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    D&D 5E (2014) I hope this isn't 5E...(art that screams "not this, not this!")

    I feel the same. Slightly pointed ears like those from a Vulcan or a LotR elf are nowhere near enough to make them visually distinct from humans. A bit more exaggerated, like they are in 4E books, is much better. No need to go too crazy, but a bit of emphasis on the one distinguishing physical...
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    Make Race Matter

    How I would propose to do that? That is a bit of a tricky thing to answer... The most important thing is to give race a much bigger mechanical impact to it than in the past. Reviving the idea of the "20 level race" that was tossed around in the talk leading up to 4E, where you get new benefits...
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    Make Race Matter

    I'm all for making race choice matter a LOT more than it has in 3E or 4E, but I don't think racial class variants is a workable solution at all. If you want a elven fighter to be very different from a dwarven fighter, wouldn't the best solution be to make the "fighter" side the same, and put...
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    Return of the Bard

    Didn't we just have a thread on this topic? Anyways, I'll respond to this thread the same way I did that last: Bards are musicians. Music and performance should be the center of the class, whether you consider that performance to be magical or not. To this end, the 4E Skald Bard presented in...
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    Core vs. Mod - The Meta Question

    I have to say that this is an interesting and important subject. I certainly have been a bit worried by this habit of treating everything as a module, simply because I don't think it is possible to create so many modules as some people seem to want and still be able to connect one module to...
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    D&D 5E (2014) D&D Next weekly art column!

    Crunch certainly can be engaging, depending on person and the quality of the crunch. If nothing else, some people get really involved in the mechanical side of things, beyond considering them a set of rules to be referred to. Having really good depth to the game mechanics can help this form of...
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    Consume, Engage, Cherish

    This is certainly an interesting one... For one thing, I'll agree with others that I don't really want something to "cherish". I don't think it would be a good idea to try to create the product itself with that kind of goal, for all kinds of reasons. If nothing else, you go too far that way and...
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    D&DN and Epic Fantasy ((Apologies, Long))

    I think you're using somewhat circular logic here... As I said, there are other forms of fantasy than S&S and Epic novels. A lot of myth, for example, is very high level (involving powerful figures engaged in battle against demon lords and evil gods). So you need those high-powered characters in...
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    D&DN and Epic Fantasy ((Apologies, Long))

    I certainly want to see more rules for kingdoms and really large casts of characters, but I don't really think you need to replace the kind of really high-powered play that defined 3E or 4E Epic play. Sword and Sorcery and Epic Fantasy are not the only two forms of fantasy, after all, and many...
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    How long should a round represent?

    Err, no, no one lists movement speed by minute or second. Tracking time would be a strange thing to do in a system where you are trying to avoid those concerns. Instead, you simply ignore the amount of time things take completely. No tracking of minutes or seconds at all. Charaters would be able...
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    From specialization to diversification: Choice & playing a fighter

    Weapon choice should certainly be an important part of the Fighter. That said, I don't think it should be the sole domain of the Fighter. Any system that is designed to make weapon choice important should be available to any character who uses weapons, whether that is a Fighter, a Paladin, a...
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    How long should a round represent?

    Actually, I disagree with this. You don't necessarily need to have a maximum range of movement determined by the literal "how fast can a character move in a given span of time" method. This is exactly why I argued that rounds should be a measure of stamina, rather than time. If they measure...
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    L&L Turning & Churning

    I don't want Turn Undead to be treated as some completely unique mechanic that doesn't work like any other mechanics in the game. It should be just one more Cleric mechanic, working like any other Cleric mechanic. In that respect, I like how 4E treated it as one of many kinds of of Channel...
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    D&D 5E (2014) Should the +1 Sword Exist in 5E?

    I think the +1 bonus is unnecessary, and tends to be problematic for the game for all kinds of reasons. It forces magic item dependancy, it leads to the magic item treadmill, it thus in turn messes up the entire economy of PC wealth, and so on. It is also a rather awkward problem for magic item...
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    Level Titles

    Well those guilds would certainly have titles, but I've never exactly been fond of the idea of thieves and mages even having guilds in the first place. I certainly don't like the assumptions that the PCs must be part of said guilds. Level titles that play into that would be unwelcome, and level...
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    D&D 5E (2014) OA-style Culture Books for 5e

    There are so many problems with this... For one, I personally think it wouldn't be bad to just take everything ever written for some of the various cultures from previous editions and toss them out the window... You describe way too many products subdivided into way too many overly specific and...
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    Heroes, Zeroes, and Kings

    You know, I really don't know if there even is good terminology for this. Any kind of shorthand one-word description would probably end up with problematic connotations or would lead to differing interpretations from different people. "High-powered," "flashy," or "cinematic" are possibilities...
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    Heroes, Zeroes, and Kings

    I'm going to mix up the order of your post for clarity's sake. If you do not defend that argument, why on Earth are you going to such effort to specifically reply to my argument against that idea? Why are you even getting yourself involved in that discussion if you claim you are not defending...
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    Heroes, Zeroes, and Kings

    When did I ever have that attitude? Don't project your flawed attitude onto me just because I disagree with you. I've said that there should be modules for both, and that just because I like crazy wuxia stuff and anime doesn't mean I should be kicked out of D&D! If I'm not having badwrongfun...
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    D&D 5E (2014) D&D Next weekly art column!

    The full name Dungeons and Dragons is a lot more recognizable and immediately understandable to people who don't play the game a lot, but have heard the name (which is a really large number of people). Making it D&D would appeal more to diehard fans than the general audience. Also, I prefer the...
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