Search results

  1. Oofta

    Mainstream News Discovers D&D's Species Terminology Change

    Making something more complex is not the same as making it better. Same that less complex is worse, or lazy. There was no design decision (including doing nothing) that would have made everyone happy, so if I don't like something I'll just say I don't like it. I dislike the use of terms like...
  2. Oofta

    D&D General Alignments in a sentence/phrase/whatever

    Lawful Good: I’m Batman Lawful neutral: I’m Batman Lawful Evil: I’m Batman Neutral Good: I’m Batman Neutral: I’m Batman Neutral Evil: I’m Batman Chaotic Good: I’m Batman Chaotic Neutral: I’m Batman Chaotic Evil: I’m Batman Further explanation
  3. Batman Every Alignment.jpg

    Batman Every Alignment.jpg

  4. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    I've been playing pretty much since the beginning of the game, and high lethality games have been pretty rare in my (admittedly limited) experience. I have no idea what the general trend has been, but I don't think a high lethality rate is necessary for the game to succeed. It certainly hasn't...
  5. Oofta

    D&D General Should the Platypus be a creature created by wizards, and the Capybara be Small Giant Space Hamsters?

    The real origin of the owlbear is that when a mommy bear and a daddy owl love each other very much ... hmm ... never mind. Gotta keep posts PG. ;)
  6. Oofta

    Mainstream News Discovers D&D's Species Terminology Change

    Heritage could be shared amongst different species. It would make more sense in many ways than species mono culture that we have now, even if I don't have a big issue with mono cultures for simplicity.
  7. Oofta

    Mainstream News Discovers D&D's Species Terminology Change

    Sometimes it's about ancestry, oftentimes it is not. It's been used to say some people have "pure" blood, or to justify the divine rights of kings. But there's a vast difference between who your [great] grandparents were and any significant biological traits. It's certainly not anywhere near...
  8. Oofta

    Mainstream News Discovers D&D's Species Terminology Change

    People refer to the human race referring to our species, so I can see how you could use race instead of the broader species. But heritage? It has nothing to do with biology. It's also just as problematic as race if not moreso.
  9. Oofta

    Mainstream News Discovers D&D's Species Terminology Change

    I disagree with ancestry. Humans have different ancestries, we're still humans. In addition, having the "correct" ancestry has probably been used just as often, if not more often, than race to justify bigotry and prejudice. Meanwhile dogs and cats do not share a common ancestry any more than a...
  10. Oofta

    D&D 5E (2014) Baldur's Gate 3 needs more short companions!

    The sex scene with a bear isn't?
  11. Oofta

    D&D 5E (2014) Baldur's Gate 3 needs more short companions!

    Yep, the prejudice against short races is well known and widespread. Meanwhile elves are da bomb.
  12. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    PC death is fairly rare in my games based on player preference (I ask about lethality rate in session 0 even if it's never off the table), but when it does happen it's up to the player if they want to come back. So far, no one has taken me up on it. In the few cases where the spell has been...
  13. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    Well there goes my plans for my next weekend project. :(
  14. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    Not really. Because in many games, death has always been a speed bump if the other PCs could recover the body. With revivify, the downtime for the PC is just shortened. Death, with the exception of revivify because the soul hasn't moved on yet, is almost always permanent in my games to the...
  15. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    You have stated that I never listen to what my players want, that I never listen to feedback. That's false. Sometimes I have already made a decision on certain things such as no evil PCs (which we've discussed in depth) or specific narrow rulings. We can still chat about it and I will explain...
  16. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    Missing the whole point! The real issue is, what is the weight in grams of diamond dust is it, and what quality must it be for a specific spell? What if you buy that diamond dust in Waterdeep and then go to Baldur's Gate where the value is significantly different? How can we cast Revivify with...
  17. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    What? Actually discuss the topic of the thread? :eek: I always ask the group what kind of lethality the prefer. In general we go with low lethality, although death is never off the table. I used to assume that people wanted their PCs to survive but then had a player who kept pushing the...
  18. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    I established long ago that I have some restrictions, the example I've discussed on this thread is no evil PCs. There's no "gotcha" here because I've never said I discuss everything before making a decision. That goes for some rules such as the issue of the rogue thief with fast hands and...
  19. Oofta

    D&D General How Often Should a PC Die in D&D 5e?

    It's also my preference when I'm on the player side of the screen,but it is just my preference. I don't seem why I would care what anyone else does, even if it's a style of play that means I wouldn't be a good fit for the group. People should do what makes sense to them and their group.
Top