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  1. W

    An odd idea...

    Three suggestions 1) With this system, fighting classes have a -3 non-proficiency bonus and non-fighting clases have a -4 non-proficiency bonus. When you buy Weapon Skill it off-sets this. That way, at 1st level, a fighter that has spent 4 skill points on a Weapon Skill will have a BAB +1 and...
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    Looking for comments: New wizard spell casting system

    Sovereign Stone You should look at the Sovereign Stone d20 campaign sourcebook and the codex mysterium. The spell casting system there accomplishes your objectives, but in a much cleaner fashion. Wizards can cast spells on the fly, don't have to memorize spells, know some spells better than...
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    Spontaneous Divine Magic?

    Shugenja Look at the shugenja class from oriental adventures. It might provide the framework you are looking for.
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    Feat: Armored mobility

    Nit pick on Run in heavy armor When wearing heavy armor (or heavily encumbered) you can still only run at x3 even if you have the Run feat.
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    Losing a Level due to death

    Wacky Suggestion OTOH, if you don't want to bother with recalculating the character, just leave them at the current level, but with a exp defict that they have to make up. For example, assume that the character has 17,000 exp. After she gets raised she would be at 12,500 exp. The difference...
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    [Psi] Psionic combat. What's the point?

    Back in 2e it was necessary since magic and psionics did not interact. You needed to have psionic combat to take out other psionics. IMO with 3e, you could just drop psionic combat altogether and it would work out just fine.
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    Cleave Whirlwind Combo

    If your really worried about this combo there is a very simple fix. You may only cleave a creature one per round. Which makes sense in light of the feat.
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    DM has 'painted' himself into a corner

    Idea I would look over the intelligent item rules in the DMG. Give it a special pupose power that gives the wearer something like Bane and Smiting when fighing this foe, but powered by the wearer's hit points (i.e. he automatically adds his current hit points to his damage roll like power...
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    Fixing "Expansion" in the PsiHandbook

    Not really broken I don't agree with your premise that it is broken or underpowered. So what more is there to say ?
  10. W

    Altering Skill Focus - Need Feedback

    Option 2 definitely not 3,4, or 5. The problem here is feat inflation more than skill focus being that weak. If you allow feats beyond the PHB, the number of feats available is trully staggering. Even if you made it +4, I doubt that many characters will take it. However, at +4, when...
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    Another wound/vitality/armor=DR system

    Dipping Dipping shouldn't be that be a problem since most class abilities are tied to armor. The real way you keep armor down is by applying the armor check penaly to both Spot and Listen checks. Heavy armors have two major problems associated with them. The first is that the helmets used...
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    If I could get a few comments on a custom race ability, it would be appreciated

    Ok, this might work How often have these showed up in the campaign ? If they haven't shown up too frequently, then most of what has been established could be chalked up to stories and legends. IMO, to make it balanced with humans, their stat bonuses need to zero out (remember that str is a...
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    D&D 3.x Changing 3e to d20 rules! Am I doing this right?

    On Wound points The point of moving to Wound/Vitality/Defense type of system is to make combat more dangerous. In this system you don't fight hordes of goblins. You don't get experience for killing hordes of goblins either. Instead you get experience based upon story objectives. This...
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    D&D 3.x Changing 3e to d20 rules! Am I doing this right?

    Who knows? I think that some play testing will help determine if it is balanced. In SW there are several classes that look good on paper, but don't translate well to many situations (The Noble class for one). I would say they look like a reasonable starting point and then see how they work...
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    If I could get a few comments on a custom race ability, it would be appreciated

    Leonine I don't see how you can do this without either a) giving them an ECL = Class Levels +8 or better (You are describing something equvalent to a minotaur) b) making them a NPC race only and not worrying about it c) loading them down with disadvantages Sample disadvange: Poor...
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    D&D 3.x Changing 3e to d20 rules! Am I doing this right?

    Final Quibble My final quibble is this one. Inflict spells do damage. Just let that damage go against VP first, if the target has them. In the long run, it is an elegant solution to the Harm problem. Hit a character with Harm, it reduces them to 0 VP. Hit them with Harm again and it...
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    Tower shields

    Most D&D games are melee focused, so the tower shield is not as handy there. There is little incentive for characters to take or bring cover due to the large amount of hit points they have. Also, the Roman shield was more like the large Wooden shield out of the PHB (ignore the illustration)...
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    Criticals... How to maximize them

    Increased Multiplier Of course this is from S&F, so once the R&D group revisit this Class Feature, it might change. :D
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    ===|| JD's Ever-Growing, Seldom-Replied-To House Rules Thread (TM) ||===

    Ok, I will reply I am not fond of your limit break system. It seems to me, that it would be vary easy to abuse -- especially if healing is prevalant. Your gradual stat increase is cool, but you should increase the cost by 1 for each group of two. For example, 17 - 18 +3 19 - 20 +4 21...
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    D&D 3.x Changing 3e to d20 rules! Am I doing this right?

    Some Quibbles I think that these should be fixed amounts instead of percentages. x3 weapon ingnores 3 points and x4 weapon ingnores 4 points. This allows Armor that has a magical enhancment to mean something. Same quibble here. Also, minor quibble, poison and disease does ability damage...
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