  1. SensoryThought

    Hobbits are Back!

    Nice.
  2. SensoryThought

    D&D 5E (2014) Which of these settings do you want to see for D&D Next?

    Forgotten Realms of Dark Eberron, but only if I get to play a red warforged sorcerer-king of Thay.
  3. SensoryThought

    D&D 5E (2014) D&D 5e: A Better Vision

    I find the 3 vs 4 choice a problem - I don't think you can have both balance and have classes function fundamentally differently. Old editions have high level caster supremacy (and low lvl weakness) and often have the thief relegated to a combat-weak skill monkey. 4e for good or bad...
  4. SensoryThought

    There are going to be a lot of people disappointed.

    I don't know why anyone will be disappointed. Haven't you heard it is going to be 'modular'.
  5. SensoryThought

    D&D 5E (2014) Please un-NERF Magic Items in 5e

    I'm a big fan of iconic magic weapons and having a sword that does +1d6 damage to dragons once per day is uninspiring. I've house ruled magic items more powerful in my 4e game but give out a lot less permanents than recommended (but still give out lots of consumables).
  6. SensoryThought

    Regain Daily powers on a Milestone

    Whatever suits your game. I prefer to not do that but it could be a good was to discourage the 15min workday if that is a problem for your group.
  7. SensoryThought

    Question on a close burst attack when marked

    IMO the burst attacks all happen simultaneously and an interrupt would thus happen before all attacks are launched. If this kills or disrupts the attack it doesn't go off. That's my raw rules interpretation but I would obviously make an DM call based on the actual situation.
  8. SensoryThought

    D&D 4E Hacking 4e - Do you hack? Why did you hack?

    My only 4e hack is changing action points. I give them out for coolness, good roleplaying, and doing the recap blurb at the start of a session. They do not expire with an extended rest, but do at the end of an adventure (3 sessions). They can be used for an automatic success (but not crit) on an...
  9. SensoryThought

    Should point buy be discouraged?

    A few points: 1. My favorite campaign I ever played in was as a 13 Str Mariner (fighter) in a 2e Dragonlance game with 3d6 play them how they fall. Great characters can still feel powerful and cool with mediocre scores and the right DM. 2. My problem with 4e points buy is it pretty much...
  10. SensoryThought

    What is the typical party size in practice?

    I agree 3-4 is the magic number (3 if everyone is regular, 4 if players miss an occasional session. I think 5+ is suboptimal.
  11. SensoryThought

    Attacks of Opportunity

    I like the automatic damage idea. Would streamline combat but maintain the intent of AoO.
  12. SensoryThought

    One Thing I Think Could Be Improved From ALL Previous Editions...

    I hate forgotten realms - it feels like a bloated sack of cliches thrown together with little rhyme or reason stacked with Marty Stu and Baron Von Badass NPCs. But for newbies, history (spans 2e-4e) name recognition (land of Elminster and Drizzt), and generic D&D feel it is the logical choice to...
  13. SensoryThought

    Attacks of Opportunity

    I like the idea of them in theory but in the 4e game I DM, I'm still the only one who really understands them (even after countless tactical combats). There has to be a better way to facilitate tanking and discouraging ranged attackers in melee. I agree with the original poster that it is an...
  14. SensoryThought

    D&D 5E (2014) No ascending bonuses: A mathematical framework for 5e

    This is a great thread. I do agree with Deadboy that it is doubtful 5e will remove level bonuses as slaying of a sacred cow, and I inherently railed against the idea on first hearing it. Why? Partly, as said earlier, players like the feeling of progression and adding lots of pluses every...
  15. SensoryThought

    Feats

    I see two main problems with feats in 4e: (1) at least 80% are so situational or 'weak' that no one ever takes them. For power balancing, weapon expertise, master at arms and improved defenses seem to be taken fairly ubiquitously. (2) Many feats require prerequisites such that some characters...
  16. SensoryThought

    Forced Movement Question

    I would personally allow them both to be used, but likely make the slide happen first.
  17. SensoryThought

    The Soul of D&D

    From the comments above, the soul of D&D is about tinkering, creativity and imagination. The challenge is for WOTC to create a 5e ruleset that promotes those aspects which, while I like 4e, are probably the weakest points of that system.
  18. SensoryThought

    Why we need Warlords in D&DN

    Dragonlance helped bring me into D&D and I remember those books with fondness. If warlords existed back then, I feel Tanis probably would have been written more Warlordy.
  19. SensoryThought

    Vancian? Why can't we let it go?

    Magic in D&D is a funny beast. Vancian magic has a lot of history, but a subset of players have been designing, running, and preferring alternate systems pretty much since day 1. Personally I prefer the 4e system with core infinitely reusable and more powerful encounter/daily magic with...
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