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    D&D 5E (2014) Monster Manual Expanded III HARDCOVER/PoD is FINALLY OUT! Get it now from the DM's Guild!

    Didn’t know that was a thing. Australia ain’t cheap either
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    D&D 5E (2014) Monster Manual Expanded III HARDCOVER/PoD is FINALLY OUT! Get it now from the DM's Guild!

    I know your monster manuals are available on fantasy grounds but not on roll20. What about on Foundry?
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    D&D 5E (2014) As a Player, why do you play in games you haven't bought into?

    Many people have been taught and believe that a good story is made by subverting expectations. Combine a basic plot with a subversive twist and you have “something interesting” to get things started. So when you have a low magic campaign the “secret wizard” is this subversion. Imo It’s mostly a...
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    D&D 5E (2014) Characters using elite warrior drow poison

    I find taking this stuff tends to be a specific player thing, some see the monster more as a stat block and don’t bother trying to take their weapons etc, this makes it easy but they may be a bit less invested in exploring the world. So while I don’t want to screw with balance I like to...
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    D&D 5E (2014) Characters using elite warrior drow poison

    How have people handled (or suggest handling) characters defeating some elite drow warriors and looting them for their poison? I am aware of a sage advice comment along the lines that the poison damage is a monster effect like a snakes bite but you can get poison from a dead snake in the game...
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    D&D 5E (2014) Monster Manual Expanded III HARDCOVER/PoD is FINALLY OUT! Get it now from the DM's Guild!

    Cool, While I remember the name I don’t have a recollection of what the Opinicus or the Eyewing do, so that will be a nice surprise when I get this. one reason encouraging me to consider the switch from roll20 to fantasy grounds is so I can stop having to handbuild your expanded monsters. I...
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    D&D 5E (2014) Monster Manual Expanded III HARDCOVER/PoD is FINALLY OUT! Get it now from the DM's Guild!

    nicely done. Is that Shedu, Aurumvorax and Eyekiller? I hope Demodands make it
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    D&D General Which Edition Had the Best Ranger?

    1e: As a fighter for gear and melee, +1 Damage per level vs “giants and humanoids (not demihumans)“, no two weapon or archer fighting style limitation, minor druid and magic user spells, only as much treasure as you can carry
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    D&D General How many D&D groups are you currently in?

    I said 3 but there is quite a lot of common players across the groups. I play in games with 5, 7 & 9 people but a total of 12 different people make up these groups, 7 of them play in 2 or more of the 3 groups.
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    Roleplaying Games of the 1970s (and very early 80s)

    pre 84 - that was high school for me Mostly AD&D some Traveller, Runequest, Gamma World, Top Secret, Bushido dabbled (1-2 games) in Man Myth & Magic, Boot Hill, Thieves Guild, Space Opera, Chivalry & Sorcery, Gangbusters, Bunnies & Burrows, Aftermath, Stormbringer, Call of Cthulhu 84-89 Apart...
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    Played some Classic Traveller today

    I like what has been done wth the star map, the spin ward marches etc some of the third imperium is great, like the idea of worlds being settled, then the imperium collapsing then the worlds being rediscovered as an explanation for the wide variety of tech levels. But the info out there often...
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    Played some Classic Traveller today

    The thing I struggle with in traveller is how are the characters are tied to the world beyond their ship? Given how large the galaxy is and the “Age of sail” speed if things get sticky they can just jump away and never come back from almost any situation. So it seems to just encourage murder...
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    D&D 5E (2014) What are some cool/neat standard PHB wizard spells?

    Thanks a good range of advice. I will start the process.
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    D&D 5E (2014) What are some cool/neat standard PHB wizard spells?

    I run a game and the player of the wizard has a tendency to find a thing that works pretty well and specialise in it then get bored. He doesn’t try other stuff because of the opportunity cost vs casting his specialisation. He is an evocation wizard who had taken elemental adept fire and he tends...
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    D&D General Beholders and anti magic

    Yeah, sorry guys I didn’t mean to necro the thread to revisit those arguments. It’s pretty clear that DMMike and various others have settled in different corners on this particular argument and won’t now change their mind - so be it. I’m in the corner with the people other than DMMike but if...
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    D&D General How Was Your Last Session?

    For me, as GM, a bit disappointing. The party is 16th level consisting of a cleric, sorcerer, bard14/warlock2, barbarian/rogue, eldritch knight and a champion 15/cleric1. The session before last they had gone hunting a beholder so they knew what was coming. They had met this guy before and he...
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    D&D General Beholders and anti magic

    first, thanks for the responses and both sides of the argument. It helped. I’m gonna go with the sage advice style interpretation but Ok I have run stage 1 of my beholder trap. I ruled that weapons that were magical but were in an AMF would affect a creature that was immune to non magic...
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    Troupe style play

    I like the idea of it but when I’ve tried it in D&D I got pushback as some people had their favourite characters and didn’t want to spend time playing the also rans. I’d like to give it a go with games where you heal more slowly and die more easily like CoC so backup characters are available if...
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    GMing: What Keeps Long Running Campaigns Exciting?

    I do think you have to be careful with too many threads to explore. Or rather not giving players the opportunity to resolve threads. Your players are both your participants and your audience. Looking at TV series one has to be careful not to have an X-files effect where there was this background...
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    GMing: What Keeps Long Running Campaigns Exciting?

    Imo A long running campaign is often desirable if you have a consistent group of players and a reasonably consistent GM. It enables them to keep playing characters they enjoy and to try and solve mysteries of the world. I have a consistent group of players who I’ve played with for about 10 years...
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