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    D&D 5E (2014) I hope this isn't 5E...(art that screams "not this, not this!")

    I think the argument shouldn't be passed off so lightly as "making no sense"... I almost don't want to open that can of worms, but this strikes rather close to the heart of the "Fighters can't have nice things" issue that divides the fanbase. Things like gigantic or implausible weapons are a...
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    D&D 5E (2014) I hope this isn't 5E...(art that screams "not this, not this!")

    That last picture is almost certainly from an anime. Just as anime production focus on easily animated characters, they also often have rather detailed and realistic backgrounds. This is for a lot of reasons, but mostly because you only need to draw a background once, but you can must draw...
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    D&D 5E (2014) I hope this isn't 5E...(art that screams "not this, not this!")

    There is no point whatsoever in quoting a dictionary definition unless you cite the dictionary. There is also the issue that dictionaries are sometimes an awkward thing to cite at all for this sort of thing, but that's different matter... Regardless, you have absolutely no room to claim that...
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    20 levels of Race?

    I'd rather not see the "take feats to be more dwarfy or more fightery" approach. I think I've argued this in some of the other thread around here, but I guess it bears mentioning here too. Basically, I don't want the game to move in a classless/raceless direction where feat choice becomes a form...
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    L&L 3/05 - Save or Die!

    I like how Mr. Mearls used the column to propose a specific idea, rather than leave things vague and non-committal. Particularly since it is a very interesting idea. It has a lot of good points, though I'm not completely sold on it just yet. As Mr. Mearls admits in a slightly roundabout way, it...
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    20 levels of Race?

    I guess the question that must be asked in order to answer that question is "what makes humans unique"? What does "humanness" mean relative to everything else? To a certain extent, it is pretty much impossible to try to keep humans as a totally generic race in a system with 20 race levels. They...
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    20 levels of Race?

    The idea of a 20-level race is certainly interesting. Whether it comes in the form of 20 levels that can be taken as if it were a class or perhaps as 20 levels acquired simultaneously with 20 class levels, it opens up some interesting possibilities. Of course, it is really hard to come up with...
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    D&D Realities: a meta-cosmology to unite all editions

    That's the thing though... Rules don't exist within the game world. Rules are not the "physics" of the game world. For a great many people, myself included, the idea of any entity within the game world knowing about the rules of the game, no matter how powerful or divine, is an alien concept...
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    D&D 5E (2014) I hope this isn't 5E...(art that screams "not this, not this!")

    No. What is cute about her face? WAR's angry expressions are quite the opposite of that. I find her face rather ugly, myself.
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    D&D Realities: a meta-cosmology to unite all editions

    The idea of a unified cosmology for all D&D settings is a mistake. The idea of giant world-changing events to justify edition changes in settings is a mistake. The idea of some canonical "D&D continuity" for either the brand or any given setting is a mistake. The truth of the game is that the...
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    D&D 5E (2014) I hope this isn't 5E...(art that screams "not this, not this!")

    There is nothing anime about that image. That character looks absolutely nothing like a 3 year old or a 14 year old. She's sexualized, sure, but not remotely in any way connected to your talk about your perceptions of Japanese art. I don't even really agree with your perceptions of Japanese art...
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    What way of playing D&D is completely incompatible with your way?

    "Prepackaged" D&D. Basically, any form of D&D in which the DM makes no particular effort to sculpt the adventures, setting, or campaign to the players. Running characters through adventures without concern for what players actually want out of the game. People might be tempted to label this...
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    Spells Are Magic Items (Fighters vs. Wizards!)

    It's not really the topic of discussion, but I'd be pretty happy with the idea that spells really are magic items. In other words, wizards don't really memorize anything but the most basic of spells, and anything beyond such a basic spell can't even be copied. In other words, wizards need to...
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    Feats and How to Ruin Them

    No, I think you are being plenty reasonable. I'll agree on almost every account. Just about the only thing I'll disagree with you about is the idea of "magical feats" granting at-will spells being a bad idea. Honestly, I think that sort of thing is rather what feats should be, especially if you...
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    D&D 5E (2014) appendix Next

    Huh? Would you mind explaining the logic behind this, because this doesn't make any sense to me.
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    Balance Meter - allowing flavorful imbalance in a balanced game

    Err... If you work at breaking 3E, you get madness like Pun-Pun, the kobold with infinite stats at some absurdly low level (3-7). You get builds that deal enough damage to destroy every particle in the universe. You get builds that allow a character to take an infinite number of actions. You...
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    D&D 5E (2014) appendix Next

    Actually, D&D took the step of referencing video games years ago. 3E's Tome of Battle, in its list of inspiration, mentioned the Soul Calibur games, among others. And that is certainly an interesting (and solid) choice for a game to illustrate the concept of fancy martial combat techniques for...
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    Armor, Weapons, Gear - What level of detail?

    I'm not really a fan of this style of ranking armor. This is one of things you see sometimes, like in 4E, that bothers me for all kinds of reasons. For one, I'd like to see more meaningful choice between armor, rather than a strict linear progression. Having a simplistic tradeoff between...
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    Sword-wielding Arcanists

    There is a world of difference between having a strong, unshakeable perception of something and being foolish enough to believe that everyone shares that same opinion. I've got the former, but I don't believe the latter. I know 3E multiclassing has its fans. That fact does little to persuade me...
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    Sword-wielding Arcanists

    I never said it was.
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