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  1. W

    Medium characters grappling large creatures?

    Totally agree here, but leverage is a bit harder to work out as it is position based and D&D doesn't have rules granular enough nor is a round granular enough to account for leverage easily. Giving large creatures advantage is a nod to that.
  2. W

    Medium characters grappling large creatures?

    Sure, but the grapple rules don't override the rules on how much a person can drag.
  3. W

    Medium characters grappling large creatures?

    I think any situation involving grappling will require at least some common sense. Take for example a human grappling a brown bear. A brown bear is large vs. human that is medium. A human could grapple it in the sense of holding a limb or perhaps a choke hold. However, there is simply no way...
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    Extreme self-preservation

    I would also introduce using the Optional Flanking rules from the DMG and add more low level combatants. Characters that separate themselves from the group are more easily defeated in detail, which encourages more group cohesion. Also using monsters that use pack tactics like wolves create...
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    Dark Sun Giant PC Race (Built as a Medium Creature)... thoughts?

    You are giving the race all of the advantage of being large without the downsides. Just make it a large creature and then you automatically have a whole host of problems. Otherwise, you definitely need to get rid of Reach, that alone makes this build one I would never allow at a table.
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    What Do You Pick First

    Actually I pick Background first and then Race/Class second. However, if joining a group, I try to fill whatever role they are missing.
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    Crit and death saves mean automatic ability score damage - Too gritty?

    I have a different approach. First, I look at hit points more like combat fatigue and not actual damage. Basically, as a combat wears on a character's ability to block/parry/dodge incoming attacks is diminished, until finally they take that last hit point or two and take real damage. I don't...
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    Reworking weapons... need some input.

    If you use the CODE tags your formating will be preserved. Your Greatsword problem would be solved by using a d12 for damage instead of 2d6. In truth, the actual name of the weapon is just flavor text. Weapons in the game fall into certain slots: Type {Bludgeoning, Piercing, Slashing} Damage...
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    D&D Mass Combat rules question...

    Thanks for the info, it has been interesting reading.
  10. W

    D&D Mass Combat rules question...

    Heroes of Battle is not designed to be a mass combat system. It has rules and guidelines to make the battlefield into a 'dungeon-like' environment. The amount of railroading is entirely up to the DM. I have read both good and bad reviews of Cry Havoc and the other systems mentioned. I would...
  11. W

    25mm Sniper Rifle

    I don't know if you have looked at the d20 Modern Weapons Locker yet, but they have some 20mm antimateriel rifles. Weapon: Mechem NTW-20 (South African 20mm) Damage:4d8 Critical:20 Damage Type: Ballistic Range Inc: 110 ft. RoF: single Magazine: 1 int. Size: Huge Weight: 57 lbs. Purchase DC: 24...
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    Wall of Ice Spell Use....

    From SRD on Conjurations: From Spell description: While the description for hemisphere doesn't explicitly state it must be anchored, the general rule for conjurations makes it clear you cannot cast Wall of Ice in any form without anchoring it. I would also place an another obvious...
  13. W

    shooting/trowing strait up

    Assuming you are not being sarcastic, look in the SRD Wilderness and Environment > Winds for their effect on ranged attacks. Strong winds impose a -2 penalty to ranged attack rolls, severe winds impose a -4 penalty, and ranged attacks are impossible at wind speeds of 50 mph or more. Relative...
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    'Realistic' Arrangement of Ability Scores

    My understanding is that symmetry is the universal trait for "beauty". If you take the ideas of beauty within each culture, the more symmetrical people are considered beautiful. This is independent of cultural practices (rings, foot binding, what-have-you). Roughly is a little inaccurate...
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    shooting/trowing strait up

    For what it is worth, a person with 20/20 vision can see a human-sized object at 1,320 feet (1/4 mile) if both are standing on the ground and have an unobstructed view. If the observer has some sort of height advantage he can see somewhat further. If you have ever observed someone skydive you...
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    Improved Combat throw..provoke AoO?

    While I see where you are comming from on this. A simpler way to handle AoO chains, without resorting to creating house rules, is to not create them with GM controlled characters. In the example you gave above, you could have the red shirt just hit Rimes with the rifle butt, thus ending any...
  17. W

    Improved Combat throw..provoke AoO?

    Here is my understanding: 1) Person A shoots gun while threatened draws AoO 2) Person B attempts Disarm as his AoO. Doesn't have Improved Disarm, so draws AoO from person A. 3) Person A may pistol whip Person B as his AoO, if he has any AoO left. When the disarm attempt is made it will be...
  18. W

    Improved Combat throw..provoke AoO?

    Since Improved Trip is not a prerequisite for the feat, it looks like your trip attempt does provoke an AoO. If you succeed in your disarm, it ends your opponent's action. There is not mechanism for them to abort to another action.
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    D20 Fallout Tactics conversion question

    I haven't had a chance to look over Grim Tales yet, so I don't know how much change has been made. But with what you have posted that would give shoguns an enormous spread. Hopefully, that rule is only for shotguns using birdshot with a fully open choke. If you want, I can send you the PnP...
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