Search results

  1. T

    Core Classes: What and how many

    Honestly... no. I wouldn't. That is too simplistic for me. I'm not really the type to play any of those four classes, so a book that only covered them would be less valuable to me. Well, I'd probably pick it up eventually, once other materials were released, but it would be a hard sell. I doubt...
  2. T

    Metamagics

    I like the idea of thing like metamagic, where characters can have the ability to improve and enhance spells beyond simply getting better spells. I was a big fan of the Metamagic for Spell-like Ability feats with my 3.5E Warlock character. That system, where you could use spell-like abilities as...
  3. T

    D&D 4E Turning 4e Cosmology into the Great Wheel

    I don't know what to say about the Inner Plane stuff, since I've never liked them, but I do like the idea of weakening the idea of planar boundaries. To be honest, one of the things I've always liked the least of D&D cosmology stuff is the very idea of planes themselves. The concept is actually...
  4. T

    D&D 4E Turning 4e Cosmology into the Great Wheel

    I'd like the Shadowfell a lot more if they actually embraced the idea of it being a true land of the dead, rather than just a land of scary dark dead things. I suppose a big part of the problem is that D&D has never established a proper distinction between the dead and the undead, or fleshed out...
  5. T

    Ethos for a New Edition

    I'm not really a fan of magic being mysterious and dark. I do want it to be different than it has been, but not necessarily dark. Giving Arcane Magic more flavor and identity would be nice. Not bad ideas. Not sure what you mean by "the safety net". A balance between danger and campaign stability...
  6. T

    D&D 4E Turning 4e Cosmology into the Great Wheel

    Actually, you're dead wrong on this. In the cosmology of Milton's Paradise Lost, Heaven, Earth, and Hell are all floating within a vast realm of matter without form or order called Chaos. This is supposedly the realm of pure physicality that God retracted from in order to create Heaven. The...
  7. T

    Monte Cook - Racial Importance

    Yep, it is certainly a tall order. I do think it is possible to reconcile those differences, though. I mean, let's look at our interests. I like races that are very mechanically different because I like stuff like giants, dragons, fairies, and werebeasts as playable races. I find elves and...
  8. T

    Monte Cook - Racial Importance

    You need really potent racial effects in order to have races that are actually interesting choices. As I've stated in a lot of threads on these boards lately, it would be really nice to be given racial choices that are dramatically different from the human baseline. You'll need a lot of room in...
  9. T

    D&D 5E (2014) Another Critical Hits 5E Report

    In 3E my brother's Paladin held off the attacks of demons ten levels higher than him. This isn't an edition thing. This is a Paladin thing.
  10. T

    D&D 5E (2014) Another Critical Hits 5E Report

    If a Paladin can't even hold off an Ogre's strike, then that is a pretty poor Paladin. A heavily armored, physically tough class like the Paladin shouldn't be the weak link in a battle against an enemy who uses straightforward physical attacks. That simply is not living up to the class's name...
  11. T

    D&D 5E (2014) Another Critical Hits 5E Report

    Yeah, that quip about "4E Player Empowerment" and forcing players to go back to a terrible "old school" playstyle is absolutely horrible. I can't imagine wanting to play a game like that... I hope WotC does something to counteract this trend of making 5E look like a 1E throwback with nothing to...
  12. T

    D&D 4E Turning 4e Cosmology into the Great Wheel

    Do we have to bring back the Great Wheel? It was kind of fun having it gone, even if its absence did sucker me into buying a planar book that I didn't particularly enjoy or get much use out of... Honestly, I'm much rather see an effort by WotC to disassociate the game from any particular planar...
  13. T

    Hard Stat Cap of 18?

    Well, I'm of that opinion, so you can't really be wrong. I'm not fond of the idea that you should cap stats just because of some flavor concept of "the limits of natural strength". I like the idea of fantasy heroes who do completely impossible things because of extreme training and skill...
  14. T

    What's in an elf?

    Let's see here... Elves are humans with pointy ears. Dwarves are short humans. Halflings are shorter humans. :) Okay, more seriously, this is a really tough question. Elves show up a lot in various forms, but they are almost more defined by the way an author tries to spin them into...
  15. T

    D&D 5E (2014) Should 5E have Healing Surges?

    If you get hit in the head with a longsword, you're not going to be battered or stunned, you're going to be dead. Getting hit in the head with a longsword is not at all an appropriate analogue to taking some hitpoint damage. You couldn't take the game seriously at all if that is what it meant...
  16. T

    Weapon Damage Types - DDN Blog

    I really like the idea of weapon damage types, partly because I've seen them put to very good use in several videogames that treated them the same way as elemental damage types like lightning, ice, and fire. They make weapon attacks more interesting, and give distinct advantages and...
  17. T

    D&D 5E (2014) Should 5E have Healing Surges?

    The answer to all of this comes down to "because healing surges reflect the physical limits of the person being healed." They represent some physical element that exists in finite quantities that are necessary for healing to take place. Fortunately such a physical element is easy to identify...
  18. T

    Cleric - Holy Warrior or Healer?

    Ideally? A noble clergyman who uses his powers to bolster the party's strength and shield the back line. In practice? Healbot. In 3E? CoDzilla. God of all that he sees, feared by all as one who shatters reality as easily as a mere Fighter breaks fine china. If you want a Holy Warrior, that's...
  19. T

    D&D 5E (2014) Should Rangers Have Spells in 5e?

    I'm not sure why you bring up the Striker role, since that really wasn't what I was referring to. It is more the fact that a lightly armored warrior who uses weapons like the bow is something of an archetypical character (Robin Hood is a fine example), and I don't really want to see magic forced...
  20. T

    What themes do you want in core?

    I'm not really a fan of the idea of racial themes (isn't that just another race?) or specific organization themes (can't you make them more abstract?)... Let's see here. Knight (AKA Samurai) Noble Sage Mercenary Farmer/Peasant Merchant Deva (fits the 4E concept better than a race would)...
Top