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  1. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I’m trusting the game designer to deliver an experience that me and my table will buy into. I’m not looking for “the game I want”. I’m looking for a good game. I try not to play the same game for years and years at a time.
  2. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes, because those rules are, ideally, transparent and visible to the entire table.
  3. TwoSix

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The nice thing about formalized rules is that by agreeing to play under them, all the participants accept that implicit accountability to follow them. There’s little to no social awkwardness in saying “Actually, that spell only goes 60’, so that action won’t work.”
  4. TwoSix

    Shadowdark Western Reaches Stretch Goal: New Classes

    https://www.enworld.org/threads/what-is-your-personal-appendix-n.703373/
  5. TwoSix

    D&D 5E (2014) Feat, Magic Items, or Multiclassing? Which do you choose?

    I would throw out classes before I threw out magic items. Character growth through discovery should be the core of D&D.
  6. TwoSix

    Spoilers Daredevil: Born Again (Spoilers)

    Heck, how many people even remember the Boxing Day 2004 tsunami, despite the fact that the death toll was almost a quarter million?
  7. TwoSix

    Shadowdark Western Reaches Stretch Goal: New Classes

    A white-haired ape named “Yeeti” who throws lots of rocks is definitely showing up in my next game. Many thanks.
  8. TwoSix

    Is There Possibility of a PF1.5 or a 3.5 Revival? Whether Directly or Something With Similar 'Ethos'

    My desire for D&D is for character progression avenues to be: 1) diegetic (tied into specific functionality within the fiction, and character knowable within the fiction) 2) randomized/roguelike 3) transformational. 2 and 3 are so character growth is a function of discovery, and not...
  9. TwoSix

    D&D 5E (2024) What's Your 2026 WotC D&D Wishlist?

    I'm really excited for Project Sigil, and hope to see some major expansion in its features.
  10. TwoSix

    D&D General What Should Magic Be Able To Do, From a Gameplay Design Standpoint?

    Yea, looking through that, they're definitely keyword tags on spells. Pretty useful. Not sure at what level they impact and interact with class features.
  11. TwoSix

    D&D General What Should Magic Be Able To Do, From a Gameplay Design Standpoint?

    I'm assuming these are keywords, and every spell is tagged with one or more of these?
  12. TwoSix

    Spoilers Daredevil: Born Again (Spoilers)

    The Snap would absolutely be a fascinating thing to explore; I do think the series and movies since then have overly glossed over the profound impact it would cause. But that's mass death. That is the sort of thing that would cause a profound disruption in life's rhythms, heck, it would...
  13. TwoSix

    Spoilers Daredevil: Born Again (Spoilers)

    Isn't it? I mean, what level of metaphysical disruption would be required to make you you give up your current life and routine and change everything? People overuse the idea of "this would change everything." If aliens landed on the lawn of a world leader, obviously it would be a huge news...
  14. TwoSix

    D&D 3.x Best spells from the Spell Compendium

    Assay Spell Resistance is one I remember causing the DM a lot of pain in higher level games.
  15. TwoSix

    How would YOU change Shadowdark?

    2d6 keep highest = 4.47 2d8 keep highest = 5.81 2d10 keep highest = 7.15
  16. TwoSix

    How would YOU change Shadowdark?

    An extra 1 or 2 HP a level? Advantage on HP rolls works out to be about a ~1.5 point boost to the result.
  17. TwoSix

    Must You Tell Your Players What Adventure You Are Running?

    I virtually never run published adventures, so I'm kinda guessing. I'm just generally in favor of full transparency as to what's going on in the game.
  18. TwoSix

    How would YOU change Shadowdark?

    I liked proficiency bonus when 5e first came out, but I've evolved into hating it.
  19. TwoSix

    How would YOU change Shadowdark?

    I would imagine because the game experience I'm anticipating in an OSR game is different than the structure I (and others) are anticipating from a modern D&D game. There are plenty of things I encourage in OSR play that I don't think should be a part of 5e. They're different games.
  20. TwoSix

    Must You Tell Your Players What Adventure You Are Running?

    This. I don't think you need some kind of formal announcement or anything, but going to any sort of effort to disguise what you're doing just seems counterproductive.
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